Player Matchup

Susano
Susano
Capn Jackal585
Susano
Level 13
God Stats
1W - 6L
1,208 SR
Queue Stats
1W - 7L
928 Elo+
Party 2
Chronos
Chronos
Chillpops4757
Chronos
Level 15
God Stats
8W - 7L
1,411 SR
Queue Stats
18W - 26L
1,163 Elo+
Solo
Zeus
Zeus
General-Orfeo
Zeus
Level 24
God Stats
14W - 14L
1,485 SR
Queue Stats
36W - 34L
1,269 Elo+
Solo
Cthulhu
Cthulhu
Robbert45
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Tyr
Tyr
izakatron
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,104 Elo+
Party 2
Team Averages
Level 13
1,421 SR
1,193 Elo+

VS

Team Averages
Level 20
1,506 SR
1,470 Elo+
Cthulhu
Cthulhu
Erwitcher
Cthulhu
Level 9
God Stats
4W - 3L
1,500 SR
Queue Stats
51W - 54L
1,500 Elo+
Solo
Thoth
Thoth
LosMeoChikoTee
Thoth
Level 70
God Stats
2W - 1L
1,532 SR
Queue Stats
273W - 257L
1,389 Elo+
Party 1
Nemesis
Nemesis
MysticFox27
Nemesis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Thor
Thor
ViejoKliao
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,462 Elo+
Party 1
Chronos
Chronos
clarkmankent
Chronos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,366
437
827
5,063
1,637
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
8
4 / 2 / 3
5,233
523
4,466
6,775
1,756
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
3 / 6 / 3
4,624
462
4,598
5,115
1,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Robbert45
Cthulhu
8
0 / 3 / 0
4,783
478
2,747
5,878
2,814
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 7 / 0
4,431
443
812
6,321
2,105
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Erwitcher
Cthulhu
10
4 / 1 / 3
6,387
639
6,924
7,235
2,478
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
5 / 0 / 1
7,242
724
2,403
2,855
762
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
MysticFox27
Nemesis
6
0 / 6 / 1
4,598
460
2,442
5,772
1,535
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
8 / 0 / 3
7,422
742
4,632
6,432
2,020
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
clarkmankent
Chronos
11
3 / 0 / 1
6,087
609
2,156
2,904
943
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
20
21
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Chronos
4
2
3
2.75
W
Cthulhu
Erwitcher
Cthulhu
4
1
3
5.5
L
3
6
3
0.75
W
5
0
1
5.5
W
Nemesis
MysticFox27
Nemesis
0
6
1
0.08
L
Cthulhu
Robbert45
Cthulhu
0
3
0
0
W
8
0
3
9.5
W
Chronos
clarkmankent
Chronos
3
0
1
3.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,450
Damage
18,557
29,152
Taken
25,198
9,434
Mitigated
7,738
3,631
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
827
378
0
1,194
5,063
1,637
0
635
4,428
0
15,501
L
Chronos
4,466
2,546
159
1,382
6,775
1,756
0
3,321
3,454
14,805
0
W
Cthulhu
Erwitcher
Cthulhu
6,924
1,051
201
3,413
7,235
2,478
96
5,238
1,932
32,293
0
L
4,598
1,612
0
0
5,115
1,122
0
2,449
2,666
11,450
0
W
2,403
407
0
906
2,855
762
1,125
0
2,855
41,173
0
W
Nemesis
MysticFox27
Nemesis
2,442
1,057
0
491
5,772
1,535
0
3,802
1,970
0
6,835
L
Cthulhu
Robbert45
Cthulhu
2,747
444
0
440
5,878
2,814
186
2,913
2,965
18,019
0
W
4,632
1,603
0
2,546
6,432
2,020
0
1,487
4,895
0
37,819
W
Chronos
clarkmankent
Chronos
2,156
966
0
110
2,904
943
830
1,019
1,735
17,273
0
L
812
316
0
456
6,321
2,105
42
2,165
4,156
0
13,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,437
Gold Earned
31,736
115
Minions Killed
265
0
Camps Cleared
0
881,951
Distance Traveled
935,465
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,366
437
29
3
0
171,106
3
L
Chronos
5,233
523
23
2
0
184,303
3
W
Cthulhu
6,387
639
59
6
0
193,388
4
L
Zeus
4,624
462
10
1
0
157,340
0
W
Thoth
7,242
724
80
8
0
188,747
0
W
Nemesis
4,598
460
10
1
0
194,930
0
L
Cthulhu
4,783
478
31
3
0
201,732
1
W
Thor
7,422
742
76
8
0
192,435
0
W
Chronos
6,087
609
40
4
0
165,965
1
L
Tyr
4,431
443
22
2
0
167,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role