Player Matchup

Arachne
Arachne
ChrisyPiers
Arachne
Level 18
God Stats
13W - 7L
1,285 SR
Queue Stats
26W - 29L
1,151 Elo+
Party 1
Artemis
Artemis
DereckySofi117
Artemis
Level 23
God Stats
30W - 36L
1,287 SR
Queue Stats
31W - 37L
1,119 Elo+
Party 1
Merlin
Merlin
JORGEMEH
Merlin
Level 23
God Stats
15W - 18L
1,304 SR
Queue Stats
42W - 42L
1,156 Elo+
Party 1
Nemesis
Nemesis
TempestRose
Nemesis
Level 5
God Stats
1W - 3L
1,169 SR
Queue Stats
1W - 3L
913 Elo+
Party 2
Loki
Loki
TheDragonLord02
Loki
Level 17
God Stats
3W - 4L
1,280 SR
Queue Stats
9W - 19L
1,007 Elo+
Party 2
Team Averages
Level 17
1,265 SR
1,069 Elo+

VS

Team Averages
Level 11
1,457 SR
1,257 Elo+
Fenrir
Fenrir
Denaoo_
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,272 Elo+
Party 3
Skadi
Skadi
Wanheda84
Skadi
Level 13
God Stats
1W - 6L
1,321 SR
Queue Stats
5W - 12L
1,175 Elo+
Solo
Hachiman
Hachiman
cafeinamonstro
Hachiman
Level 12
God Stats
1W - 3L
1,654 SR
Queue Stats
3W - 10L
1,143 Elo+
Party 3
Sun Wukong
Sun Wukong
cmonkey098
Sun Wukong
Level 6
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
rubyore64
Baron Samedi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChrisyPiers
Arachne
18
25 / 7 / 3
15,283
566
26,093
26,337
14,711
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 8 / 3
13,772
510
19,963
19,346
8,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
JORGEMEH
Merlin
19
11 / 9 / 3
14,749
546
17,092
20,078
7,725
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
TempestRose
Nemesis
13
1 / 11 / 4
11,040
409
1,927
17,487
6,841
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 9 / 5
12,936
479
5,858
18,672
5,468
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Denaoo_
Fenrir
16
5 / 12 / 7
10,559
391
4,921
22,588
6,122
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Wanheda84
Skadi
20
18 / 2 / 7
14,817
549
20,966
13,903
5,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
16
7 / 17 / 9
11,155
413
12,802
22,380
5,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Sun Wukong
cmonkey098
Sun Wukong
13
0 / 8 / 5
8,467
314
2,568
14,315
8,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
rubyore64
Baron Samedi
19
11 / 9 / 12
13,015
482
15,537
20,138
8,388
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
81
47
Kills
41
44
Deaths
48
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Arachne
ChrisyPiers
Arachne
25
7
3
3.79
L
Fenrir
Denaoo_
Fenrir
5
12
7
0.71
W
6
8
3
0.94
W
Merlin
JORGEMEH
Merlin
11
9
3
1.39
W
Nemesis
TempestRose
Nemesis
1
11
4
0.27
W
4
9
5
0.72
L
Skadi
Wanheda84
Skadi
18
2
7
10.75
L
Hachiman
7
17
9
0.68
L
Sun Wukong
cmonkey098
Sun Wukong
0
8
5
0.31
L
Baron Samedi
rubyore64
Baron Samedi
11
9
12
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,933
Damage
56,794
101,920
Taken
93,324
42,848
Mitigated
34,169
18,855
Healing
3,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ChrisyPiers
Arachne
26,093
17,589
582
5,371
26,337
14,711
4,369
3,990
22,347
0
68,112
L
Fenrir
Denaoo_
Fenrir
4,921
3,009
0
2,167
22,588
6,122
0
1,708
20,872
0
39,038
W
19,963
11,656
0
4,671
19,346
8,103
6,413
7,732
11,614
0
80,369
W
Merlin
JORGEMEH
Merlin
17,092
1,402
133
3,519
20,078
7,725
3,050
5,186
14,892
97,102
0
W
Nemesis
TempestRose
Nemesis
1,927
970
0
561
17,487
6,841
2,162
2,672
14,815
0
13,806
W
5,858
2,546
0
4,018
18,672
5,468
1,211
1,827
16,845
0
51,562
L
Skadi
Wanheda84
Skadi
20,966
9,384
0
674
13,903
5,388
132
3,932
9,971
0
101,010
L
Hachiman
12,802
7,047
0
0
22,380
5,638
52
2,444
19,772
0
61,737
L
Sun Wukong
cmonkey098
Sun Wukong
2,568
596
0
269
14,315
8,633
92
2,378
11,937
204
21,317
L
Baron Samedi
rubyore64
Baron Samedi
15,537
3,895
119
432
20,138
8,388
0
6,630
13,467
45,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,780
Gold Earned
58,013
426
Minions Killed
425
0
Camps Cleared
0
2,188,852
Distance Traveled
2,023,833
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,283
566
64
2
0
516,612
1
L
Fenrir
10,559
391
60
2
0
522,645
0
W
Artemis
13,772
510
115
4
0
316,383
2
W
Merlin
14,749
546
153
6
0
416,152
0
W
Nemesis
11,040
409
27
1
0
504,348
0
W
Loki
12,936
479
67
2
0
435,357
0
L
Skadi
14,817
549
162
6
0
456,714
0
L
Hachiman
11,155
413
107
4
0
334,325
0
L
Sun Wukong
8,467
314
31
1
0
316,918
1
L
Baron Samedi
13,015
482
65
2
0
393,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role