Player Matchup

Jormungandr
Jormungandr
AlanisDracul
Jormungandr
Level 7
God Stats
1W - 0L
1,498 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Hachiman
Hachiman
SLAYER BONES
Hachiman
Level 145
God Stats
14W - 14L
1,571 SR
Queue Stats
268W - 294L
1,328 Elo+
Party 2
Eset
Eset
SLAYER BONES JR
Eset
Level 29
God Stats
4W - 3L
1,716 SR
Queue Stats
205W - 220L
1,301 Elo+
Party 2
Team Averages
Level 60
1,595 SR
1,376 Elo+

VS

Team Averages
Level 31
1,321 SR
1,365 Elo+
Ra
Ra
SkoobiDew
Ra
Level 61
God Stats
0W - 5L
1,269 SR
Queue Stats
184W - 237L
1,314 Elo+
Party 1
Izanami
Izanami
kamikaze_SLUG
Izanami
Level 27
God Stats
21W - 22L
1,410 SR
Queue Stats
117W - 178L
1,281 Elo+
Party 1
Cthulhu
Cthulhu
nintendave64
Cthulhu
Level 6
God Stats
1W - 4L
1,285 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlanisDracul
Jormungandr
10
0 / 4 / 5
8,145
582
1,569
11,251
6,348
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
SLAYER BONES
Hachiman
13
6 / 1 / 4
9,832
702
13,970
10,077
3,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 0 / 5
9,920
709
10,838
8,595
2,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 1
8,286
592
6,743
14,361
5,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
12
2 / 3 / 2
8,368
598
7,698
12,565
4,337
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
nintendave64
Cthulhu
4
0 / 2 / 0
6,689
478
470
3,600
951
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
5
5
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlanisDracul
Jormungandr
0
4
5
0.63
W
Hachiman
SLAYER BONES
Hachiman
6
1
4
8
W
5
0
5
7.5
L
3
6
1
0.58
L
Izanami
2
3
2
1
L
Cthulhu
nintendave64
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,377
Damage
14,911
29,923
Taken
30,526
12,743
Mitigated
10,379
8,490
Healing
9,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlanisDracul
Jormungandr
1,569
827
0
150
11,251
6,348
282
2,443
8,808
20,424
0
W
Hachiman
SLAYER BONES
Hachiman
13,970
6,160
935
3,952
10,077
3,436
2,329
2,410
7,667
0
41,126
W
10,838
1,100
990
2,463
8,595
2,959
319
2,484
6,111
40,064
0
L
6,743
1,145
1,830
4,955
14,361
5,091
0
6,237
7,999
30,881
0
L
Izanami
7,698
5,683
722
1,632
12,565
4,337
0
5,120
7,345
0
34,046
L
Cthulhu
nintendave64
Cthulhu
470
99
111
111
3,600
951
0
854
2,746
1,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,897
Gold Earned
23,343
144
Minions Killed
100
0
Camps Cleared
0
717,025
Distance Traveled
468,505
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,145
582
34
2
0
229,470
0
W
Hachiman
9,832
702
40
3
0
230,492
1
W
Eset
9,920
709
70
5
0
257,063
6
L
Ra
8,286
592
33
2
0
215,316
1
L
Izanami
8,368
598
65
5
0
218,397
0
L
Cthulhu
6,689
478
2
0
0
34,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role