Player Matchup

Merlin
Merlin
Hexxefir Qc
Merlin
Level 18
God Stats
13W - 22L
1,351 SR
Queue Stats
25W - 47L
1,143 Elo+
Party 1
Sun Wukong
Sun Wukong
Malalafaak
Sun Wukong
Level 15
God Stats
7W - 12L
1,379 SR
Queue Stats
15W - 21L
1,033 Elo+
Solo
Yemoja
Yemoja
Rose Valencia
Yemoja
Level 7
God Stats
12W - 10L
1,495 SR
Queue Stats
20W - 28L
1,190 Elo+
Party 1
Fenrir
Fenrir
Trillnatty
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
874 Elo+
Solo
Thanatos
Thanatos
matthew77777769
Thanatos
Level 15
God Stats
35W - 33L
1,386 SR
Queue Stats
38W - 43L
1,131 Elo+
Solo
Team Averages
Level 16
1,422 SR
1,074 Elo+

VS

Team Averages
Level 20
1,351 SR
1,132 Elo+
Merlin
Merlin
BeanDipOverlord
Merlin
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
76W - 71L
1,266 Elo+
Solo
Loki
Loki
Deathbrainstem5
Loki
Level 16
God Stats
49W - 38L
1,152 SR
Queue Stats
105W - 121L
984 Elo+
Solo
Hercules
Hercules
DimentedGeezuz
Hercules
Level 24
God Stats
19W - 21L
1,362 SR
Queue Stats
84W - 116L
1,161 Elo+
Solo
Bellona
Bellona
Smeagull6
Bellona
Level 14
God Stats
56W - 48L
1,446 SR
Queue Stats
220W - 240L
1,153 Elo+
Solo
Anubis
Anubis
StrawyEel854
Anubis
Level 17
God Stats
54W - 76L
1,297 SR
Queue Stats
61W - 89L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
0 / 2 / 6
12,313
821
4,256
12,060
5,230
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Sun Wukong
Malalafaak
Sun Wukong
17
1 / 6 / 6
11,925
795
6,256
11,568
4,883
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
0 / 7 / 15
13,693
913
7,557
29,989
36,044
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Trillnatty
Fenrir
20
11 / 3 / 9
16,283
1,086
20,823
16,195
10,103
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
20
15 / 13 / 6
17,758
1,184
32,890
33,289
14,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 17
15,157
1,010
22,984
15,063
10,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 3 / 18
15,250
1,017
11,515
12,168
8,270
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
19
6 / 6 / 8
13,577
905
18,729
20,570
11,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Smeagull6
Bellona
20
10 / 5 / 17
16,013
1,068
25,707
19,874
25,507
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
20
2 / 8 / 12
13,030
869
10,870
13,079
7,348
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
103
27
Kills
31
31
Deaths
27
42
Assists
72
Player
Kills
Deaths
Assists
KDA
W
7
5
17
3.1
W
6
3
18
5
W
Hercules
6
6
8
1.67
L
Merlin
0
2
6
1.5
L
Sun Wukong
Malalafaak
Sun Wukong
1
6
6
0.67
L
0
7
15
1.07
W
Bellona
Smeagull6
Bellona
10
5
17
3.7
W
Anubis
2
8
12
1
L
Fenrir
Trillnatty
Fenrir
11
3
9
5.17
L
Thanatos
15
13
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,782
Damage
89,805
103,101
Taken
80,754
70,489
Mitigated
62,973
17,816
Healing
12,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,984
2,813
0
1,149
15,063
10,280
0
2,196
12,742
38,116
0
W
11,515
8,068
562
829
12,168
8,270
0
2,010
10,058
0
28,605
W
Hercules
18,729
12,294
0
6,653
20,570
11,568
0
3,021
16,511
0
33,803
L
Merlin
4,256
244
0
0
12,060
5,230
0
3,807
8,178
32,069
0
L
Sun Wukong
Malalafaak
Sun Wukong
6,256
571
0
221
11,568
4,883
0
5,741
5,669
0
14,930
L
7,557
2,796
2,001
947
29,989
36,044
0
9,467
20,097
27,512
0
W
Bellona
Smeagull6
Bellona
25,707
11,952
0
2,230
19,874
25,507
0
2,501
17,173
8,895
52,314
W
Anubis
10,870
827
0
1,181
13,079
7,348
0
2,296
10,608
29,175
0
L
Fenrir
Trillnatty
Fenrir
20,823
6,047
0
632
16,195
10,103
0
6,227
9,718
0
38,187
L
Thanatos
32,890
17,842
871
13,144
33,289
14,229
0
12,596
20,193
1,154
58,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,972
Gold Earned
73,027
198
Minions Killed
242
8
Camps Cleared
3
1,038,758
Distance Traveled
1,243,695
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,157
1,010
36
2
2
242,661
0
W
Loki
15,250
1,017
42
3
1
294,586
1
W
Hercules
13,577
905
36
2
0
243,520
0
L
Merlin
12,313
821
59
4
0
153,612
0
L
Sun Wukong
11,925
795
10
1
0
125,827
0
L
Yemoja
13,693
913
30
2
0
216,760
0
W
Bellona
16,013
1,068
80
5
0
281,616
0
W
Anubis
13,030
869
48
3
0
181,312
0
L
Fenrir
16,283
1,086
42
3
1
281,181
1
L
Thanatos
17,758
1,184
57
4
7
261,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role