Player Matchup

Fenrir
Fenrir
ALFA_azog
Fenrir
Level 23
God Stats
36W - 24L
1,542 SR
Queue Stats
37W - 28L
1,314 Elo+
Party 2
Vulcan
Vulcan
pieds_bouche68
Vulcan
Level 28
God Stats
14W - 14L
1,493 SR
Queue Stats
62W - 55L
1,276 Elo+
Party 2
Artemis
Artemis
volog_LorD68
Artemis
Level 25
God Stats
4W - 1L
1,543 SR
Queue Stats
37W - 35L
1,274 Elo+
Party 2
Team Averages
Level 25
1,526 SR
1,288 Elo+

VS

Team Averages
Level 24
1,700 SR
1,290 Elo+
Tyr
Tyr
ChillyB4NG
Tyr
Level 17
God Stats
3W - 6L
1,761 SR
Queue Stats
410W - 395L
1,225 Elo+
Party 1
Merlin
Merlin
Xx0rtizxX
Merlin
Level 29
God Stats
1W - 4L
1,761 SR
Queue Stats
426W - 402L
1,239 Elo+
Party 1
Zeus
Zeus
kingG O A T GBT
Zeus
Level 27
God Stats
3W - 2L
1,578 SR
Queue Stats
7W - 14L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALFA_azog
Fenrir
19
18 / 5 / 22
17,686
769
18,984
20,184
18,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 4 / 26
16,691
726
15,580
15,273
6,664
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
volog_LorD68
Artemis
20
16 / 3 / 21
17,285
752
29,934
17,843
7,520
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 18 / 3
12,311
535
8,015
35,770
13,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Xx0rtizxX
Merlin
19
7 / 15 / 5
17,143
745
19,422
21,944
7,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 12 / 6
15,415
670
12,560
15,366
4,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
26
44
Kills
12
12
Deaths
45
69
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ALFA_azog
Fenrir
18
5
22
5.8
L
1
18
3
0.14
L
Merlin
Xx0rtizxX
Merlin
7
15
5
0.63
L
4
12
6
0.58
W
10
4
26
5.75
W
Artemis
volog_LorD68
Artemis
16
3
21
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,498
Damage
39,997
53,300
Taken
73,080
33,058
Mitigated
25,084
14,434
Healing
1,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ALFA_azog
Fenrir
18,984
2,985
1,610
1,728
20,184
18,874
0
12,506
7,678
0
53,411
L
8,015
2,334
0
240
35,770
13,656
713
6,980
28,790
261
21,101
L
Merlin
Xx0rtizxX
Merlin
19,422
725
0
1,009
21,944
7,256
520
4,926
17,018
79,557
0
L
12,560
1,940
0
0
15,366
4,172
28
3,714
11,652
49,550
0
W
15,580
4,836
1,362
3,663
15,273
6,664
1,509
9,351
5,922
78,944
0
W
Artemis
volog_LorD68
Artemis
29,934
23,600
761
5,310
17,843
7,520
1,687
10,696
7,147
36
70,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,662
Gold Earned
44,869
229
Minions Killed
189
0
Camps Cleared
0
1,163,670
Distance Traveled
910,199
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,686
769
48
2
0
425,176
3
L
Tyr
12,311
535
20
1
0
331,122
0
L
Merlin
17,143
745
97
4
0
297,837
0
L
Zeus
15,415
670
72
3
0
281,240
0
W
Vulcan
16,691
726
116
5
0
367,136
0
W
Artemis
17,285
752
65
3
0
371,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role