Player Matchup

Neith
Neith
SIR COMSlZE
Neith
Level 5
God Stats
3W - 5L
1,175 SR
Queue Stats
3W - 6L
965 Elo+
Party 2
Scylla
Scylla
SIR PRlSE
Scylla
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,265 Elo+
Party 2
Cthulhu
Cthulhu
SlR VIVOR
Cthulhu
Level 18
God Stats
5W - 2L
1,461 SR
Queue Stats
7W - 7L
1,177 Elo+
Party 2
Skadi
Skadi
X-VONGOLA-29
Skadi
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 43L
1,375 Elo+
Party 3
Hel
Hel
sarah1905
Hel
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 89L
1,218 Elo+
Party 3
Team Averages
Level 11
1,427 SR
1,200 Elo+

VS

Team Averages
Level 12
1,519 SR
1,361 Elo+
Loki
Loki
GIGN_PRIME
Loki
Level 17
God Stats
7W - 13L
1,394 SR
Queue Stats
35W - 33L
1,364 Elo+
Party 1
Olorun
Olorun
HoXslo
Olorun
Level 6
God Stats
5W - 2L
1,758 SR
Queue Stats
32W - 30L
1,468 Elo+
Party 1
Agni
Agni
SaifAkram177
Agni
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Solo
Neith
Neith
SamEtri
Neith
Level 18
God Stats
52W - 49L
1,434 SR
Queue Stats
172W - 169L
1,343 Elo+
Solo
Merlin
Merlin
TcXspredator
Merlin
Level 9
God Stats
1W - 1L
1,511 SR
Queue Stats
3W - 3L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 3
7,363
1,473
6,966
4,230
1,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
SIR PRlSE
Scylla
10
0 / 2 / 4
5,313
1,063
1,121
3,045
892
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
SlR VIVOR
Cthulhu
12
2 / 0 / 5
6,436
1,287
2,456
3,172
1,367
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 0 / 5
5,878
1,176
1,626
1,703
663
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 2 / 2
5,532
1,106
1,603
3,131
1,279
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

422

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,610
922
0
0
0
Olorun
HoXslo
Olorun
7
0 / 0 / 0
3,110
622
0
0
0
9
2 / 4 / 0
5,362
1,072
3,854
5,297
1,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
SamEtri
Neith
10
0 / 4 / 2
5,328
1,066
3,496
4,715
1,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
10
2 / 5 / 0
5,823
1,165
4,232
6,282
2,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
4
4
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Olorun
HoXslo
Olorun
0
0
0
0
W
8
0
3
9.5
W
Scylla
SIR PRlSE
Scylla
0
2
4
1
L
2
4
0
0.5
L
Neith
SamEtri
Neith
0
4
2
0.25
W
Cthulhu
SlR VIVOR
Cthulhu
2
0
5
4.5
L
Merlin
2
5
0
0.4
W
2
0
5
4.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,772
Damage
11,582
15,281
Taken
16,294
5,708
Mitigated
5,700
2,799
Healing
233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
HoXslo
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
6,966
4,178
0
733
4,230
1,507
0
2,348
1,882
0
12,864
W
Scylla
SIR PRlSE
Scylla
1,121
727
0
0
3,045
892
0
1,055
1,990
4,216
0
L
3,854
1,800
0
0
5,297
1,701
0
1,352
3,945
7,124
0
L
Neith
SamEtri
Neith
3,496
1,840
0
233
4,715
1,679
0
1,073
3,642
0
9,467
W
Cthulhu
SlR VIVOR
Cthulhu
2,456
440
107
843
3,172
1,367
0
1,386
1,786
12,115
0
L
Merlin
4,232
708
0
0
6,282
2,320
0
2,755
3,527
18,211
0
W
1,626
767
0
250
1,703
663
0
1,083
620
0
7,345
W
1,603
338
458
408
3,131
1,279
0
2,214
917
7,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,522
Gold Earned
24,233
67
Minions Killed
44
3
Camps Cleared
2
435,336
Distance Traveled
203,162
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,610
922
0
0
0
0
0
L
Olorun
3,110
622
0
0
0
0
0
W
Neith
7,363
1,473
13
3
0
96,677
0
W
Scylla
5,313
1,063
6
1
2
94,564
0
L
Agni
5,362
1,072
3
1
1
66,979
1
L
Neith
5,328
1,066
14
3
0
71,345
0
W
Cthulhu
6,436
1,287
21
4
1
102,014
0
L
Merlin
5,823
1,165
27
5
1
64,838
0
W
Skadi
5,878
1,176
14
3
0
71,277
0
W
Hel
5,532
1,106
13
3
0
70,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role