Player Matchup

King Arthur
King Arthur
Animalwinners14
King Arthur
Level 28
God Stats
1W - 1L
1,524 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DERAY 71
Cthulhu
Level 28
God Stats
7W - 2L
1,896 SR
Queue Stats
46W - 27L
1,447 Elo+
Solo
Scylla
Scylla
Nv QcHero
Scylla
Level 7
God Stats
2W - 4L
1,285 SR
Queue Stats
80W - 60L
1,095 Elo+
Party 1
Medusa
Medusa
Sgt James Heler
Medusa
Level 7
God Stats
1W - 1L
1,232 SR
Queue Stats
73W - 62L
1,095 Elo+
Party 1
Awilix
Awilix
kanowupazz4u2
Awilix
Level 29
God Stats
7W - 6L
1,504 SR
Queue Stats
52W - 55L
1,206 Elo+
Solo
Team Averages
Level 20
1,488 SR
1,269 Elo+

VS

Team Averages
Level 14
1,530 SR
1,260 Elo+
Ra
Ra
Enderblaze71
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anhur
Anhur
EpicHunter34632
Anhur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,144 Elo+
Party 3
Set
Set
MustyKitten
Set
Level 6
God Stats
1W - 3L
1,562 SR
Queue Stats
1W - 4L
1,213 Elo+
Party 2
Loki
Loki
Re0211
Loki
Level 26
God Stats
37W - 61L
1,786 SR
Queue Stats
368W - 434L
1,212 Elo+
Solo
Vulcan
Vulcan
iggymcmuffin
Vulcan
Level 23
God Stats
3W - 6L
1,304 SR
Queue Stats
35W - 42L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Animalwinners14
King Arthur
18
3 / 3 / 13
12,291
424
6,376
21,127
21,104
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
DERAY 71
Cthulhu
19
4 / 2 / 7
13,234
456
12,096
16,995
13,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Nv QcHero
Scylla
20
5 / 9 / 9
14,077
485
13,944
17,554
5,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
16 / 14 / 2
14,941
515
26,925
22,341
8,508
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
19 / 4 / 6
16,257
561
25,388
27,635
11,039
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 1
9,943
343
6,794
13,860
14,762
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
1 / 8 / 3
11,108
383
8,921
16,487
8,649
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 12 / 4
11,389
393
6,081
26,697
9,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
Re0211
Loki
19
4 / 10 / 7
13,166
454
11,706
25,231
8,856
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
20
17 / 10 / 6
15,898
548
34,168
26,688
10,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
46
47
Kills
25
32
Deaths
49
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Animalwinners14
King Arthur
3
3
13
3.17
W
Cthulhu
DERAY 71
Cthulhu
4
2
7
3.75
L
0
9
1
0.06
L
1
8
3
0.31
L
3
12
4
0.42
W
Scylla
Nv QcHero
Scylla
5
9
9
1.06
L
Loki
Re0211
Loki
4
10
7
0.75
W
16
14
2
1.21
L
Vulcan
17
10
6
2
W
19
4
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,729
Damage
67,670
105,652
Taken
108,963
59,491
Mitigated
51,860
20,873
Healing
22,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Animalwinners14
King Arthur
6,376
996
0
1,411
21,127
21,104
314
7,867
13,260
148
38,450
W
Cthulhu
DERAY 71
Cthulhu
12,096
363
745
3,710
16,995
13,137
1,377
5,660
11,335
71,185
0
L
6,794
1,082
1,206
2,000
13,860
14,762
762
3,421
10,264
41,619
0
L
8,921
4,207
647
1,376
16,487
8,649
807
4,951
11,336
0
56,282
L
6,081
2,297
597
5,163
26,697
9,535
2,112
7,078
19,519
0
38,692
W
Scylla
Nv QcHero
Scylla
13,944
2,415
267
1,312
17,554
5,703
6,237
7,456
10,098
71,897
0
L
Loki
Re0211
Loki
11,706
5,102
0
5,718
25,231
8,856
222
4,983
20,173
0
72,670
W
26,925
13,865
0
1,551
22,341
8,508
7,380
10,314
12,027
0
79,737
L
Vulcan
34,168
9,290
450
5,273
26,688
10,058
1,224
5,607
21,056
94,722
0
W
25,388
12,438
1,972
9,905
27,635
11,039
1,078
9,665
17,970
0
129,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,800
Gold Earned
61,504
515
Minions Killed
461
0
Camps Cleared
0
2,328,946
Distance Traveled
2,036,870
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,291
424
61
2
0
433,763
1
W
Cthulhu
13,234
456
100
3
0
535,636
1
L
Ra
9,943
343
61
2
0
349,229
0
L
Anhur
11,108
383
110
4
0
359,195
4
L
Set
11,389
393
67
2
0
466,499
1
W
Scylla
14,077
485
111
4
0
390,596
5
L
Loki
13,166
454
114
4
0
415,534
0
W
Medusa
14,941
515
106
4
0
385,200
4
L
Vulcan
15,898
548
109
4
0
446,413
0
W
Awilix
16,257
561
137
5
0
583,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role