Player Matchup

Neith
Neith
Bronze I
JaySayWhatt
Neith
Bronze I
Level 120
God Stats
4W - 4L
1,495 SR
Queue Stats
122W - 130L
1,354 MMR
Party 1
Cthulhu
Cthulhu
Bronze I
JelloRubiks23
Cthulhu
Bronze I
Level 142
God Stats
1W - 0L
1,481 SR
Queue Stats
145W - 115L
1,402 MMR
Party 1
Merlin
Merlin
Silver III
OP Blackii
Merlin
Silver III
Level 86
God Stats
51W - 48L
1,570 SR
Queue Stats
69W - 70L
1,435 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,515 SR
1,397 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,450 SR
1,368 MMR
Skadi
Skadi
Silver IV
XIL3DT3MPLAR
Skadi
Silver IV
Level 142
God Stats
10W - 10L
1,397 SR
Queue Stats
120W - 112L
1,463 MMR
Solo
Ares
Ares
Silver IV
lightlantern
Ares
Silver IV
Level 89
God Stats
2W - 3L
1,556 SR
Queue Stats
6W - 7L
1,343 MMR
Solo
Hel
Hel
Silver V
lucas-cintra192
Hel
Silver V
Level 101
God Stats
7W - 10L
1,397 SR
Queue Stats
77W - 105L
1,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 5
14,180
645
15,165
13,754
5,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
17
6 / 3 / 5
15,038
684
14,943
20,645
26,472
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
OP Blackii
Merlin
18
4 / 4 / 8
14,340
652
20,000
13,122
4,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AphroditeKumbhakarnaChaacZeus

VS

Bans
TerraMedusaAh Muzen CabHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 6
12,808
582
10,065
17,677
6,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 3 / 1
14,695
668
16,445
23,658
25,331
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
1 / 4 / 6
12,788
581
8,987
20,015
8,207
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
15
Kills
11
11
Deaths
15
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
4
5
1.88
W
Cthulhu
6
3
5
2.83
W
Merlin
OP Blackii
Merlin
4
4
8
2
L
1
8
6
0.5
L
9
3
1
3.17
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,108
Damage
35,497
47,521
Taken
61,350
36,699
Mitigated
40,449
9,070
Healing
23,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,165
4,794
0
3,998
13,754
5,358
2,407
8,659
4,916
0
81,369
W
Cthulhu
14,943
598
667
1,390
20,645
26,472
104
8,652
11,736
47,775
0
W
Merlin
OP Blackii
Merlin
20,000
553
0
3,015
13,122
4,869
737
7,579
5,314
92,612
0
L
10,065
5,245
0
470
17,677
6,911
2,903
10,517
7,160
0
62,800
L
16,445
181
0
4,853
23,658
25,331
419
12,666
10,992
40,317
0
L
8,987
1,344
7,897
10,035
20,015
8,207
761
11,916
8,099
69,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,558
Gold Earned
40,291
262
Minions Killed
219
0
Camps Cleared
0
1,122,883
Distance Traveled
1,088,373
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,180
645
100
5
0
372,629
4
W
Cthulhu
15,038
684
43
2
0
388,918
7
W
Merlin
14,340
652
119
5
0
361,336
4
L
Skadi
12,808
582
108
5
0
327,376
2
L
Ares
14,695
668
28
1
0
393,550
3
L
Hel
12,788
581
83
4
0
367,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role