Player Matchup

Mercury
Mercury
NARGH2
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Simpslayer09
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Ra
Ra
Vaspal
Ra
Level 157
God Stats
0W - 1L
1,653 SR
Queue Stats
2W - 3L
1,468 Elo+
Party 2
Bacchus
Bacchus
cricket23
Bacchus
Level 117
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 4L
1,221 Elo+
Party 2
Kukulkan
Kukulkan
remixsnipezzTTV
Kukulkan
Level 22
God Stats
0W - 1L
1,204 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 92
1,509 SR
1,438 Elo+

VS

Team Averages
Level 37
1,658 SR
1,418 Elo+
Kali
Kali
GaiminBruh
Kali
Level 25
God Stats
4W - 4L
1,854 SR
Queue Stats
84W - 155L
1,329 Elo+
Party 1
Skadi
Skadi
Rambu101
Skadi
Level 44
God Stats
9W - 12L
1,865 SR
Queue Stats
213W - 220L
1,483 Elo+
Solo
Terra
Terra
TameTheWolf
Terra
Level 41
God Stats
14W - 7L
1,665 SR
Queue Stats
194W - 193L
1,469 Elo+
Party 3
Sol
Sol
Toxtr1city
Sol
Level 41
God Stats
4W - 1L
1,664 SR
Queue Stats
146W - 202L
1,332 Elo+
Party 1
Hercules
Hercules
tokemeister
Hercules
Level 34
God Stats
1W - 2L
1,241 SR
Queue Stats
105W - 91L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NARGH2
Mercury
18
9 / 1 / 3
10,931
607
7,474
11,215
4,096
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
6
1 / 10 / 0
6,003
334
2,349
6,995
2,025
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
17
1 / 0 / 3
10,343
575
5,174
3,582
1,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
cricket23
Bacchus
12
5 / 3 / 4
8,852
492
7,054
13,737
8,998
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
13
1 / 5 / 6
8,125
451
8,428
10,048
3,389
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 6
9,410
523
5,102
13,288
5,386
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Skadi
Rambu101
Skadi
14
4 / 3 / 2
9,223
512
8,052
8,926
3,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 5 / 6
8,934
496
6,648
12,719
8,482
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
9 / 2 / 4
11,618
645
13,220
8,378
2,606
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
tokemeister
Hercules
14
0 / 1 / 1
8,830
491
360
6,949
5,330
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
17
Kills
19
19
Deaths
17
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
6
6
1.33
L
Mercury
NARGH2
Mercury
9
1
3
10.5
W
Skadi
Rambu101
Skadi
4
3
2
1.67
L
Medusa
1
10
0
0.1
W
1
5
6
0.8
W
9
2
4
5.5
L
Ra
1
0
3
2.5
L
Bacchus
cricket23
Bacchus
5
3
4
2.33
L
Kukulkan
1
5
6
0.8
W
Hercules
tokemeister
Hercules
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,479
Damage
33,382
45,577
Taken
50,260
20,095
Mitigated
25,027
9,440
Healing
13,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,102
3,408
0
4,599
13,288
5,386
0
1,917
11,371
0
46,517
L
Mercury
NARGH2
Mercury
7,474
3,734
0
3,784
11,215
4,096
0
3,216
7,974
0
74,695
W
Skadi
Rambu101
Skadi
8,052
4,746
0
716
8,926
3,223
1,876
5,657
3,269
0
60,060
L
Medusa
2,349
1,438
0
0
6,995
2,025
0
4,625
2,370
0
9,468
W
6,648
258
666
1,447
12,719
8,482
276
8,488
4,231
25,815
0
W
13,220
5,301
0
5,061
8,378
2,606
4,445
2,472
5,906
76,088
0
L
Ra
5,174
396
906
1,313
3,582
1,587
0
1,559
2,023
75,007
0
L
Bacchus
cricket23
Bacchus
7,054
598
555
1,399
13,737
8,998
520
6,124
7,613
24,208
0
L
Kukulkan
8,428
518
670
813
10,048
3,389
718
4,344
5,704
43,789
0
W
Hercules
tokemeister
Hercules
360
0
0
1,129
6,949
5,330
485
2,122
4,827
0
42,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,254
Gold Earned
48,015
417
Minions Killed
431
0
Camps Cleared
0
1,504,786
Distance Traveled
1,576,317
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,410
523
65
4
0
348,235
0
L
Mercury
10,931
607
118
7
0
389,356
5
W
Skadi
9,223
512
125
7
0
275,027
2
L
Medusa
6,003
334
12
1
0
156,903
1
W
Terra
8,934
496
26
1
0
298,901
2
W
Sol
11,618
645
128
7
0
335,902
2
L
Ra
10,343
575
169
9
0
362,752
0
L
Bacchus
8,852
492
29
2
0
313,825
0
L
Kukulkan
8,125
451
89
5
0
281,950
5
W
Hercules
8,830
491
87
5
0
318,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role