Player Matchup

Bastet
Bastet
BLADESOFFURY666
Bastet
Level 118
God Stats
6W - 5L
1,551 SR
Queue Stats
211W - 204L
1,562 Elo+
Party 2
Sun Wukong
Sun Wukong
Bud MagicDallas
Sun Wukong
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,455 Elo+
Solo
Yemoja
Yemoja
The Wind Waker7
Yemoja
Level 127
God Stats
2W - 5L
1,281 SR
Queue Stats
231W - 231L
1,561 Elo+
Party 3
Kuzenbo
Kuzenbo
mariofromthe707
Kuzenbo
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
230W - 230L
1,561 Elo+
Party 3
Izanami
Izanami
zMASAMUNEz
Izanami
Level 108
God Stats
2W - 1L
1,486 SR
Queue Stats
218W - 232L
1,539 Elo+
Party 2
Team Averages
Level 127
1,463 SR
1,536 Elo+

VS

Team Averages
Level 119
1,679 SR
1,595 Elo+
Aphrodite
Aphrodite
Captainhowdy420
Aphrodite
Level 125
God Stats
5W - 4L
1,761 SR
Queue Stats
168W - 148L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
GhettoRoyale
Cthulhu
Level 124
God Stats
2W - 4L
1,606 SR
Queue Stats
128W - 103L
1,591 Elo+
Party 1
Cerberus
Cerberus
WxWxJarrettxD
Cerberus
Level 109
God Stats
5W - 3L
1,915 SR
Queue Stats
217W - 189L
1,578 Elo+
Party 1
Zhong Kui
Zhong Kui
YesWeCam
Zhong Kui
Level 128
God Stats
5W - 5L
1,414 SR
Queue Stats
209W - 179L
1,589 Elo+
Party 1
Chaac
Chaac
youraduck
Chaac
Level 107
God Stats
0W - 1L
1,702 SR
Queue Stats
25W - 27L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 14
14,418
759
32,536
15,503
6,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sun Wukong
Bud MagicDallas
Sun Wukong
20
5 / 6 / 15
13,616
717
31,005
28,061
34,518
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
2 / 3 / 20
12,259
645
7,239
18,453
26,235
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 5 / 16
13,277
699
16,089
22,277
38,434
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
zMASAMUNEz
Izanami
20
10 / 4 / 11
14,092
742
27,767
15,741
7,800
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Captainhowdy420
Aphrodite
20
4 / 5 / 10
13,196
695
10,474
24,560
20,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
GhettoRoyale
Cthulhu
18
5 / 6 / 12
11,331
596
18,226
19,483
9,927
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
WxWxJarrettxD
Cerberus
18
8 / 9 / 9
12,461
656
12,811
25,734
11,031
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
YesWeCam
Zhong Kui
18
1 / 8 / 10
11,645
613
21,716
30,576
19,169
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
youraduck
Chaac
19
3 / 8 / 13
11,896
626
18,881
31,005
38,952
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
75
36
Kills
21
22
Deaths
36
76
Assists
54
Player
Kills
Deaths
Assists
KDA
W
13
4
14
5
W
Sun Wukong
Bud MagicDallas
Sun Wukong
5
6
15
2.08
L
Aphrodite
Captainhowdy420
Aphrodite
4
5
10
1.8
L
Cthulhu
GhettoRoyale
Cthulhu
5
6
12
1.83
W
2
3
20
4
L
Cerberus
WxWxJarrettxD
Cerberus
8
9
9
1.39
L
Zhong Kui
YesWeCam
Zhong Kui
1
8
10
0.75
W
6
5
16
2.8
L
Chaac
youraduck
Chaac
3
8
13
1.19
W
Izanami
zMASAMUNEz
Izanami
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,636
Damage
82,108
100,035
Taken
131,358
113,917
Mitigated
99,915
48,126
Healing
60,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,536
8,107
3,531
3,529
15,503
6,930
1,638
9,611
5,892
0
43,025
W
Sun Wukong
Bud MagicDallas
Sun Wukong
31,005
5,790
2,306
6,756
28,061
34,518
365
18,992
9,069
0
51,097
L
Aphrodite
Captainhowdy420
Aphrodite
10,474
1,456
12,347
13,912
24,560
20,836
0
5,692
18,668
43,399
0
L
Cthulhu
GhettoRoyale
Cthulhu
18,226
1,475
3,514
2,067
19,483
9,927
0
3,506
15,908
38,779
0
W
7,239
1,530
18,028
6,735
18,453
26,235
770
12,059
6,394
15,085
0
L
Cerberus
WxWxJarrettxD
Cerberus
12,811
1,200
562
4,483
25,734
11,031
0
4,920
20,614
24,627
0
L
Zhong Kui
YesWeCam
Zhong Kui
21,716
2,775
1,589
10,306
30,576
19,169
302
4,052
26,224
48,326
0
W
16,089
4,932
2,761
1,598
22,277
38,434
291
13,483
8,794
25,401
0
L
Chaac
youraduck
Chaac
18,881
3,012
1,669
9,603
31,005
38,952
0
5,158
25,586
0
35,971
W
Izanami
zMASAMUNEz
Izanami
27,767
20,721
2,286
596
15,741
7,800
4,194
9,082
6,659
0
68,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,662
Gold Earned
60,529
181
Minions Killed
251
0
Camps Cleared
0
1,655,580
Distance Traveled
1,489,745
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,418
759
32
2
0
351,893
1
W
Sun Wukong
13,616
717
31
2
0
361,947
6
L
Aphrodite
13,196
695
51
3
0
290,771
0
L
Cthulhu
11,331
596
42
2
0
279,109
0
W
Yemoja
12,259
645
10
1
0
316,459
0
L
Cerberus
12,461
656
30
2
0
306,458
0
L
Zhong Kui
11,645
613
94
5
0
290,867
1
W
Kuzenbo
13,277
699
12
1
0
354,514
3
L
Chaac
11,896
626
34
2
0
322,540
0
W
Izanami
14,092
742
96
5
0
270,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role