Player Matchup

Guan Yu
Guan Yu
Darki V2
Guan Yu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Doby639
Merlin
Level 14
God Stats
17W - 10L
1,590 SR
Queue Stats
61W - 66L
1,176 Elo+
Solo
Heimdallr
Heimdallr
IMortePortatore
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 57L
1,105 Elo+
Solo
Cthulhu
Cthulhu
IRONFISTXD9
Cthulhu
Level 23
God Stats
1W - 2L
1,167 SR
Queue Stats
8W - 7L
1,216 Elo+
Solo
Neith
Neith
adamgraves07
Neith
Level 14
God Stats
5W - 15L
1,238 SR
Queue Stats
6W - 23L
1,064 Elo+
Solo
Team Averages
Level 17
1,399 SR
1,212 Elo+

VS

Team Averages
Level 25
1,410 SR
1,272 Elo+
Jormungandr
Jormungandr
MarbleLeaf15229
Jormungandr
Level 14
God Stats
1W - 7L
1,004 SR
Queue Stats
12W - 28L
1,077 Elo+
Solo
Bellona
Bellona
NitroGirlJazzy
Bellona
Level 27
God Stats
7W - 10L
1,390 SR
Queue Stats
57W - 73L
1,274 Elo+
Solo
Poseidon
Poseidon
OmegaRed_064
Poseidon
Level 18
God Stats
8W - 2L
1,737 SR
Queue Stats
122W - 109L
1,373 Elo+
Solo
Arachne
Arachne
evelycorn32
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,266 Elo+
Party 1
Scylla
Scylla
theerealcarlos
Scylla
Level 61
God Stats
6W - 3L
1,421 SR
Queue Stats
26W - 27L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Darki V2
Guan Yu
20
7 / 6 / 5
15,375
1,025
15,508
21,185
17,133
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Doby639
Merlin
18
1 / 12 / 3
12,593
840
13,933
16,548
6,089
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
IMortePortatore
Heimdallr
20
3 / 8 / 7
13,916
928
17,510
21,221
7,420
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
IRONFISTXD9
Cthulhu
18
0 / 11 / 4
11,958
797
5,895
21,773
18,063
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
1 / 3 / 3
13,864
924
8,463
14,884
17,618
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MarbleLeaf15229
Jormungandr
18
1 / 1 / 5
11,994
800
1,456
4,858
2,213
20
6 / 1 / 14
14,680
979
13,572
14,020
11,550
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
OmegaRed_064
Poseidon
20
22 / 3 / 8
17,975
1,198
39,450
20,394
11,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
evelycorn32
Arachne
20
1 / 4 / 17
13,063
871
7,075
15,840
8,461
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
10 / 3 / 14
15,112
1,007
24,437
11,339
3,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
98
12
Kills
40
40
Deaths
12
22
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Darki V2
Guan Yu
7
6
5
1.58
L
Merlin
Doby639
Merlin
1
12
3
0.21
L
Heimdallr
IMortePortatore
Heimdallr
3
8
7
0.81
L
Cthulhu
IRONFISTXD9
Cthulhu
0
11
4
0.18
W
Jormungandr
MarbleLeaf15229
Jormungandr
1
1
5
3.5
W
6
1
14
13
W
Poseidon
OmegaRed_064
Poseidon
22
3
8
8.67
L
1
3
3
0.83
W
Arachne
evelycorn32
Arachne
1
4
17
2.38
W
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,309
Damage
85,990
95,611
Taken
66,451
66,323
Mitigated
36,678
9,209
Healing
14,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Darki V2
Guan Yu
15,508
2,439
1,729
3,246
21,185
17,133
0
10,299
10,611
0
22,007
L
Merlin
Doby639
Merlin
13,933
1,810
0
0
16,548
6,089
0
12,684
3,764
41,305
0
L
Heimdallr
IMortePortatore
Heimdallr
17,510
8,983
0
1,025
21,221
7,420
0
15,569
5,502
0
51,232
L
Cthulhu
IRONFISTXD9
Cthulhu
5,895
155
279
460
21,773
18,063
0
14,827
6,826
17,398
0
W
Jormungandr
MarbleLeaf15229
Jormungandr
1,456
116
0
0
4,858
2,213
0
1,694
3,089
6,958
0
W
13,572
1,598
267
1,754
14,020
11,550
0
4,949
8,971
0
47,869
W
Poseidon
OmegaRed_064
Poseidon
39,450
11,317
267
11,895
20,394
11,287
0
6,720
13,549
79,158
0
L
8,463
4,120
251
2,219
14,884
17,618
0
11,964
2,895
0
45,472
W
Arachne
evelycorn32
Arachne
7,075
5,141
0
335
15,840
8,461
0
2,179
13,561
0
8,963
W
24,437
2,162
0
0
11,339
3,167
0
3,761
7,453
43,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,706
Gold Earned
72,824
263
Minions Killed
260
1
Camps Cleared
4
1,146,385
Distance Traveled
1,184,394
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
15,375
1,025
16
1
0
300,557
3
L
Merlin
12,593
840
49
3
0
160,627
0
L
Heimdallr
13,916
928
79
5
1
293,721
0
L
Cthulhu
11,958
797
21
1
0
179,096
1
W
Jormungandr
11,994
800
13
1
0
150,583
0
W
Bellona
14,680
979
95
6
0
329,189
0
W
Poseidon
17,975
1,198
102
7
0
234,393
0
L
Neith
13,864
924
98
7
0
212,384
0
W
Arachne
13,063
871
4
0
0
204,664
0
W
Scylla
15,112
1,007
46
3
4
265,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role