Player Matchup

Ymir
Ymir
DeBLackerFace
Ymir
Level 28
God Stats
1W - 1L
1,553 SR
Queue Stats
7W - 3L
1,666 Elo+
Party 2
Ah Puch
Ah Puch
Fliiink
Ah Puch
Level 29
God Stats
3W - 0L
1,684 SR
Queue Stats
19W - 14L
1,591 Elo+
Party 2
Poseidon
Poseidon
PossessedRobot
Poseidon
Level 61
God Stats
2W - 0L
1,757 SR
Queue Stats
26W - 17L
1,619 Elo+
Party 2
King Arthur
King Arthur
phantom297
King Arthur
Level 49
God Stats
2W - 0L
1,563 SR
Queue Stats
21W - 13L
1,623 Elo+
Party 2
Team Averages
Level 42
1,639 SR
1,625 Elo+

VS

Team Averages
Level 53
1,647 SR
1,552 Elo+
Neith
Neith
ColonyDrone8
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,638 Elo+
Party 1
King Arthur
King Arthur
Dankatana
King Arthur
Level 33
God Stats
4W - 2L
1,555 SR
Queue Stats
7W - 6L
1,483 Elo+
Party 1
Chang'e
Chang'e
S0LYN
Chang'e
Level 48
God Stats
2W - 1L
1,875 SR
Queue Stats
2W - 3L
1,607 Elo+
Party 1
Nu Wa
Nu Wa
WhirlpoolTides
Nu Wa
Level 101
God Stats
0W - 1L
1,657 SR
Queue Stats
6W - 5L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 7
11,580
827
8,795
12,078
5,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
Fliiink
Ah Puch
17
5 / 3 / 7
11,054
790
14,892
11,853
4,044
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
17
6 / 2 / 7
11,073
791
9,009
8,779
3,325
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
phantom297
King Arthur
17
3 / 1 / 5
10,835
774
3,983
11,308
13,166
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,521
680
7,133
9,150
3,815
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Dankatana
King Arthur
16
2 / 4 / 3
9,907
708
7,169
14,869
9,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
S0LYN
Chang'e
15
1 / 6 / 1
9,204
657
4,270
10,082
7,741
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 7 / 2
10,082
720
9,042
9,886
3,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
21
Kills
7
7
Deaths
21
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
King Arthur
Dankatana
King Arthur
2
4
3
0.88
W
7
1
7
10.5
W
Ah Puch
Fliiink
Ah Puch
5
3
7
2.83
W
Poseidon
6
2
7
4.75
L
Chang'e
S0LYN
Chang'e
1
6
1
0.25
L
3
7
2
0.57
W
King Arthur
phantom297
King Arthur
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,679
Damage
27,614
44,018
Taken
43,987
26,416
Mitigated
24,407
9,728
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,133
1,935
0
1,446
9,150
3,815
343
7,623
1,502
0
30,869
L
King Arthur
Dankatana
King Arthur
7,169
723
0
3,156
14,869
9,030
0
8,844
5,560
0
24,257
W
8,795
1,323
505
1,594
12,078
5,881
519
4,356
7,679
46,252
0
W
Ah Puch
Fliiink
Ah Puch
14,892
482
0
3,116
11,853
4,044
454
4,399
7,429
49,314
0
W
Poseidon
9,009
1,814
0
1,544
8,779
3,325
484
2,240
6,539
30,601
0
L
Chang'e
S0LYN
Chang'e
4,270
328
1,612
2,334
10,082
7,741
604
8,050
1,957
25,517
0
L
9,042
753
0
630
9,886
3,821
353
8,623
1,213
29,051
0
W
King Arthur
phantom297
King Arthur
3,983
273
319
2,650
11,308
13,166
202
2,981
8,157
0
27,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,542
Gold Earned
38,714
256
Minions Killed
200
16
Camps Cleared
5
1,139,550
Distance Traveled
819,449
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,521
680
58
4
2
183,897
0
L
King Arthur
9,907
708
34
2
2
253,229
2
W
Ymir
11,580
827
72
5
9
311,145
2
W
Ah Puch
11,054
790
79
6
3
261,671
3
W
Poseidon
11,073
791
52
4
1
302,045
1
L
Chang'e
9,204
657
70
5
1
180,173
0
L
Nu Wa
10,082
720
38
3
0
202,150
1
W
King Arthur
10,835
774
53
4
3
264,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role