Player Matchup

Anubis
Anubis
Alvaro_Joker10
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 37L
970 Elo+
Solo
Thor
Thor
Dragon161322
Thor
Level 16
God Stats
0W - 2L
1,236 SR
Queue Stats
2W - 3L
1,313 Elo+
Solo
Fenrir
Fenrir
Lbalier
Fenrir
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Neith
Neith
VengefulFox202
Neith
Level 28
God Stats
9W - 14L
1,398 SR
Queue Stats
14W - 19L
1,248 Elo+
Solo
Yemoja
Yemoja
patico-polar4
Yemoja
Level 17
God Stats
59W - 53L
1,501 SR
Queue Stats
417W - 460L
1,077 Elo+
Solo
Team Averages
Level 17
1,427 SR
1,222 Elo+

VS

Team Averages
Level 17
1,395 SR
1,173 Elo+
Susano
Susano
BruhMan1738
Susano
Level 7
God Stats
8W - 6L
1,500 SR
Queue Stats
50W - 39L
1,278 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CrypticVoices
Ah Muzen Cab
Level 15
God Stats
9W - 3L
1,446 SR
Queue Stats
43W - 35L
1,038 Elo+
Solo
Hel
Hel
Daddums
Hel
Level 23
God Stats
40W - 46L
1,338 SR
Queue Stats
209W - 319L
963 Elo+
Solo
Bellona
Bellona
Felipe3HC
Bellona
Level 26
God Stats
2W - 2L
1,284 SR
Queue Stats
39W - 22L
1,271 Elo+
Party 1
Janus
Janus
random kid68
Janus
Level 15
God Stats
5W - 2L
1,409 SR
Queue Stats
144W - 97L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 2
10,289
791
257
7,217
2,091
17
0 / 10 / 4
10,952
842
4,963
25,367
9,551
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fenrir
Lbalier
Fenrir
19
7 / 12 / 4
13,691
1,053
12,300
23,020
14,682
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 7 / 4
13,543
1,042
29,427
31,786
13,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 4 / 3
10,906
839
4,590
11,076
4,852
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
7 / 6 / 13
12,705
977
11,200
10,870
4,415
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
CrypticVoices
Ah Muzen Cab
20
4 / 2 / 20
14,054
1,081
26,972
9,748
3,893
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
20
1 / 1 / 20
13,016
1,001
7,170
15,360
13,125
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Felipe3HC
Bellona
20
20 / 0 / 10
15,347
1,181
18,990
9,722
9,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
7 / 4 / 16
13,512
1,039
22,714
14,554
4,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
118
12
Kills
39
41
Deaths
13
17
Assists
79
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Susano
7
6
13
2.25
W
Ah Muzen Cab
CrypticVoices
Ah Muzen Cab
4
2
20
7
W
Hel
1
1
20
11
L
0
10
4
0.2
W
Bellona
Felipe3HC
Bellona
20
0
10
25
L
Fenrir
Lbalier
Fenrir
7
12
4
0.75
L
5
7
4
1
L
0
4
3
0.38
W
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,537
Damage
87,046
98,466
Taken
60,254
44,489
Mitigated
34,594
16,424
Healing
19,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
257
257
0
0
7,217
2,091
0
2,116
4,857
1,494
0
W
Susano
11,200
2,651
0
0
10,870
4,415
0
436
10,434
0
18,655
W
Ah Muzen Cab
CrypticVoices
Ah Muzen Cab
26,972
7,472
0
2,863
9,748
3,893
0
1,121
8,627
0
66,609
W
Hel
7,170
1,744
6,157
6,950
15,360
13,125
0
1,123
14,237
31,744
0
L
4,963
1,678
0
0
25,367
9,551
0
8,564
16,803
0
13,319
W
Bellona
Felipe3HC
Bellona
18,990
7,363
498
1,074
9,722
9,036
0
896
8,826
0
23,445
L
Fenrir
Lbalier
Fenrir
12,300
2,271
0
656
23,020
14,682
0
7,797
15,223
0
35,232
L
29,427
22,403
0
13,115
31,786
13,313
0
8,456
23,330
0
78,118
L
4,590
324
1,750
903
11,076
4,852
0
2,951
8,125
23,411
0
W
22,714
3,911
746
1,442
14,554
4,125
0
1,271
11,324
42,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,381
Gold Earned
68,634
242
Minions Killed
225
4
Camps Cleared
1
783,467
Distance Traveled
1,135,230
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,289
791
1
0
0
82,820
0
W
Susano
12,705
977
10
1
1
205,839
0
W
Ah Muzen Cab
14,054
1,081
83
6
0
258,621
2
W
Hel
13,016
1,001
71
5
0
200,509
0
L
Thor
10,952
842
11
1
1
190,970
0
W
Bellona
15,347
1,181
4
0
0
234,990
0
L
Fenrir
13,691
1,053
51
4
3
215,712
1
L
Neith
13,543
1,042
136
10
0
184,941
0
L
Yemoja
10,906
839
43
3
0
109,024
2
W
Janus
13,512
1,039
57
4
0
235,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role