Player Matchup

He Bo
He Bo
GWood11
He Bo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,294 Elo+
Party 2
Rama
Rama
Mindsoul18
Rama
Level 27
God Stats
1W - 1L
1,247 SR
Queue Stats
18W - 15L
1,483 Elo+
Solo
Cthulhu
Cthulhu
scorptilezero
Cthulhu
Level 89
God Stats
0W - 3L
1,488 SR
Queue Stats
12W - 11L
1,417 Elo+
Party 2
Team Averages
Level 43
1,411 SR
1,398 Elo+

VS

Team Averages
Level 35
1,552 SR
1,575 Elo+
Neith
Neith
FatPanda124
Neith
Level 12
God Stats
5W - 7L
1,389 SR
Queue Stats
6W - 12L
1,424 Elo+
Solo
Ymir
Ymir
Jossaac
Ymir
Level 86
God Stats
19W - 19L
1,443 SR
Queue Stats
80W - 68L
1,400 Elo+
Party 1
Tyr
Tyr
mounfoudanstête
Tyr
Level 7
God Stats
14W - 8L
1,823 SR
Queue Stats
71W - 44L
1,901 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GWood11
He Bo
12
3 / 6 / 3
9,695
646
8,191
10,121
3,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 3 / 4
10,117
674
12,478
9,315
3,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
12
2 / 5 / 5
9,178
612
9,140
12,140
12,507
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 8
9,805
654
9,109
10,808
3,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Jossaac
Ymir
13
2 / 4 / 12
10,180
679
5,720
15,267
8,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
9 / 2 / 4
10,992
733
9,399
12,940
10,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
10
Kills
14
14
Deaths
10
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
L
He Bo
GWood11
He Bo
3
6
3
0.75
W
Ymir
Jossaac
Ymir
2
4
12
2
L
5
3
4
2.33
W
9
2
4
5.5
L
Cthulhu
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,809
Damage
24,228
31,576
Taken
39,015
19,597
Mitigated
22,222
5,957
Healing
12,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,109
3,308
0
2,260
10,808
3,398
1,217
6,241
4,267
0
34,387
L
He Bo
GWood11
He Bo
8,191
1,185
0
2,149
10,121
3,292
236
1,301
8,820
26,542
0
W
Ymir
Jossaac
Ymir
5,720
733
552
3,789
15,267
8,055
171
5,035
10,000
37,265
0
L
12,478
11,222
0
320
9,315
3,798
1,884
1,526
7,789
0
50,560
W
9,399
685
489
5,645
12,940
10,769
54
5,414
7,308
0
25,418
L
Cthulhu
9,140
495
954
2,534
12,140
12,507
0
2,939
9,201
22,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,990
Gold Earned
30,977
143
Minions Killed
127
0
Camps Cleared
0
714,629
Distance Traveled
786,450
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,805
654
54
4
0
242,845
2
L
He Bo
9,695
646
44
3
0
226,174
0
W
Ymir
10,180
679
41
3
0
249,956
3
L
Rama
10,117
674
71
5
0
224,083
1
W
Tyr
10,992
733
32
2
0
293,649
0
L
Cthulhu
9,178
612
28
2
0
264,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role