Player Matchup

Nemesis
Nemesis
Add_007
Nemesis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 173L
1,351 Elo+
Solo
Scylla
Scylla
AlanisDracul
Scylla
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 40L
1,179 Elo+
Solo
Artemis
Artemis
Solbaids
Artemis
Level 11
God Stats
3W - 4L
1,257 SR
Queue Stats
11W - 16L
1,119 Elo+
Solo
Ares
Ares
aduh uses L2
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,500 Elo+
Party 2
Chaac
Chaac
shoeless260
Chaac
Level 129
God Stats
6W - 3L
1,713 SR
Queue Stats
86W - 86L
1,553 Elo+
Party 2
Team Averages
Level 36
1,494 SR
1,341 Elo+

VS

Team Averages
Level 43
1,559 SR
1,446 Elo+
Terra
Terra
CallyD78
Terra
Level 16
God Stats
3W - 1L
1,797 SR
Queue Stats
31W - 22L
1,531 Elo+
Party 1
Merlin
Merlin
Cid Xavier
Merlin
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 36L
1,196 Elo+
Solo
Fenrir
Fenrir
Itth Chrith
Fenrir
Level 65
God Stats
5W - 1L
1,500 SR
Queue Stats
27W - 23L
1,451 Elo+
Party 1
Thanatos
Thanatos
Synysterfusion
Thanatos
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,550 Elo+
Party 1
Mulan
Mulan
averymeetsworld
Mulan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Add_007
Nemesis
16
2 / 6 / 4
10,633
886
8,278
17,961
15,205
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
16
0 / 7 / 4
9,859
822
2,840
11,104
3,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Solbaids
Artemis
17
3 / 6 / 4
11,283
940
15,763
15,855
6,275
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 10 / 4
9,600
800
3,852
17,053
15,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 4 / 3
10,959
913
14,923
16,826
16,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

66

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CallyD78
Terra
18
1 / 0 / 24
11,172
931
3,442
10,633
12,516
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Cid Xavier
Merlin
18
6 / 3 / 14
12,025
1,002
17,079
9,101
4,458
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
19
8 / 1 / 16
12,397
1,033
15,713
10,098
4,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
19
14 / 1 / 12
13,471
1,123
18,735
9,679
4,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 3 / 17
11,536
961
16,025
13,862
11,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
116
8
Kills
33
33
Deaths
8
19
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Add_007
Nemesis
2
6
4
0.67
L
Scylla
0
7
4
0.29
W
Terra
CallyD78
Terra
1
0
24
13
W
Merlin
Cid Xavier
Merlin
6
3
14
4.33
W
Fenrir
8
1
16
16
L
Artemis
Solbaids
Artemis
3
6
4
0.83
W
Thanatos
14
1
12
20
L
0
10
4
0.2
W
4
3
17
4.17
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,656
Damage
70,994
78,799
Taken
53,373
57,277
Mitigated
38,561
10,486
Healing
26,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Add_007
Nemesis
8,278
2,155
0
1,982
17,961
15,205
0
4,335
13,626
0
23,533
L
Scylla
2,840
1,789
0
0
11,104
3,916
0
2,341
8,763
12,171
0
W
Terra
CallyD78
Terra
3,442
294
7,345
4,727
10,633
12,516
0
1,628
9,005
7,761
0
W
Merlin
Cid Xavier
Merlin
17,079
2,221
636
1,019
9,101
4,458
0
770
8,331
42,919
0
W
Fenrir
15,713
5,543
568
2,547
10,098
4,845
0
1,331
8,767
0
31,765
L
Artemis
Solbaids
Artemis
15,763
6,779
0
960
15,855
6,275
0
5,358
10,497
0
32,487
W
Thanatos
18,735
8,736
0
8,534
9,679
4,752
0
459
9,220
0
42,283
L
3,852
977
0
0
17,053
15,845
0
2,899
14,154
11,921
0
W
16,025
4,836
0
1,462
13,862
11,990
0
2,504
11,358
0
34,147
L
14,923
2,556
1,182
6,362
16,826
16,036
0
5,588
11,238
0
45,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,334
Gold Earned
60,601
158
Minions Killed
203
3
Camps Cleared
15
898,257
Distance Traveled
1,040,144
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,633
886
42
4
0
198,862
0
L
Scylla
9,859
822
19
2
1
143,478
0
W
Terra
11,172
931
6
1
1
227,686
3
W
Merlin
12,025
1,002
70
6
3
165,696
1
W
Fenrir
12,397
1,033
26
2
7
225,230
0
L
Artemis
11,283
940
33
3
2
189,187
0
W
Thanatos
13,471
1,123
53
4
4
230,764
2
L
Ares
9,600
800
0
0
0
165,041
3
W
Mulan
11,536
961
48
4
0
190,768
0
L
Chaac
10,959
913
64
5
0
201,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role