Player Matchup

Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold II
Balgrind
Olorun
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
SoledbyJudas
Bacchus
Silver II
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,645 MMR
Solo
Vamana
Vamana
Gold IV
WhiteoverkilI
Vamana
Gold IV
Level 37
God Stats
2W - 2L
1,768 SR
Queue Stats
21W - 28L
1,699 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
oMeuNomeEJULIA
Cu Chulainn
Silver II
Level 48
God Stats
0W - 2L
1,348 SR
Queue Stats
29W - 30L
1,601 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 76
1,523 SR
1,589 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,611 SR
1,736 MMR
Kali
Kali
Gold I
ChimeraW
Kali
Gold I
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,849 MMR
Party 2
Artemis
Artemis
Gold V
Gankoop
Artemis
Gold V
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 55L
1,679 MMR
Party 1
Chang'e
Chang'e
Platinum V
XFERX12
Chang'e
Platinum V
Level 156
God Stats
1W - 0L
1,855 SR
Queue Stats
48W - 42L
2,057 MMR
Party 1
Hercules
Hercules
Gold V
dRtyz
Hercules
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Gold II
estebanxp
Agni
Gold II
Level 145
God Stats
18W - 9L
1,701 SR
Queue Stats
375W - 346L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
0 / 0 / 0
3,174
635
791
682
181
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
Balgrind
Olorun
5
0 / 0 / 0
3,143
629
650
1,949
424
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
SoledbyJudas
Bacchus
4
0 / 1 / 0
3,003
601
384
2,902
1,195
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 0 / 0
3,280
656
894
3,367
930
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
oMeuNomeEJULIA
Cu Chulainn
1
0 / 0 / 0
2,406
481
0
0
0
Bans
SusanoPersephoneNikeThorBakasura

VS

Bans
CthulhuAthenaFreyaHun BatzIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
5
0 / 0 / 1
3,562
712
416
2,009
508
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Artemis
Gankoop
Artemis
5
0 / 0 / 1
3,359
672
1,417
1,389
293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
XFERX12
Chang'e
6
0 / 0 / 0
3,594
719
883
1,576
1,209
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Hercules
dRtyz
Hercules
5
1 / 0 / 0
3,535
707
788
2,529
895
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
6
0 / 0 / 1
3,543
709
941
1,476
344
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
1
1
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Olorun
Balgrind
Olorun
0
0
0
0
W
Kali
0
0
1
0.5
W
Artemis
Gankoop
Artemis
0
0
1
0.5
L
Bacchus
SoledbyJudas
Bacchus
0
1
0
0
L
0
0
0
0
W
Chang'e
XFERX12
Chang'e
0
0
0
0
W
Hercules
dRtyz
Hercules
1
0
0
1
W
Agni
0
0
1
0.5
L
Cu Chulainn
oMeuNomeEJULIA
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,719
Damage
4,445
8,900
Taken
8,979
2,730
Mitigated
3,249
3,269
Healing
4,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
791
56
0
250
682
181
0
324
358
11,732
0
L
Olorun
Balgrind
Olorun
650
372
0
1,223
1,949
424
0
273
1,676
12,434
0
W
Kali
416
148
0
1,452
2,009
508
0
133
1,876
0
12,650
W
Artemis
Gankoop
Artemis
1,417
984
0
690
1,389
293
0
309
1,080
0
11,354
L
Bacchus
SoledbyJudas
Bacchus
384
297
0
613
2,902
1,195
0
344
2,558
4,572
0
L
894
528
0
1,183
3,367
930
0
758
2,484
0
13,050
W
Chang'e
XFERX12
Chang'e
883
22
56
973
1,576
1,209
329
0
1,576
10,674
0
W
Hercules
dRtyz
Hercules
788
285
0
814
2,529
895
0
1,132
1,397
0
4,448
W
Agni
941
133
0
514
1,476
344
0
251
1,225
19,226
0
L
Cu Chulainn
oMeuNomeEJULIA
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,006
Gold Earned
17,593
90
Minions Killed
146
0
Camps Cleared
0
379,271
Distance Traveled
499,097
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,174
635
24
5
0
86,853
2
L
Olorun
3,143
629
29
6
0
101,467
1
W
Kali
3,562
712
33
7
0
110,700
1
W
Artemis
3,359
672
28
6
0
89,655
2
L
Bacchus
3,003
601
10
2
0
94,572
0
L
Vamana
3,280
656
27
5
0
96,379
0
W
Chang'e
3,594
719
32
6
0
95,025
0
W
Hercules
3,535
707
8
2
0
107,317
1
W
Agni
3,543
709
45
9
0
96,400
0
L
Cu Chulainn
2,406
481
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role