Player Matchup

Artemis
Artemis
Chente0401
Artemis
Level 25
God Stats
7W - 2L
1,417 SR
Queue Stats
28W - 42L
1,221 Elo+
Solo
Scylla
Scylla
Lag out lost
Scylla
Level 27
God Stats
43W - 23L
1,554 SR
Queue Stats
251W - 222L
1,324 Elo+
Party 1
Arachne
Arachne
WoNdErWeNiS555
Arachne
Level 59
God Stats
29W - 15L
1,552 SR
Queue Stats
389W - 347L
1,371 Elo+
Party 1
Team Averages
Level 37
1,508 SR
1,305 Elo+

VS

Team Averages
Level 35
1,542 SR
1,303 Elo+
Hercules
Hercules
 
Hercules
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Oompaloompa55
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,127 Elo+
Solo
Kukulkan
Kukulkan
ThatGuy3610
Kukulkan
Level 28
God Stats
13W - 5L
1,627 SR
Queue Stats
44W - 43L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chente0401
Artemis
16
2 / 0 / 14
11,308
628
7,471
7,983
3,443
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
5 / 3 / 13
12,026
668
13,469
5,998
2,331
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
13 / 3 / 4
13,654
759
21,725
17,661
7,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 4 / 2
11,059
614
5,901
15,717
17,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chronos
12
0 / 9 / 4
9,198
511
1,970
14,991
4,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
ThatGuy3610
Kukulkan
12
2 / 7 / 3
10,372
576
7,627
15,208
4,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
20
Kills
6
6
Deaths
20
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
4
2
1.25
W
Artemis
Chente0401
Artemis
2
0
14
9
W
Scylla
5
3
13
3.83
L
Chronos
0
9
4
0.22
L
Kukulkan
ThatGuy3610
Kukulkan
2
7
3
0.5
W
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,665
Damage
15,498
31,642
Taken
45,916
12,990
Mitigated
26,423
15,113
Healing
9,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,901
1,267
992
5,333
15,717
17,014
0
4,056
11,661
0
21,930
W
Artemis
Chente0401
Artemis
7,471
680
366
3,201
7,983
3,443
1,663
3,459
4,524
0
42,326
W
Scylla
13,469
649
1,239
331
5,998
2,331
239
1,401
4,597
51,574
0
L
Chronos
1,970
1,118
0
359
14,991
4,507
93
5,421
9,570
14,132
0
L
Kukulkan
ThatGuy3610
Kukulkan
7,627
939
441
2,577
15,208
4,902
0
3,992
11,216
49,125
0
W
21,725
17,452
0
9,976
17,661
7,216
942
4,933
11,743
0
94,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,988
Gold Earned
30,629
244
Minions Killed
164
0
Camps Cleared
0
890,955
Distance Traveled
760,435
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,059
614
39
2
0
299,790
4
W
Artemis
11,308
628
60
3
0
272,407
2
W
Scylla
12,026
668
85
5
0
255,766
0
L
Chronos
9,198
511
25
1
0
230,608
0
L
Kukulkan
10,372
576
100
6
0
230,037
2
W
Arachne
13,654
759
99
6
0
362,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role