Player Matchup

Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Balanced Ru
Geb
Level 56
God Stats
4W - 5L
1,420 SR
Queue Stats
98W - 164L
1,274 Elo+
Solo
Medusa
Medusa
Dantespyke
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,144 Elo+
Solo
Hel
Hel
XxKawaii0takuxX
Hel
Level 129
God Stats
6W - 5L
1,391 SR
Queue Stats
225W - 255L
1,217 Elo+
Solo
Scylla
Scylla
bpatten464
Scylla
Level 127
God Stats
5W - 5L
1,579 SR
Queue Stats
450W - 482L
1,279 Elo+
Solo
Team Averages
Level 93
1,478 SR
1,283 Elo+

VS

Team Averages
Level 84
1,527 SR
1,245 Elo+
Ganesha
Ganesha
JinnaSeo
Ganesha
Level 60
God Stats
6W - 1L
1,827 SR
Queue Stats
251W - 323L
1,198 Elo+
Solo
Cthulhu
Cthulhu
Rizwan-YNWA
Cthulhu
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
203W - 346L
1,109 Elo+
Solo
Rama
Rama
UsualClover925
Rama
Level 104
God Stats
2W - 2L
1,304 SR
Queue Stats
59W - 72L
1,230 Elo+
Solo
He Bo
He Bo
donadevainilla
He Bo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
hulksmash08840
Pele
Level 63
God Stats
2W - 1L
1,506 SR
Queue Stats
47W - 81L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
3 / 3 / 8
10,205
680
4,985
14,625
5,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 7 / 5
8,791
586
2,612
14,487
11,859
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Dantespyke
Medusa
18
8 / 7 / 7
10,976
732
18,099
17,304
6,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 4 / 10
11,992
799
13,597
15,329
5,867
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
bpatten464
Scylla
20
4 / 4 / 17
11,816
788
21,718
12,810
5,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JinnaSeo
Ganesha
18
0 / 4 / 20
10,293
686
10,959
19,400
13,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
Rizwan-YNWA
Cthulhu
18
4 / 6 / 18
11,252
750
8,369
17,526
12,551
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
1 / 5 / 16
11,055
737
17,493
11,812
4,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
17 / 3 / 8
13,436
896
16,274
10,699
4,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
3 / 6 / 17
10,739
716
7,940
14,515
4,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
104
24
Kills
25
25
Deaths
24
47
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
3
8
2.33
L
0
7
5
0.36
L
Medusa
Dantespyke
Medusa
8
7
7
1.64
W
Ganesha
JinnaSeo
Ganesha
0
4
20
2.5
W
Cthulhu
Rizwan-YNWA
Cthulhu
4
6
18
2.17
W
1
5
16
1.8
L
9
4
10
3.5
L
Scylla
bpatten464
Scylla
4
4
17
3.13
W
17
3
8
7
W
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,011
Damage
61,035
74,555
Taken
73,952
35,827
Mitigated
40,622
29,177
Healing
24,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,985
4,221
1,835
4,866
14,625
5,694
623
6,830
7,795
381
13,219
L
2,612
81
0
1,051
14,487
11,859
0
6,678
7,809
6,105
0
L
Medusa
Dantespyke
Medusa
18,099
9,202
1,673
3,726
17,304
6,727
1,509
10,556
6,748
0
36,953
W
Ganesha
JinnaSeo
Ganesha
10,959
1,121
1,207
5,040
19,400
13,928
756
9,239
10,161
17,950
0
W
Cthulhu
Rizwan-YNWA
Cthulhu
8,369
82
872
2,403
17,526
12,551
0
5,986
11,540
16,278
0
W
17,493
9,652
2,809
1,799
11,812
4,648
2,276
9,474
2,338
0
47,167
L
13,597
3,379
6,030
7,134
15,329
5,867
589
7,128
8,201
27,709
0
L
Scylla
bpatten464
Scylla
21,718
1,179
1,623
1,239
12,810
5,680
626
4,410
8,400
36,455
0
W
16,274
1,224
3,639
3,179
10,699
4,599
1,257
6,465
4,234
39,665
0
W
7,940
1,375
1,797
1,807
14,515
4,896
328
7,116
7,399
0
16,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,780
Gold Earned
56,775
121
Minions Killed
153
0
Camps Cleared
0
1,140,167
Distance Traveled
1,239,151
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,205
680
19
1
0
257,499
9
L
Geb
8,791
586
4
0
0
219,650
0
L
Medusa
10,976
732
27
2
0
228,386
0
W
Ganesha
10,293
686
0
0
0
264,000
0
W
Cthulhu
11,252
750
13
1
0
257,825
0
W
Rama
11,055
737
71
5
0
233,774
3
L
Hel
11,992
799
30
2
0
226,184
0
L
Scylla
11,816
788
41
3
0
208,448
0
W
He Bo
13,436
896
45
3
0
232,995
0
W
Pele
10,739
716
24
2
0
250,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role