Player Matchup

Da Ji
Da Ji
PsYk0ozZ Zv
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,705 Elo+
Party 1
Chaac
Chaac
Ramsi007
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,705 Elo+
Solo
Neith
Neith
Spk Koze
Neith
Level 10
God Stats
3W - 4L
1,748 SR
Queue Stats
6W - 9L
1,480 Elo+
Party 1
Ymir
Ymir
YourCrush23
Ymir
Level 27
God Stats
6W - 9L
1,592 SR
Queue Stats
32W - 46L
1,356 Elo+
Solo
Yemoja
Yemoja
kujangg
Yemoja
Level 15
God Stats
0W - 3L
1,296 SR
Queue Stats
74W - 82L
1,455 Elo+
Solo
Team Averages
Level 17
1,527 SR
1,540 Elo+

VS

Team Averages
Level 19
1,512 SR
1,486 Elo+
Odin
Odin
Jabbanator
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,471 Elo+
Solo
Cthulhu
Cthulhu
NaldzLetz
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,270 Elo+
Solo
Bakasura
Bakasura
Valtard
Bakasura
Level 28
God Stats
3W - 1L
1,723 SR
Queue Stats
28W - 20L
1,534 Elo+
Solo
Kukulkan
Kukulkan
WongFeyLi
Kukulkan
Level 20
God Stats
3W - 8L
1,335 SR
Queue Stats
159W - 177L
1,416 Elo+
Solo
Neith
Neith
Zever100
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 13 / 3
8,422
383
5,839
21,639
7,638
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Ramsi007
Chaac
15
5 / 12 / 1
9,716
442
12,618
28,590
24,244
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Spk Koze
Neith
14
1 / 13 / 6
9,268
421
7,725
15,966
5,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 12 / 4
9,963
453
9,048
27,750
21,789
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
kujangg
Yemoja
15
2 / 3 / 3
9,641
438
7,638
17,725
7,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 16
11,294
513
9,176
17,101
13,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
NaldzLetz
Cthulhu
17
7 / 1 / 34
12,414
564
18,717
12,014
8,645
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Valtard
Bakasura
20
17 / 3 / 7
14,132
642
16,055
26,076
14,287
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
WongFeyLi
Kukulkan
18
16 / 3 / 16
13,181
599
34,675
9,788
4,242
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Zever100
Neith
17
10 / 2 / 22
12,811
582
20,677
14,608
6,174
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
148
11
Kills
53
53
Deaths
14
17
Assists
95
Player
Kills
Deaths
Assists
KDA
W
3
5
16
2.2
W
Cthulhu
NaldzLetz
Cthulhu
7
1
34
24
L
1
13
3
0.19
L
Chaac
Ramsi007
Chaac
5
12
1
0.46
L
Neith
Spk Koze
Neith
1
13
6
0.31
W
Bakasura
Valtard
Bakasura
17
3
7
6.83
W
Kukulkan
WongFeyLi
Kukulkan
16
3
16
8
L
2
12
4
0.33
W
Neith
Zever100
Neith
10
2
22
10.5
L
Yemoja
kujangg
Yemoja
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,868
Damage
99,300
111,670
Taken
79,587
66,001
Mitigated
46,942
14,946
Healing
29,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,176
2,585
1,191
2,838
17,101
13,594
620
4,713
12,313
0
37,813
W
Cthulhu
NaldzLetz
Cthulhu
18,717
1,379
1,275
1,620
12,014
8,645
319
2,498
9,441
50,198
0
L
5,839
1,542
0
3,293
21,639
7,638
0
9,234
12,093
0
27,721
L
Chaac
Ramsi007
Chaac
12,618
3,677
366
8,289
28,590
24,244
0
13,529
14,033
0
39,644
L
Neith
Spk Koze
Neith
7,725
3,691
0
1,031
15,966
5,171
50
7,672
8,294
0
33,626
W
Bakasura
Valtard
Bakasura
16,055
12,303
0
16,042
26,076
14,287
4,098
3,701
22,275
0
97,910
W
Kukulkan
WongFeyLi
Kukulkan
34,675
2,120
0
220
9,788
4,242
1,542
3,060
6,478
82,590
0
L
9,048
1,343
0
320
27,750
21,789
0
13,561
13,334
37,312
0
W
Neith
Zever100
Neith
20,677
12,174
0
6,063
14,608
6,174
6,871
2,714
11,819
0
69,237
L
Yemoja
kujangg
Yemoja
7,638
891
661
986
17,725
7,159
110
9,396
8,024
38,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,010
Gold Earned
63,832
266
Minions Killed
476
0
Camps Cleared
0
1,649,905
Distance Traveled
2,026,864
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,294
513
63
3
0
391,363
0
W
Cthulhu
12,414
564
63
3
0
440,825
5
L
Da Ji
8,422
383
44
2
0
288,285
3
L
Chaac
9,716
442
49
2
0
304,627
3
L
Neith
9,268
421
60
3
0
339,203
3
W
Bakasura
14,132
642
140
6
0
441,193
4
W
Kukulkan
13,181
599
111
5
0
373,262
3
L
Ymir
9,963
453
48
2
0
335,052
2
W
Neith
12,811
582
99
5
0
380,221
0
L
Yemoja
9,641
438
65
3
0
382,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role