Player Matchup

Cthulhu
Cthulhu
Demencja
Cthulhu
Level 17
God Stats
23W - 13L
1,782 SR
Queue Stats
197W - 182L
1,417 Elo+
Solo
Jing Wei
Jing Wei
Selestion
Jing Wei
Level 29
God Stats
9W - 8L
1,414 SR
Queue Stats
54W - 55L
1,384 Elo+
Solo
Bakasura
Bakasura
ZAXAR227
Bakasura
Level 15
God Stats
0W - 2L
1,469 SR
Queue Stats
11W - 21L
1,197 Elo+
Solo
Baron Samedi
Baron Samedi
Zapp445
Baron Samedi
Level 24
God Stats
20W - 23L
1,272 SR
Queue Stats
76W - 84L
1,467 Elo+
Party 3
Skadi
Skadi
xXKillerCatXx
Skadi
Level 29
God Stats
13W - 8L
1,712 SR
Queue Stats
121W - 112L
1,467 Elo+
Party 3
Team Averages
Level 23
1,530 SR
1,387 Elo+

VS

Team Averages
Level 14
1,422 SR
1,403 Elo+
Chang'e
Chang'e
Iloraza
Chang'e
Level 8
God Stats
1W - 2L
1,219 SR
Queue Stats
6W - 7L
1,353 Elo+
Party 1
Nu Wa
Nu Wa
Khiras
Nu Wa
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Raivek
Tyr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,402 Elo+
Party 2
Skadi
Skadi
Valada
Skadi
Level 17
God Stats
55W - 62L
1,389 SR
Queue Stats
64W - 84L
1,261 Elo+
Solo
Loki
Loki
dennisgud
Loki
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Demencja
Cthulhu
20
3 / 4 / 9
13,647
975
19,196
22,407
26,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jing Wei
Selestion
Jing Wei
19
5 / 13 / 8
13,523
966
23,672
29,025
10,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
ZAXAR227
Bakasura
20
3 / 12 / 9
13,630
974
14,867
28,730
12,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Zapp445
Baron Samedi
19
2 / 5 / 8
12,956
925
18,063
17,105
7,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
5 / 5 / 6
14,155
1,011
12,851
16,147
6,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Iloraza
Chang'e
20
3 / 2 / 25
13,830
988
20,585
18,384
14,905
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Khiras
Nu Wa
20
7 / 3 / 25
14,967
1,069
27,356
17,848
8,065
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
Raivek
Tyr
20
11 / 3 / 19
14,819
1,059
23,192
25,561
27,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Valada
Skadi
19
2 / 6 / 14
12,704
907
15,611
19,357
7,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
20
16 / 4 / 10
15,737
1,124
16,694
14,626
6,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
132
18
Kills
39
39
Deaths
18
40
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Demencja
Cthulhu
3
4
9
1.88
W
Chang'e
Iloraza
Chang'e
3
2
25
7.75
W
Nu Wa
Khiras
Nu Wa
7
3
25
6.5
W
Tyr
Raivek
Tyr
11
3
19
6.83
L
Jing Wei
Selestion
Jing Wei
5
13
8
0.69
W
Skadi
Valada
Skadi
2
6
14
1.5
L
Bakasura
ZAXAR227
Bakasura
3
12
9
0.63
L
Baron Samedi
Zapp445
Baron Samedi
2
5
8
1.2
W
Loki
16
4
10
5.25
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,649
Damage
103,438
113,414
Taken
95,776
62,749
Mitigated
64,181
18,213
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Demencja
Cthulhu
19,196
1,733
1,223
475
22,407
26,038
0
8,795
13,357
53,320
0
W
Chang'e
Iloraza
Chang'e
20,585
2,279
5,931
5,269
18,384
14,905
0
6,479
10,878
52,152
0
W
Nu Wa
Khiras
Nu Wa
27,356
8,850
0
0
17,848
8,065
0
5,485
11,649
64,438
0
W
Tyr
Raivek
Tyr
23,192
3,408
255
3,400
25,561
27,578
0
11,061
13,011
0
33,317
L
Jing Wei
Selestion
Jing Wei
23,672
15,163
0
0
29,025
10,682
0
12,313
16,637
0
47,948
W
Skadi
Valada
Skadi
15,611
7,025
0
0
19,357
7,425
0
8,500
10,542
0
31,325
L
Bakasura
ZAXAR227
Bakasura
14,867
9,228
0
1,286
28,730
12,435
0
13,822
14,533
0
27,053
L
Baron Samedi
Zapp445
Baron Samedi
18,063
347
6,913
5,894
17,105
7,277
0
6,619
10,436
40,852
0
W
Loki
16,694
6,012
0
0
14,626
6,208
0
5,734
8,797
0
27,412
L
12,851
8,614
0
2,422
16,147
6,317
0
5,562
10,510
0
51,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,911
Gold Earned
72,057
282
Minions Killed
246
8
Camps Cleared
3
1,246,642
Distance Traveled
1,287,433
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,647
975
61
4
0
261,534
0
W
Chang'e
13,830
988
64
5
3
256,082
2
W
Nu Wa
14,967
1,069
102
7
0
252,566
0
W
Tyr
14,819
1,059
17
1
0
302,581
0
L
Jing Wei
13,523
966
47
3
0
270,693
0
W
Skadi
12,704
907
38
3
0
195,385
2
L
Bakasura
13,630
974
35
3
5
279,924
2
L
Baron Samedi
12,956
925
47
3
0
232,407
0
W
Loki
15,737
1,124
25
2
0
280,819
1
L
Skadi
14,155
1,011
92
7
3
202,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role