Player Matchup

Hun Batz
Hun Batz
Silver IV
 
Hun Batz
Silver IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
Good Girl 226
Baron Samedi
Silver IV
Level 109
God Stats
141W - 135L
1,538 SR
Queue Stats
180W - 201L
1,257 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
Towny34
Kuzenbo
Silver IV
Level 87
God Stats
0W - 1L
1,255 SR
Queue Stats
2W - 3L
1,430 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,431 SR
1,396 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,548 SR
1,447 MMR
Sobek
Sobek
Silver II
HomiesNova
Sobek
Silver II
Level 125
God Stats
4W - 5L
1,500 SR
Queue Stats
189W - 219L
1,528 MMR
Party 2
Zhong Kui
Zhong Kui
Gold V
JTB Feeds
Zhong Kui
Gold V
Level 85
God Stats
10W - 9L
1,451 SR
Queue Stats
575W - 604L
1,334 MMR
Solo
Fenrir
Fenrir
Silver II
Jumberculese
Fenrir
Silver II
Level 104
God Stats
48W - 19L
1,694 SR
Queue Stats
167W - 186L
1,480 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
8 / 7 / 4
12,139
714
13,530
16,135
5,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Good Girl 226
Baron Samedi
15
3 / 6 / 7
10,961
645
9,633
14,051
6,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kuzenbo
Towny34
Kuzenbo
14
2 / 8 / 11
11,850
697
11,337
17,938
20,387
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
He BoPersephoneCabrakanGaneshaCthulhu

VS

Bans
SkadiAphroditeNeithChaacZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
3 / 2 / 14
12,334
726
8,342
20,758
24,701
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
JTB Feeds
Zhong Kui
17
9 / 4 / 5
12,698
747
19,456
17,677
11,558
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
13
8 / 7 / 7
11,873
698
13,227
14,008
8,900
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
13
Kills
20
21
Deaths
13
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
8
7
4
1.43
L
Baron Samedi
Good Girl 226
Baron Samedi
3
6
7
1.08
W
Sobek
3
2
14
5
W
Zhong Kui
JTB Feeds
Zhong Kui
9
4
5
2.88
W
Fenrir
8
7
7
1.64
L
Kuzenbo
Towny34
Kuzenbo
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,500
Damage
41,025
48,124
Taken
52,443
32,350
Mitigated
45,159
9,335
Healing
16,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
13,530
3,482
0
750
16,135
5,639
478
9,963
6,172
0
47,929
L
Baron Samedi
Good Girl 226
Baron Samedi
9,633
504
2,936
5,407
14,051
6,324
493
5,681
8,370
48,461
0
W
Sobek
8,342
1,128
0
7,559
20,758
24,701
102
8,643
12,115
27,471
0
W
Zhong Kui
JTB Feeds
Zhong Kui
19,456
2,104
0
6,455
17,677
11,558
542
7,066
10,611
75,399
0
W
Fenrir
13,227
6,736
0
2,952
14,008
8,900
85
5,614
8,394
0
38,450
L
Kuzenbo
Towny34
Kuzenbo
11,337
4,282
0
242
17,938
20,387
606
12,204
5,734
28,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,950
Gold Earned
36,905
144
Minions Killed
164
0
Camps Cleared
0
883,825
Distance Traveled
869,892
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,139
714
60
4
0
315,744
0
L
Baron Samedi
10,961
645
54
3
0
292,685
1
W
Sobek
12,334
726
23
1
0
306,101
3
W
Zhong Kui
12,698
747
106
6
0
276,034
0
W
Fenrir
11,873
698
35
2
0
287,757
1
L
Kuzenbo
11,850
697
30
2
0
275,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role