Player Matchup

Hercules
Hercules
 
Hercules
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Coldblooded_135
Hel
Level 65
God Stats
25W - 22L
1,521 SR
Queue Stats
43W - 50L
1,421 Elo+
Party 1
Arachne
Arachne
Shinryu5297
Arachne
Level 61
God Stats
2W - 2L
1,634 SR
Queue Stats
36W - 42L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
SonicManticore
Nu Wa
Level 32
God Stats
26W - 21L
1,513 SR
Queue Stats
48W - 57L
1,408 Elo+
Solo
Cthulhu
Cthulhu
Spacey_dot0z
Cthulhu
Level 14
God Stats
12W - 7L
1,739 SR
Queue Stats
55W - 54L
1,266 Elo+
Party 1
Team Averages
Level 47
1,581 SR
1,424 Elo+

VS

Team Averages
Level 71
1,437 SR
1,442 Elo+
Poseidon
Poseidon
 
Poseidon
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
DeepAtlantic
Khepri
Level 87
God Stats
42W - 29L
1,592 SR
Queue Stats
230W - 225L
1,406 Elo+
Solo
Arachne
Arachne
GrimmReaperGod21
Arachne
Level 102
God Stats
3W - 7L
1,380 SR
Queue Stats
155W - 140L
1,489 Elo+
Party 2
Chang'e
Chang'e
Valderix
Chang'e
Level 51
God Stats
19W - 19L
1,294 SR
Queue Stats
276W - 288L
1,409 Elo+
Solo
Da Ji
Da Ji
WolfSkeee
Da Ji
Level 27
God Stats
5W - 9L
1,417 SR
Queue Stats
61W - 61L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 4 / 5
10,311
859
15,789
21,681
10,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 4 / 4
10,593
883
15,609
12,242
6,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Shinryu5297
Arachne
16
1 / 5 / 6
10,386
866
7,146
13,411
5,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
3 / 5 / 3
11,253
938
13,814
11,443
4,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Spacey_dot0z
Cthulhu
16
0 / 0 / 6
9,988
832
10,176
10,784
10,554
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

158

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
4 / 2 / 4
11,090
924
18,880
13,524
5,178
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
18
0 / 1 / 13
10,972
914
8,404
14,754
20,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
13 / 1 / 3
13,677
1,140
21,547
16,413
8,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
Valderix
Chang'e
18
1 / 0 / 9
10,903
909
9,146
8,451
6,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
WolfSkeee
Da Ji
16
0 / 3 / 6
9,833
819
5,759
13,860
6,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
7
Kills
18
18
Deaths
7
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
5
0.88
W
Poseidon
 
Poseidon
4
2
4
3
L
2
4
4
1
W
Khepri
0
1
13
6.5
W
13
1
3
14.5
L
Arachne
Shinryu5297
Arachne
1
5
6
0.8
L
3
5
3
0.9
L
Cthulhu
Spacey_dot0z
Cthulhu
0
0
6
3
W
Chang'e
Valderix
Chang'e
1
0
9
5.5
W
Da Ji
WolfSkeee
Da Ji
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,534
Damage
63,736
69,561
Taken
67,002
37,479
Mitigated
46,451
27,198
Healing
22,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
15,789
6,309
829
6,449
21,681
10,966
0
10,924
10,757
0
28,540
W
Poseidon
 
Poseidon
18,880
1,716
51
756
13,524
5,178
0
9,422
4,102
47,065
0
L
15,609
0
8,474
5,370
12,242
6,370
0
7,760
4,482
32,305
0
W
Khepri
8,404
289
448
366
14,754
20,197
0
8,504
6,250
31,965
0
W
21,547
13,098
231
8,059
16,413
8,725
0
8,027
8,386
0
51,138
L
Arachne
Shinryu5297
Arachne
7,146
6,017
0
1,420
13,411
5,408
0
4,978
8,433
0
17,280
L
13,814
3,929
674
836
11,443
4,181
0
4,468
6,975
58,148
0
L
Cthulhu
Spacey_dot0z
Cthulhu
10,176
272
900
2,246
10,784
10,554
0
8,300
2,484
28,907
0
W
Chang'e
Valderix
Chang'e
9,146
1,436
6,282
4,592
8,451
6,159
0
5,709
2,742
54,323
0
W
Da Ji
WolfSkeee
Da Ji
5,759
488
705
1,074
13,860
6,192
0
7,937
5,923
0
13,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,531
Gold Earned
56,475
247
Minions Killed
301
8
Camps Cleared
8
1,075,036
Distance Traveled
1,127,995
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,311
859
36
3
1
222,774
2
W
Poseidon
11,090
924
63
5
3
175,129
1
L
Hel
10,593
883
39
3
2
243,201
1
W
Khepri
10,972
914
38
3
1
236,878
0
W
Arachne
13,677
1,140
82
7
3
259,081
0
L
Arachne
10,386
866
33
3
4
219,813
0
L
Nu Wa
11,253
938
97
8
0
191,616
0
L
Cthulhu
9,988
832
42
4
1
197,632
0
W
Chang'e
10,903
909
100
8
1
228,503
0
W
Da Ji
9,833
819
18
2
0
228,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role