Player Matchup

Odin
Odin
CheaTer aM
Odin
Level 6
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Zeus
Zeus
FooX x iD4LuuX
Zeus
Level 37
God Stats
11W - 8L
1,590 SR
Queue Stats
83W - 73L
1,411 Elo+
Party 2
Skadi
Skadi
NeguinhoDoBeco
Skadi
Level 18
God Stats
70W - 87L
1,272 SR
Queue Stats
191W - 296L
1,170 Elo+
Solo
Team Averages
Level 20
1,388 SR
1,360 Elo+

VS

Team Averages
Level 23
1,628 SR
1,362 Elo+
Chaac
Chaac
CipoDeFogo
Chaac
Level 17
God Stats
7W - 11L
1,770 SR
Queue Stats
78W - 95L
1,314 Elo+
Solo
Heimdallr
Heimdallr
MokeyDark
Heimdallr
Level 23
God Stats
4W - 0L
1,874 SR
Queue Stats
20W - 21L
1,404 Elo+
Party 1
Merlin
Merlin
TheThiagoBM
Merlin
Level 28
God Stats
1W - 1L
1,241 SR
Queue Stats
28W - 32L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 9
10,309
543
6,215
20,821
10,996
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 7 / 1
11,739
618
20,805
15,285
3,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 9
10,979
578
4,755
11,060
5,345
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 5 / 8
11,801
621
7,127
15,930
7,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Heimdallr
MokeyDark
Heimdallr
14
3 / 6 / 4
11,930
628
11,625
12,487
3,511
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
18
8 / 1 / 3
13,480
709
22,200
13,326
4,751
Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
11
Kills
13
13
Deaths
12
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
9
1.1
W
Chaac
2
5
8
1.2
L
9
7
1
1.36
W
Heimdallr
MokeyDark
Heimdallr
3
6
4
0.83
L
1
1
9
5.5
W
Merlin
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,775
Damage
40,952
47,166
Taken
41,743
20,141
Mitigated
15,471
7,264
Healing
11,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,215
2,417
0
450
20,821
10,996
0
8,615
12,179
0
26,075
W
Chaac
7,127
1,332
0
4,491
15,930
7,209
1,126
8,234
7,519
0
35,286
L
20,805
664
1,337
3,591
15,285
3,800
0
7,968
7,316
55,679
0
W
Heimdallr
MokeyDark
Heimdallr
11,625
5,956
0
1,959
12,487
3,511
574
6,647
5,763
0
50,579
L
4,755
2,601
0
1,886
11,060
5,345
0
5,689
5,346
0
34,935
W
Merlin
22,200
1,271
0
4,988
13,326
4,751
862
5,966
7,110
84,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,027
Gold Earned
37,211
154
Minions Killed
221
0
Camps Cleared
0
999,720
Distance Traveled
934,965
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,309
543
25
1
0
375,603
2
W
Chaac
11,801
621
43
2
0
357,052
2
L
Zeus
11,739
618
67
4
0
321,622
4
W
Heimdallr
11,930
628
67
4
0
270,390
3
L
Skadi
10,979
578
62
3
0
302,495
4
W
Merlin
13,480
709
111
6
0
307,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role