Player Matchup

Cthulhu
Cthulhu
F3ARZxELITE
Cthulhu
Level 28
God Stats
3W - 5L
1,078 SR
Queue Stats
48W - 34L
1,146 Elo+
Party 1
Merlin
Merlin
Flash Point 302
Merlin
Level 14
God Stats
13W - 21L
1,285 SR
Queue Stats
16W - 24L
1,132 Elo+
Solo
Ullr
Ullr
babaram
Ullr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 23
1,288 SR
1,260 Elo+

VS

Team Averages
Level 18
1,603 SR
1,191 Elo+
Cerberus
Cerberus
Barracuda_LV
Cerberus
Level 26
God Stats
15W - 12L
1,580 SR
Queue Stats
31W - 60L
1,156 Elo+
Solo
Da Ji
Da Ji
EnablingDust45
Da Ji
Level 23
God Stats
0W - 3L
1,731 SR
Queue Stats
1W - 7L
916 Elo+
Party 2
Baron Samedi
Baron Samedi
garbanz0 25
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
F3ARZxELITE
Cthulhu
12
5 / 4 / 10
9,633
741
7,384
10,166
7,935
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
8 / 1 / 7
10,361
797
11,796
7,654
2,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
babaram
Ullr
12
4 / 4 / 9
9,377
721
4,133
7,318
2,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Barracuda_LV
Cerberus
11
3 / 4 / 3
8,706
670
7,446
14,478
10,599
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
5 / 6 / 4
9,070
698
5,000
11,084
4,001
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Baron Samedi
garbanz0 25
Baron Samedi
8
1 / 8 / 4
7,615
586
3,143
9,601
8,132
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
17
Kills
9
9
Deaths
18
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Barracuda_LV
Cerberus
3
4
3
1.13
L
5
6
4
1.17
W
Cthulhu
F3ARZxELITE
Cthulhu
5
4
10
2.5
W
8
1
7
11.5
W
Ullr
babaram
Ullr
4
4
9
2.13
L
Baron Samedi
garbanz0 25
Baron Samedi
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,313
Damage
15,589
25,138
Taken
35,163
12,354
Mitigated
22,732
5,331
Healing
4,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Barracuda_LV
Cerberus
7,446
149
0
3,379
14,478
10,599
0
7,560
6,793
23,902
0
L
5,000
967
0
0
11,084
4,001
0
5,808
5,101
0
14,311
W
Cthulhu
F3ARZxELITE
Cthulhu
7,384
710
417
950
10,166
7,935
416
2,947
7,069
21,188
0
W
11,796
892
472
2,552
7,654
2,314
1,705
3,160
4,469
40,476
0
W
Ullr
babaram
Ullr
4,133
2,151
354
586
7,318
2,105
390
4,175
2,943
0
17,300
L
Baron Samedi
garbanz0 25
Baron Samedi
3,143
439
387
977
9,601
8,132
110
5,412
4,089
10,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,371
Gold Earned
25,391
111
Minions Killed
79
0
Camps Cleared
0
609,536
Distance Traveled
612,808
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,706
670
44
3
0
241,060
1
L
Da Ji
9,070
698
29
2
0
205,767
0
W
Cthulhu
9,633
741
32
2
0
177,876
0
W
Merlin
10,361
797
60
5
0
252,509
0
W
Ullr
9,377
721
19
1
0
179,151
0
L
Baron Samedi
7,615
586
6
0
0
165,981
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role