Player Matchup

Merlin
Merlin
LordJogi
Merlin
Level 31
God Stats
16W - 15L
1,556 SR
Queue Stats
223W - 209L
1,580 Elo+
Party 2
Ra
Ra
MAINHAAA
Ra
Level 7
God Stats
4W - 3L
1,537 SR
Queue Stats
14W - 8L
1,237 Elo+
Party 2
Rama
Rama
SrPedroso
Rama
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,176 Elo+
Solo
King Arthur
King Arthur
uJNewGame
King Arthur
Level 25
God Stats
35W - 19L
1,621 SR
Queue Stats
161W - 138L
1,594 Elo+
Party 2
Xbalanque
Xbalanque
xBadSmoke
Xbalanque
Level 21
God Stats
5W - 0L
1,500 SR
Queue Stats
30W - 21L
1,347 Elo+
Party 2
Team Averages
Level 18
1,543 SR
1,387 Elo+

VS

Team Averages
Level 16
1,552 SR
1,365 Elo+
Bakasura
Bakasura
Adoori
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 163L
1,382 Elo+
Party 1
Discordia
Discordia
Daniaw
Discordia
Level 27
God Stats
26W - 27L
1,534 SR
Queue Stats
183W - 205L
1,432 Elo+
Party 1
Merlin
Merlin
ILumOZ
Merlin
Level 11
God Stats
1W - 3L
1,686 SR
Queue Stats
3W - 8L
1,208 Elo+
Party 3
Neith
Neith
KunikidaDoppo
Neith
Level 13
God Stats
1W - 1L
1,358 SR
Queue Stats
4W - 7L
1,716 Elo+
Party 3
Ymir
Ymir
Rafaellds
Ymir
Level 9
God Stats
1W - 1L
1,682 SR
Queue Stats
2W - 4L
1,085 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LordJogi
Merlin
20
6 / 3 / 10
15,851
1,057
26,228
15,184
6,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 7 / 16
14,276
952
9,711
14,850
6,239
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
14
0 / 0 / 0
9,270
618
0
0
0
King Arthur
uJNewGame
King Arthur
20
8 / 2 / 12
15,411
1,027
21,066
21,755
21,996
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
xBadSmoke
Xbalanque
20
13 / 6 / 4
15,763
1,051
27,829
16,107
5,959
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Adoori
Bakasura
20
2 / 10 / 6
13,472
898
8,141
27,302
14,904
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Daniaw
Discordia
20
3 / 3 / 9
14,370
958
17,668
18,017
7,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
ILumOZ
Merlin
20
5 / 9 / 6
14,840
989
24,620
21,034
10,277
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 8 / 6
15,234
1,016
12,076
24,103
10,067
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
12
0 / 0 / 0
10,770
718
0
0
0

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
44
30
Kills
17
18
Deaths
30
42
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Adoori
Bakasura
2
10
6
0.5
L
Discordia
Daniaw
Discordia
3
3
9
2.5
L
Merlin
ILumOZ
Merlin
5
9
6
0.89
L
7
8
6
1.25
W
Merlin
LordJogi
Merlin
6
3
10
3.67
W
3
7
16
1.57
L
Ymir
0
0
0
0
W
Rama
0
0
0
0
W
King Arthur
uJNewGame
King Arthur
8
2
12
7
W
Xbalanque
xBadSmoke
Xbalanque
13
6
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,834
Damage
62,505
67,896
Taken
90,456
40,424
Mitigated
42,275
9,244
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Adoori
Bakasura
8,141
5,876
0
3,498
27,302
14,904
0
8,997
18,305
0
19,876
L
Discordia
Daniaw
Discordia
17,668
1,750
0
1,554
18,017
7,027
0
7,267
10,750
43,878
0
L
Merlin
ILumOZ
Merlin
24,620
1,215
0
1,824
21,034
10,277
0
9,579
11,455
67,393
0
L
12,076
4,595
0
3,394
24,103
10,067
0
10,632
13,471
0
37,279
W
Merlin
LordJogi
Merlin
26,228
1,250
104
1,080
15,184
6,230
0
8,117
7,012
83,172
0
W
9,711
905
1,773
1,986
14,850
6,239
0
11,331
3,299
30,236
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Rama
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
uJNewGame
King Arthur
21,066
2,746
0
4,267
21,755
21,996
0
12,977
8,010
536
54,750
W
Xbalanque
xBadSmoke
Xbalanque
27,829
17,297
0
34
16,107
5,959
0
9,863
5,679
0
51,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,571
Gold Earned
68,686
314
Minions Killed
254
10
Camps Cleared
5
1,017,256
Distance Traveled
1,048,061
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,472
898
45
3
3
297,999
0
L
Discordia
14,370
958
53
4
0
272,718
0
L
Merlin
14,840
989
100
7
0
234,382
0
L
Neith
15,234
1,016
56
4
2
242,962
0
W
Merlin
15,851
1,057
126
8
3
232,266
0
W
Ra
14,276
952
74
5
0
249,752
1
L
Ymir
10,770
718
0
0
0
0
0
W
Rama
9,270
618
0
0
0
0
0
W
King Arthur
15,411
1,027
63
4
1
303,938
1
W
Xbalanque
15,763
1,051
51
3
6
231,300
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role