Player Matchup

Jormungandr
Jormungandr
Sk_Nogueii
Jormungandr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,036 Elo+
Party 1
Janus
Janus
Th3Kr4tos
Janus
Level 26
God Stats
2W - 1L
1,880 SR
Queue Stats
50W - 39L
1,558 Elo+
Solo
Anubis
Anubis
UchiwaEU
Anubis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 21L
1,008 Elo+
Party 1
Nemesis
Nemesis
panpoleon
Nemesis
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,500 Elo+
Solo
Cupid
Cupid
грязныйМорти1
Cupid
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 39L
808 Elo+
Solo
Team Averages
Level 13
1,576 SR
1,182 Elo+

VS

Team Averages
Level 22
1,492 SR
1,422 Elo+
Nike
Nike
Cizio14
Nike
Level 21
God Stats
5W - 9L
1,494 SR
Queue Stats
40W - 52L
1,293 Elo+
Solo
Heimdallr
Heimdallr
KaptanMuz
Heimdallr
Level 28
God Stats
3W - 2L
1,734 SR
Queue Stats
16W - 12L
1,659 Elo+
Party 2
Hel
Hel
Lipless
Hel
Level 25
God Stats
11W - 9L
1,603 SR
Queue Stats
14W - 10L
1,632 Elo+
Party 2
Ra
Ra
SargentKai88
Ra
Level 18
God Stats
2W - 5L
1,129 SR
Queue Stats
46W - 75L
1,075 Elo+
Solo
Agni
Agni
Takumotono
Agni
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Sk_Nogueii
Jormungandr
9
0 / 4 / 5
7,257
363
2,947
12,561
4,805
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
Th3Kr4tos
Janus
17
10 / 2 / 0
11,115
556
13,777
8,964
3,238
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
UchiwaEU
Anubis
13
5 / 7 / 5
8,897
445
6,162
15,423
6,212
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
panpoleon
Nemesis
15
2 / 4 / 6
9,921
496
11,329
19,840
8,054
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

12
3 / 7 / 5
8,183
409
6,477
10,641
3,853
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Cizio14
Nike
15
1 / 0 / 3
9,807
490
6,574
6,728
5,280
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
KaptanMuz
Heimdallr
16
11 / 4 / 7
11,796
590
14,093
15,191
4,507
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hel
15
7 / 2 / 9
10,490
525
11,898
8,115
2,898
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 9 / 2
9,122
456
5,389
15,372
4,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 5 / 7
10,604
530
8,414
13,066
3,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
52
20
Kills
24
24
Deaths
20
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nike
Cizio14
Nike
1
0
3
2.5
W
Heimdallr
KaptanMuz
Heimdallr
11
4
7
3.63
W
Hel
7
2
9
5.75
W
2
9
2
0.33
L
Jormungandr
Sk_Nogueii
Jormungandr
0
4
5
0.63
W
3
5
7
1.3
L
Janus
Th3Kr4tos
Janus
10
2
0
5
L
Anubis
UchiwaEU
Anubis
5
7
5
1.07
L
Nemesis
panpoleon
Nemesis
2
4
6
1.25
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,692
Damage
46,368
67,429
Taken
58,472
26,162
Mitigated
21,338
13,545
Healing
25,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Cizio14
Nike
6,574
617
0
1,384
6,728
5,280
1,988
2,790
3,938
245
40,928
W
Heimdallr
KaptanMuz
Heimdallr
14,093
7,099
0
2,353
15,191
4,507
1,134
5,262
9,929
0
49,510
W
Hel
11,898
530
6,747
5,047
8,115
2,898
1,433
3,257
4,858
40,027
0
W
5,389
240
775
3,831
15,372
4,878
587
7,739
7,633
46,937
0
L
Jormungandr
Sk_Nogueii
Jormungandr
2,947
742
0
1,810
12,561
4,805
0
5,690
6,846
26,846
0
W
8,414
2,394
0
5,182
13,066
3,775
1,143
3,838
9,228
73,844
0
L
Janus
Th3Kr4tos
Janus
13,777
369
0
500
8,964
3,238
0
2,211
6,553
72,018
0
L
Anubis
UchiwaEU
Anubis
6,162
1,035
0
4,272
15,423
6,212
310
6,384
8,964
23,324
0
L
Nemesis
panpoleon
Nemesis
11,329
4,645
0
6,080
19,840
8,054
0
5,780
14,035
0
76,628
L
6,477
2,785
100
783
10,641
3,853
676
5,826
4,790
0
35,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,373
Gold Earned
51,819
373
Minions Killed
374
0
Camps Cleared
0
1,708,876
Distance Traveled
1,717,646
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,807
490
85
4
0
344,045
6
W
Heimdallr
11,796
590
53
3
0
356,520
1
W
Hel
10,490
525
54
3
0
427,275
3
W
Ra
9,122
456
90
5
0
264,991
1
L
Jormungandr
7,257
363
32
2
0
268,087
1
W
Agni
10,604
530
92
5
0
324,815
0
L
Janus
11,115
556
134
7
0
395,970
1
L
Anubis
8,897
445
33
2
0
301,080
0
L
Nemesis
9,921
496
107
5
0
427,492
4
L
Cupid
8,183
409
67
3
0
316,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role