Player Matchup

Apollo
Apollo
NavyGoatEng
Apollo
Level 46
God Stats
1W - 1L
1,613 SR
Queue Stats
39W - 72L
1,068 Elo+
Solo
Ra
Ra
Papa_bear150
Ra
Level 128
God Stats
14W - 13L
1,523 SR
Queue Stats
123W - 142L
1,491 Elo+
Solo
Pele
Pele
elegant_kid
Pele
Level 35
God Stats
2W - 2L
1,383 SR
Queue Stats
4W - 4L
1,164 Elo+
Solo
Team Averages
Level 70
1,506 SR
1,241 Elo+

VS

Team Averages
Level 55
1,436 SR
1,131 Elo+
Agni
Agni
Chief Matuna
Agni
Level 64
God Stats
15W - 20L
1,448 SR
Queue Stats
115W - 153L
1,088 Elo+
Solo
Nemesis
Nemesis
TheKingOfTheLaw
Nemesis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,162 Elo+
Party 1
Ares
Ares
ariesgodwar
Ares
Level 66
God Stats
0W - 2L
1,361 SR
Queue Stats
30W - 42L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
0 / 0 / 3
8,567
535
1,918
3,419
1,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 1 / 2
11,122
695
12,420
11,810
5,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 3 / 5
10,241
640
8,206
9,791
3,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
9,576
599
9,668
10,483
3,712
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 1
9,626
602
4,308
10,686
5,915
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 4 / 1
9,152
572
5,773
12,825
6,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
4
4
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Apollo
0
0
3
1.5
W
5
1
2
6
L
2
3
1
0.83
L
1
4
1
0.38
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,544
Damage
19,749
25,020
Taken
33,994
10,096
Mitigated
16,025
9,927
Healing
7,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,668
857
366
4,766
10,483
3,712
0
5,358
5,125
48,577
0
W
Apollo
1,918
1,020
171
980
3,419
1,148
0
2,424
995
0
14,603
W
12,420
842
1,402
7,250
11,810
5,007
87
7,889
3,921
69,766
0
L
4,308
884
0
944
10,686
5,915
177
3,072
7,614
0
17,368
L
5,773
122
652
996
12,825
6,398
132
4,002
8,823
27,019
0
W
8,206
2,193
0
124
9,791
3,941
360
5,176
4,615
0
30,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,930
Gold Earned
28,354
171
Minions Killed
127
0
Camps Cleared
0
777,277
Distance Traveled
823,798
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,576
599
72
5
0
231,853
1
W
Apollo
8,567
535
21
1
0
167,800
2
W
Ra
11,122
695
111
7
0
310,487
0
L
Nemesis
9,626
602
24
2
0
331,271
2
L
Ares
9,152
572
31
2
0
260,674
0
W
Pele
10,241
640
39
2
0
298,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role