Player Matchup

Ra
Ra
ACHAIR3
Ra
Level 22
God Stats
11W - 14L
1,521 SR
Queue Stats
85W - 92L
1,357 Elo+
Party 2
Hachiman
Hachiman
OceanMouse
Hachiman
Level 13
God Stats
2W - 3L
1,292 SR
Queue Stats
57W - 65L
1,033 Elo+
Party 2
Cthulhu
Cthulhu
VarSoh
Cthulhu
Level 18
God Stats
26W - 11L
1,729 SR
Queue Stats
84W - 71L
1,395 Elo+
Party 2
Hel
Hel
Waltario
Hel
Level 17
God Stats
6W - 14L
1,064 SR
Queue Stats
137W - 134L
1,366 Elo+
Party 2
Hun Batz
Hun Batz
YourBabysitter
Hun Batz
Level 24
God Stats
5W - 11L
1,181 SR
Queue Stats
138W - 139L
1,371 Elo+
Party 2
Team Averages
Level 19
1,357 SR
1,304 Elo+

VS

Team Averages
Level 17
1,411 SR
1,178 Elo+
Olorun
Olorun
Fletchered
Olorun
Level 25
God Stats
0W - 2L
1,229 SR
Queue Stats
5W - 8L
1,067 Elo+
Party 3
Cthulhu
Cthulhu
Maxdef 120700
Cthulhu
Level 20
God Stats
5W - 5L
1,410 SR
Queue Stats
5W - 8L
1,067 Elo+
Party 3
Susano
Susano
PolterBoo
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,187 Elo+
Party 1
Anhur
Anhur
poweroutage88
Anhur
Level 17
God Stats
3W - 6L
1,414 SR
Queue Stats
13W - 16L
1,381 Elo+
Solo
Loki
Loki
xK1NG8309
Loki
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 6
12,543
570
11,088
10,274
5,326
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
OceanMouse
Hachiman
17
3 / 3 / 4
10,458
475
6,336
9,856
3,659
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
VarSoh
Cthulhu
19
1 / 0 / 8
12,121
551
14,321
15,068
15,599
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 5 / 6
11,792
536
10,362
13,396
12,387
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
18
11 / 3 / 7
12,886
586
17,443
16,257
6,526
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fletchered
Olorun
18
3 / 5 / 0
10,739
488
11,899
17,760
7,211
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
2
0 / 0 / 0
6,052
275
0
213
89
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
PolterBoo
Susano
13
2 / 10 / 4
8,607
391
6,199
20,053
12,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 9 / 1
10,780
490
16,982
16,925
6,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
13
1 / 3 / 4
8,127
369
3,001
12,290
4,482
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
27
Kills
13
13
Deaths
27
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
Olorun
Fletchered
Olorun
3
5
0
0.6
L
Cthulhu
0
0
0
0
W
Hachiman
OceanMouse
Hachiman
3
3
4
1.67
L
Susano
PolterBoo
Susano
2
10
4
0.4
W
Cthulhu
VarSoh
Cthulhu
1
0
8
5
W
5
5
6
1.6
W
Hun Batz
11
3
7
4.83
L
7
9
1
0.83
L
Loki
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,550
Damage
38,081
64,851
Taken
67,241
43,497
Mitigated
30,833
32,872
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,088
1,712
3,111
4,996
10,274
5,326
2,501
2,873
7,276
67,217
0
L
Olorun
Fletchered
Olorun
11,899
5,407
0
5,143
17,760
7,211
2,466
10,463
6,647
55,602
0
L
Cthulhu
0
0
0
0
213
89
0
213
0
0
0
W
Hachiman
OceanMouse
Hachiman
6,336
4,703
0
2,873
9,856
3,659
4,122
1,062
8,644
0
52,617
L
Susano
PolterBoo
Susano
6,199
1,043
0
400
20,053
12,071
0
8,833
11,145
0
31,460
W
Cthulhu
VarSoh
Cthulhu
14,321
1,189
354
3,163
15,068
15,599
3,039
5,555
9,469
71,445
0
W
10,362
715
5,824
6,618
13,396
12,387
2,949
692
12,579
56,948
0
W
Hun Batz
17,443
5,775
0
5,933
16,257
6,526
486
1,717
14,490
0
80,065
L
16,982
7,304
0
2,115
16,925
6,980
2,481
9,748
7,102
0
63,557
L
Loki
3,001
1,359
0
2,371
12,290
4,482
0
5,689
6,576
0
21,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,800
Gold Earned
44,305
527
Minions Killed
299
0
Camps Cleared
0
1,939,577
Distance Traveled
1,394,634
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,543
570
129
6
0
327,975
2
L
Olorun
10,739
488
99
5
0
330,673
0
L
Cthulhu
6,052
275
0
0
0
12,898
0
W
Hachiman
10,458
475
80
4
0
389,748
2
L
Susano
8,607
391
56
3
0
377,151
2
W
Cthulhu
12,121
551
130
6
0
428,441
0
W
Hel
11,792
536
80
4
0
398,612
2
W
Hun Batz
12,886
586
108
5
0
394,801
0
L
Anhur
10,780
490
106
5
0
312,006
0
L
Loki
8,127
369
38
2
0
361,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role