Player Matchup

Cthulhu
Cthulhu
CharWizard1337
Cthulhu
Level 13
God Stats
1W - 3L
1,386 SR
Queue Stats
8W - 12L
1,237 Elo+
Party 1
Janus
Janus
Heyimshadey
Janus
Level 8
God Stats
0W - 3L
1,287 SR
Queue Stats
1W - 11L
1,021 Elo+
Party 1
Neith
Neith
heyimshineey
Neith
Level 8
God Stats
1W - 11L
1,093 SR
Queue Stats
1W - 11L
1,021 Elo+
Party 1
King Arthur
King Arthur
heyimspoopey
King Arthur
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hel
Hel
lSpikey
Hel
Level 12
God Stats
4W - 4L
1,557 SR
Queue Stats
25W - 31L
1,344 Elo+
Party 1
Team Averages
Level 9
1,365 SR
1,225 Elo+

VS

Team Averages
Level 23
1,443 SR
1,321 Elo+
Chang'e
Chang'e
Magica Sylva
Chang'e
Level 16
God Stats
4W - 3L
1,281 SR
Queue Stats
34W - 35L
1,286 Elo+
Solo
Thor
Thor
PaidPlatypus383
Thor
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
ProAchiever6878
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,135 Elo+
Solo
Ra
Ra
Sunzizzle
Ra
Level 28
God Stats
44W - 51L
1,551 SR
Queue Stats
196W - 236L
1,361 Elo+
Solo
Skadi
Skadi
SupremeOwa
Skadi
Level 29
God Stats
26W - 35L
1,381 SR
Queue Stats
541W - 550L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,844
344
4,996
14,339
6,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 8 / 0
6,579
387
2,498
12,709
3,354
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 12 / 0
6,164
363
4,033
15,919
3,316
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
heyimspoopey
King Arthur
9
0 / 11 / 2
5,854
344
3,106
12,632
5,166
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
10
1 / 3 / 0
6,574
387
2,705
8,597
5,600
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Magica Sylva
Chang'e
13
1 / 0 / 7
8,334
490
8,106
6,290
4,329
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 3 / 7
7,425
437
2,489
6,385
2,602
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
20 / 0 / 2
12,020
707
20,316
10,181
5,257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 4
8,881
522
9,948
5,956
2,448
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
15
11 / 0 / 6
9,646
567
14,696
5,770
2,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
3
Kills
38
38
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
2
8
0
0.25
W
Chang'e
Magica Sylva
Chang'e
1
0
7
4.5
W
2
3
7
1.83
W
20
0
2
21
W
4
0
4
6
W
Skadi
11
0
6
14
L
0
12
0
0
L
King Arthur
heyimspoopey
King Arthur
0
11
2
0.09
L
Hel
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,338
Damage
55,555
64,196
Taken
34,582
24,068
Mitigated
16,726
11,831
Healing
19,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,996
399
50
2,870
14,339
6,632
0
7,932
6,407
28,802
0
L
2,498
578
0
1,059
12,709
3,354
427
5,571
7,138
28,344
0
W
Chang'e
Magica Sylva
Chang'e
8,106
1,060
2,599
4,412
6,290
4,329
1,484
4,371
1,919
35,062
0
W
2,489
89
0
0
6,385
2,602
313
2,184
4,201
0
5,595
W
20,316
1,471
0
5,959
10,181
5,257
2,170
171
9,967
82,346
0
W
9,948
1,029
547
3,284
5,956
2,448
1,527
1,746
4,210
53,222
0
W
Skadi
14,696
7,468
0
2,335
5,770
2,090
2,938
1,727
4,043
0
49,255
L
4,033
1,795
0
922
15,919
3,316
264
12,315
3,604
0
29,297
L
King Arthur
heyimspoopey
King Arthur
3,106
665
0
250
12,632
5,166
0
8,653
3,979
0
14,219
L
Hel
2,705
401
3,191
3,489
8,597
5,600
0
3,899
4,698
21,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,015
Gold Earned
46,306
185
Minions Killed
368
0
Camps Cleared
0
1,312,974
Distance Traveled
1,433,082
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,844
344
33
2
0
327,671
7
L
Janus
6,579
387
42
2
0
238,248
2
W
Chang'e
8,334
490
76
4
0
313,486
1
W
Thor
7,425
437
9
1
0
228,772
2
W
Anubis
12,020
707
142
8
0
251,981
0
W
Ra
8,881
522
79
5
0
303,789
4
W
Skadi
9,646
567
62
4
0
335,054
1
L
Neith
6,164
363
48
3
0
225,217
3
L
King Arthur
5,854
344
25
1
0
262,859
1
L
Hel
6,574
387
37
2
0
258,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role