Player Matchup

Neith
Neith
AGG Ten
Neith
Level 21
God Stats
1W - 4L
1,439 SR
Queue Stats
4W - 11L
1,114 Elo+
Solo
Cthulhu
Cthulhu
Josephvillaga
Cthulhu
Level 14
God Stats
1W - 15L
1,166 SR
Queue Stats
6W - 39L
932 Elo+
Party 2
Fenrir
Fenrir
melpasttel21
Fenrir
Level 15
God Stats
1W - 10L
1,141 SR
Queue Stats
6W - 34L
976 Elo+
Party 2
Team Averages
Level 17
1,249 SR
1,007 Elo+

VS

Team Averages
Level 15
1,315 SR
1,007 Elo+
Cthulhu
Cthulhu
Baby muncher824
Cthulhu
Level 23
God Stats
13W - 12L
1,299 SR
Queue Stats
25W - 36L
1,028 Elo+
Party 1
Nemesis
Nemesis
iLove1939
Nemesis
Level 10
God Stats
8W - 7L
1,344 SR
Queue Stats
12W - 20L
994 Elo+
Party 1
Olorun
Olorun
pander mander28
Olorun
Level 12
God Stats
15W - 11L
1,301 SR
Queue Stats
16W - 21L
999 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AGG Ten
Neith
11
2 / 5 / 5
8,543
657
5,561
7,636
2,749
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
11
4 / 2 / 3
8,490
653
3,117
9,751
3,668
Fenrir
11
2 / 4 / 4
8,021
617
5,450
11,067
7,127
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 7
10,181
783
7,920
9,249
7,289
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
iLove1939
Nemesis
11
4 / 1 / 5
8,737
672
4,591
8,787
3,827
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 5 / 6
9,418
724
8,891
8,042
2,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
8
Kills
11
11
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
AGG Ten
Neith
2
5
5
0.9
W
3
4
7
1.63
L
Cthulhu
4
2
3
2.75
W
Nemesis
iLove1939
Nemesis
4
1
5
6.5
L
Fenrir
2
4
4
1
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,128
Damage
21,402
28,454
Taken
26,078
13,544
Mitigated
14,103
1,519
Healing
2,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AGG Ten
Neith
5,561
2,411
0
233
7,636
2,749
174
3,333
4,303
0
39,354
W
7,920
613
451
0
9,249
7,289
245
1,341
7,793
24,193
0
L
Cthulhu
3,117
241
413
453
9,751
3,668
0
7,140
2,611
10,235
0
W
Nemesis
iLove1939
Nemesis
4,591
2,402
0
90
8,787
3,827
611
477
8,235
0
8,976
L
Fenrir
5,450
594
0
420
11,067
7,127
0
6,378
4,689
0
8,146
W
8,891
3,908
850
1,144
8,042
2,987
1,669
1,315
6,552
32,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,054
Gold Earned
28,336
71
Minions Killed
107
0
Camps Cleared
0
636,063
Distance Traveled
720,915
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,543
657
52
4
0
193,756
3
W
Cthulhu
10,181
783
30
2
0
260,478
2
L
Cthulhu
8,490
653
14
1
0
200,157
3
W
Nemesis
8,737
672
21
2
0
264,442
0
L
Fenrir
8,021
617
5
0
0
242,150
0
W
Olorun
9,418
724
56
4
0
195,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role