Player Matchup

Scylla
Scylla
DragonLordKai
Scylla
Level 22
God Stats
22W - 18L
1,368 SR
Queue Stats
409W - 426L
1,149 Elo+
Party 2
Hercules
Hercules
RandumDuhde
Hercules
Level 17
God Stats
22W - 10L
1,433 SR
Queue Stats
50W - 38L
1,158 Elo+
Solo
Merlin
Merlin
Shinychaos07
Merlin
Level 25
God Stats
5W - 3L
1,578 SR
Queue Stats
178W - 182L
1,072 Elo+
Party 2
Team Averages
Level 21
1,459 SR
1,126 Elo+

VS

Team Averages
Level 37
1,425 SR
1,136 Elo+
Bakasura
Bakasura
Cloud-x_x-
Bakasura
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
165W - 172L
1,239 Elo+
Party 1
Loki
Loki
TheRoachKing
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 40L
1,033 Elo+
Solo
Susano
Susano
X_BB_Slooope_X
Susano
Level 25
God Stats
10W - 14L
1,275 SR
Queue Stats
152W - 165L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 12
10,497
807
9,787
7,662
2,158
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
RandumDuhde
Hercules
13
7 / 2 / 15
10,107
777
10,735
8,821
10,188
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
13
8 / 4 / 16
10,448
804
11,606
7,721
2,628
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cloud-x_x-
Bakasura
11
3 / 8 / 1
8,794
676
7,938
16,255
9,085
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 11 / 4
8,338
641
4,890
12,816
4,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
3 / 6 / 1
8,335
641
5,770
14,668
6,564
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
25
Kills
7
7
Deaths
25
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Cloud-x_x-
Bakasura
3
8
1
0.44
W
10
1
12
16
W
Hercules
RandumDuhde
Hercules
7
2
15
7.25
W
Merlin
8
4
16
4
L
1
11
4
0.27
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,128
Damage
18,598
24,204
Taken
43,739
14,974
Mitigated
19,792
7,143
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Cloud-x_x-
Bakasura
7,938
5,149
0
3,597
16,255
9,085
0
7,223
8,757
0
22,269
W
9,787
1,107
290
2,358
7,662
2,158
632
0
7,248
25,672
0
W
Hercules
RandumDuhde
Hercules
10,735
5,710
0
3,063
8,821
10,188
607
106
8,440
0
30,581
W
Merlin
11,606
1,066
0
1,432
7,721
2,628
1,482
0
7,270
37,652
0
L
4,890
2,569
0
942
12,816
4,143
0
7,512
5,204
0
18,008
L
5,770
2,039
0
329
14,668
6,564
0
6,714
7,704
0
19,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,052
Gold Earned
25,467
122
Minions Killed
82
0
Camps Cleared
0
655,845
Distance Traveled
634,087
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,794
676
42
3
0
227,716
0
W
Scylla
10,497
807
37
3
0
212,780
0
W
Hercules
10,107
777
39
3
0
247,878
2
W
Merlin
10,448
804
46
4
0
195,187
0
L
Loki
8,338
641
20
2
0
168,629
0
L
Susano
8,335
641
20
2
0
237,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role