Player Matchup

Odin
Odin
Lafys_King
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,233 Elo+
Party 1
Thor
Thor
SeilaCaramba
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 1
Bellona
Bellona
marceluspi
Bellona
Level 16
God Stats
0W - 3L
1,518 SR
Queue Stats
0W - 6L
1,233 Elo+
Party 1
Team Averages
Level 15
1,506 SR
1,233 Elo+

VS

Team Averages
Level 24
1,395 SR
1,285 Elo+
Rama
Rama
MadEngel
Rama
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 40L
1,375 Elo+
Solo
Bastet
Bastet
Panch0Sc18
Bastet
Level 16
God Stats
4W - 13L
1,185 SR
Queue Stats
9W - 24L
980 Elo+
Solo
Jing Wei
Jing Wei
Trekibr
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
10,480
655
5,968
11,930
7,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 9 / 0
8,454
528
1,211
12,617
3,543
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
marceluspi
Bellona
12
0 / 6 / 5
9,385
587
4,429
12,150
9,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
11 / 2 / 7
12,667
792
20,355
10,792
4,552
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bastet
Panch0Sc18
Bastet
16
8 / 3 / 10
12,157
760
9,559
10,292
3,948
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Trekibr
Jing Wei
3
0 / 0 / 0
7,745
484
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
19
19
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Rama
11
2
7
7.25
W
Bastet
Panch0Sc18
Bastet
8
3
10
4.33
L
1
9
0
0.11
W
Jing Wei
Trekibr
Jing Wei
0
0
0
0
L
Bellona
marceluspi
Bellona
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,608
Damage
29,914
36,697
Taken
21,084
19,997
Mitigated
8,500
2,095
Healing
7,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,968
3,071
243
626
11,930
7,233
0
0
11,930
0
26,746
W
Rama
20,355
16,735
426
4,931
10,792
4,552
2,724
329
10,463
0
81,307
W
Bastet
Panch0Sc18
Bastet
9,559
4,705
609
1,658
10,292
3,948
392
160
10,132
0
37,638
L
1,211
181
0
218
12,617
3,543
0
0
12,617
0
8,020
W
Jing Wei
Trekibr
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
marceluspi
Bellona
4,429
1,184
0
1,008
12,150
9,221
0
0
12,150
0
17,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,319
Gold Earned
32,569
96
Minions Killed
156
0
Camps Cleared
0
765,649
Distance Traveled
492,790
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,480
655
53
3
0
273,930
0
W
Rama
12,667
792
107
7
0
221,856
3
W
Bastet
12,157
760
49
3
0
267,511
2
L
Thor
8,454
528
7
0
0
247,537
0
W
Jing Wei
7,745
484
0
0
0
3,423
0
L
Bellona
9,385
587
36
2
0
244,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role