Player Matchup

Cthulhu
Cthulhu
Eliecer Jr
Cthulhu
Level 4
God Stats
2W - 2L
1,295 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Raijin
Raijin
Thelightcoin
Raijin
Level 29
God Stats
3W - 2L
1,293 SR
Queue Stats
87W - 80L
1,178 Elo+
Solo
Nike
Nike
Veo-Kitty
Nike
Level 23
God Stats
1W - 2L
1,428 SR
Queue Stats
16W - 43L
1,003 Elo+
Party 2
Team Averages
Level 19
1,339 SR
1,227 Elo+

VS

Team Averages
Level 61
1,341 SR
1,275 Elo+
Kukulkan
Kukulkan
AchingBeef
Kukulkan
Level 27
God Stats
54W - 59L
1,464 SR
Queue Stats
56W - 62L
1,245 Elo+
Party 1
Cupid
Cupid
UEG Antrim9
Cupid
Level 28
God Stats
1W - 0L
1,493 SR
Queue Stats
7W - 4L
1,214 Elo+
Solo
Merlin
Merlin
XeAkira
Merlin
Level 128
God Stats
21W - 36L
1,065 SR
Queue Stats
372W - 381L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eliecer Jr
Cthulhu
8
0 / 4 / 2
7,155
550
757
5,623
3,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
12
3 / 6 / 0
8,353
643
10,633
12,007
4,205
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
10
1 / 6 / 2
8,208
631
3,451
11,984
4,893
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AchingBeef
Kukulkan
12
7 / 2 / 7
9,638
741
6,865
5,370
1,854
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
7 / 0 / 7
9,998
769
8,870
7,203
2,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
XeAkira
Merlin
13
2 / 2 / 10
9,096
700
6,615
8,674
2,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
16
16
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AchingBeef
Kukulkan
7
2
7
5.25
L
Cthulhu
Eliecer Jr
Cthulhu
0
4
2
0.25
L
Raijin
3
6
0
0.5
W
7
0
7
10.5
L
Nike
1
6
2
0.33
W
Merlin
XeAkira
Merlin
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,841
Damage
22,350
29,614
Taken
21,247
12,622
Mitigated
7,263
2,920
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AchingBeef
Kukulkan
6,865
603
673
585
5,370
1,854
621
3,169
2,201
33,039
0
L
Cthulhu
Eliecer Jr
Cthulhu
757
37
0
125
5,623
3,524
0
3,756
1,867
3,806
0
L
Raijin
10,633
1,297
0
2,740
12,007
4,205
107
6,594
5,413
46,286
0
W
8,870
4,836
1,672
2,568
7,203
2,445
1,883
3,947
3,106
0
37,696
L
Nike
3,451
348
0
55
11,984
4,893
0
3,186
8,798
0
14,896
W
Merlin
XeAkira
Merlin
6,615
236
0
1,562
8,674
2,964
327
4,156
4,518
37,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,716
Gold Earned
28,732
103
Minions Killed
153
0
Camps Cleared
0
541,434
Distance Traveled
607,155
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,638
741
52
4
0
172,431
3
L
Cthulhu
7,155
550
5
0
0
135,783
0
L
Raijin
8,353
643
78
6
0
178,427
1
W
Cupid
9,998
769
50
4
0
239,908
1
L
Nike
8,208
631
20
2
0
227,224
1
W
Merlin
9,096
700
51
4
0
194,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role