Player Matchup

Chronos
Chronos
KT_33
Chronos
Level 127
God Stats
2W - 6L
1,500 SR
Queue Stats
118W - 152L
1,504 Elo+
Party 1
Cernunnos
Cernunnos
MintBerryBoy111
Cernunnos
Level 89
God Stats
2W - 1L
1,586 SR
Queue Stats
15W - 10L
1,658 Elo+
Party 1
Cthulhu
Cthulhu
cT bl00d
Cthulhu
Level 134
God Stats
14W - 7L
1,636 SR
Queue Stats
236W - 159L
1,582 Elo+
Party 1
Team Averages
Level 117
1,574 SR
1,581 Elo+

VS

Team Averages
Level 83
1,464 SR
1,609 Elo+
Kuzenbo
Kuzenbo
JWebb1GMM
Kuzenbo
Level 89
God Stats
9W - 12L
1,517 SR
Queue Stats
162W - 159L
1,571 Elo+
Party 2
Neith
Neith
Mike_Husky
Neith
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 36L
1,683 Elo+
Solo
Sobek
Sobek
SeRI0UsLY J0HN
Sobek
Level 112
God Stats
2W - 4L
1,375 SR
Queue Stats
96W - 93L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KT_33
Chronos
18
5 / 4 / 2
15,170
632
15,478
20,543
8,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
MintBerryBoy111
Cernunnos
18
4 / 7 / 3
15,170
632
30,002
24,452
11,545
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
cT bl00d
Cthulhu
19
2 / 3 / 8
15,032
626
22,782
27,900
37,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JWebb1GMM
Kuzenbo
17
2 / 2 / 11
15,619
651
20,338
26,083
35,945
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
20
7 / 6 / 5
15,748
656
19,872
21,228
12,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 3 / 7
15,358
640
16,851
40,228
27,212
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
11
Kills
14
14
Deaths
11
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
JWebb1GMM
Kuzenbo
2
2
11
3.75
W
Chronos
KT_33
Chronos
5
4
2
1.5
L
Neith
7
6
5
1.58
W
Cernunnos
MintBerryBoy111
Cernunnos
4
7
3
0.79
L
5
3
7
2.83
W
Cthulhu
cT bl00d
Cthulhu
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,262
Damage
57,061
72,895
Taken
87,539
57,810
Mitigated
75,375
17,352
Healing
32,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
JWebb1GMM
Kuzenbo
20,338
5,701
0
7,855
26,083
35,945
77
9,965
16,118
53,106
0
W
Chronos
KT_33
Chronos
15,478
1,488
0
3,399
20,543
8,576
574
10,253
10,290
59,013
0
L
Neith
19,872
6,060
0
8,109
21,228
12,218
3,322
8,345
12,883
0
116,207
W
Cernunnos
MintBerryBoy111
Cernunnos
30,002
15,749
0
9,411
24,452
11,545
1,933
16,335
8,117
0
94,820
L
16,851
963
0
16,790
40,228
27,212
34
20,163
20,065
60,815
0
W
Cthulhu
cT bl00d
Cthulhu
22,782
1,265
2,199
2,343
27,900
37,689
0
10,699
17,201
78,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,372
Gold Earned
46,725
264
Minions Killed
246
0
Camps Cleared
0
1,250,562
Distance Traveled
1,353,927
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
15,619
651
46
2
0
477,420
5
W
Chronos
15,170
632
71
3
0
440,258
2
L
Neith
15,748
656
155
6
0
392,437
4
W
Cernunnos
15,170
632
116
5
0
378,259
2
L
Sobek
15,358
640
45
2
0
484,070
3
W
Cthulhu
15,032
626
77
3
0
432,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role