Player Matchup

Discordia
Discordia
Roytheship
Discordia
Level 18
God Stats
22W - 13L
1,642 SR
Queue Stats
98W - 87L
1,240 Elo+
Solo
Ares
Ares
SolidRock5001
Ares
Level 21
God Stats
6W - 5L
1,500 SR
Queue Stats
78W - 71L
1,174 Elo+
Solo
Thanatos
Thanatos
colin xyz 123
Thanatos
Level 8
God Stats
3W - 1L
1,565 SR
Queue Stats
3W - 2L
1,298 Elo+
Solo
Thor
Thor
rere34567
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 123L
1,204 Elo+
Solo
Cernunnos
Cernunnos
trenton24301
Cernunnos
Level 24
God Stats
22W - 24L
1,516 SR
Queue Stats
40W - 43L
1,329 Elo+
Solo
Team Averages
Level 20
1,545 SR
1,249 Elo+

VS

Team Averages
Level 19
1,413 SR
1,206 Elo+
Sun Wukong
Sun Wukong
BillyGamer5020
Sun Wukong
Level 8
God Stats
4W - 8L
1,325 SR
Queue Stats
4W - 15L
1,089 Elo+
Solo
Cthulhu
Cthulhu
Ralnar
Cthulhu
Level 29
God Stats
22W - 22L
1,492 SR
Queue Stats
68W - 79L
1,272 Elo+
Solo
Cerberus
Cerberus
aoshi7
Cerberus
Level 13
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 2L
962 Elo+
Solo
Ah Puch
Ah Puch
schrk22
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
xxBrad5244xx
Nemesis
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
91W - 98L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Roytheship
Discordia
13
3 / 3 / 6
8,929
496
10,843
5,998
2,142
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
6 / 2 / 13
9,884
549
8,605
15,066
12,698
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
colin xyz 123
Thanatos
3
0 / 1 / 2
5,859
326
212
729
121
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thor
16
8 / 2 / 3
10,207
567
8,645
10,363
3,206
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
trenton24301
Cernunnos
15
15 / 2 / 5
10,027
557
25,955
13,897
5,885
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BillyGamer5020
Sun Wukong
15
5 / 5 / 1
9,946
553
9,039
16,974
9,287
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Ralnar
Cthulhu
12
3 / 8 / 2
8,709
484
11,219
18,331
17,332
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
aoshi7
Cerberus
10
1 / 10 / 4
7,060
392
5,745
21,675
14,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
schrk22
Ah Puch
6
0 / 5 / 2
5,902
328
1,779
4,856
1,213
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Nemesis
xxBrad5244xx
Nemesis
11
1 / 5 / 5
7,770
432
5,772
11,656
3,776
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
32
Kills
10
10
Deaths
33
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BillyGamer5020
Sun Wukong
5
5
1
1.1
L
Cthulhu
Ralnar
Cthulhu
3
8
2
0.5
W
Discordia
Roytheship
Discordia
3
3
6
2
W
6
2
13
6.25
L
Cerberus
aoshi7
Cerberus
1
10
4
0.3
W
Thanatos
colin xyz 123
Thanatos
0
1
2
1
W
Thor
8
2
3
4.75
L
Ah Puch
schrk22
Ah Puch
0
5
2
0.2
W
Cernunnos
trenton24301
Cernunnos
15
2
5
8.75
L
Nemesis
xxBrad5244xx
Nemesis
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,260
Damage
33,554
46,053
Taken
73,492
24,052
Mitigated
45,933
12,796
Healing
12,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BillyGamer5020
Sun Wukong
9,039
1,504
0
3,054
16,974
9,287
817
4,677
12,297
0
50,346
L
Cthulhu
Ralnar
Cthulhu
11,219
793
494
827
18,331
17,332
0
5,114
13,217
40,385
0
W
Discordia
Roytheship
Discordia
10,843
1,048
0
0
5,998
2,142
541
3,393
2,605
45,112
0
W
8,605
1,637
0
2,920
15,066
12,698
492
7,243
7,823
21,318
0
L
Cerberus
aoshi7
Cerberus
5,745
717
0
5,254
21,675
14,325
0
5,284
16,391
23,967
0
W
Thanatos
colin xyz 123
Thanatos
212
212
0
179
729
121
0
0
729
0
1,184
W
Thor
8,645
2,815
0
891
10,363
3,206
3,234
1,537
8,826
0
52,269
L
Ah Puch
schrk22
Ah Puch
1,779
863
0
549
4,856
1,213
572
2,043
2,813
11,490
0
W
Cernunnos
trenton24301
Cernunnos
25,955
17,529
0
8,806
13,897
5,885
2,500
6,570
7,327
0
63,568
L
Nemesis
xxBrad5244xx
Nemesis
5,772
2,775
0
1,917
11,656
3,776
69
2,330
9,326
0
38,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,906
Gold Earned
39,387
289
Minions Killed
288
0
Camps Cleared
0
1,284,755
Distance Traveled
1,342,749
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,946
553
98
5
0
247,518
1
L
Cthulhu
8,709
484
65
4
0
292,643
2
W
Discordia
8,929
496
75
4
0
312,933
0
W
Ares
9,884
549
26
1
0
287,442
0
L
Cerberus
7,060
392
44
2
0
283,881
0
W
Thanatos
5,859
326
5
0
0
20,546
0
W
Thor
10,207
567
99
6
0
362,914
0
L
Ah Puch
5,902
328
24
1
0
173,137
0
W
Cernunnos
10,027
557
84
5
0
300,920
0
L
Nemesis
7,770
432
57
3
0
345,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role