Player Matchup

Kali
Kali
Ariwan
Kali
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CiasnyWie
Sol
Level 144
God Stats
4W - 4L
1,500 SR
Queue Stats
163W - 165L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
CorporalP
Sun Wukong
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 95L
1,572 Elo+
Party 3
Discordia
Discordia
Gomii
Discordia
Level 109
God Stats
2W - 0L
1,819 SR
Queue Stats
33W - 25L
1,627 Elo+
Party 3
Fenrir
Fenrir
SpLeNDYD
Fenrir
Level 124
God Stats
2W - 0L
1,353 SR
Queue Stats
61W - 70L
1,608 Elo+
Solo
Team Averages
Level 130
1,534 SR
1,567 Elo+

VS

Team Averages
Level 116
1,399 SR
1,531 Elo+
Geb
Geb
KAMY0N
Geb
Level 67
God Stats
3W - 5L
1,556 SR
Queue Stats
88W - 88L
1,503 Elo+
Party 2
Neith
Neith
PentaWenom
Neith
Level 146
God Stats
0W - 7L
1,114 SR
Queue Stats
278W - 260L
1,509 Elo+
Party 2
Kali
Kali
TimeToGrow
Kali
Level 154
God Stats
13W - 8L
1,631 SR
Queue Stats
502W - 484L
1,514 Elo+
Party 2
Nike
Nike
YamiTheF00L
Nike
Level 108
God Stats
4W - 2L
1,193 SR
Queue Stats
160W - 139L
1,563 Elo+
Party 1
Nox
Nox
daligaard
Nox
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Ariwan
Kali
19
5 / 4 / 15
12,277
722
15,032
19,853
11,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 3 / 13
13,638
802
31,732
16,846
7,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
CorporalP
Sun Wukong
19
4 / 5 / 20
12,198
718
16,004
28,585
26,687
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Gomii
Discordia
20
7 / 4 / 12
12,736
749
20,080
10,787
4,648
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
SpLeNDYD
Fenrir
17
2 / 4 / 17
11,332
667
7,252
20,332
25,200
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
KAMY0N
Geb
15
0 / 6 / 12
10,118
595
7,210
20,025
18,942
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
18
5 / 4 / 9
11,653
685
24,852
18,974
8,352
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 7 / 7
11,120
654
10,105
20,954
11,396
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 7 / 12
12,582
740
17,162
21,387
18,427
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
6 / 5 / 9
11,872
698
18,619
18,921
8,948
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
69
28
Kills
20
20
Deaths
29
77
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Kali
Ariwan
Kali
5
4
15
3.13
W
10
3
13
5.5
W
Sun Wukong
CorporalP
Sun Wukong
4
5
20
2.8
W
Discordia
Gomii
Discordia
7
4
12
3.25
L
Geb
KAMY0N
Geb
0
6
12
1
L
Neith
5
4
9
2.38
W
Fenrir
SpLeNDYD
Fenrir
2
4
17
2.63
L
4
7
7
1.07
L
5
7
12
1.57
L
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,100
Damage
77,948
96,403
Taken
100,261
75,403
Mitigated
66,065
40,869
Healing
30,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Ariwan
Kali
15,032
6,243
2,706
5,799
19,853
11,286
1,799
3,604
16,249
0
27,163
W
31,732
5,095
1,037
4,344
16,846
7,582
4,091
4,474
12,372
65,631
0
W
Sun Wukong
CorporalP
Sun Wukong
16,004
2,530
2,636
7,298
28,585
26,687
0
8,492
20,093
0
24,322
W
Discordia
Gomii
Discordia
20,080
1,308
4,701
2,024
10,787
4,648
424
4,632
6,155
37,681
0
L
Geb
KAMY0N
Geb
7,210
365
1,376
769
20,025
18,942
68
9,326
10,699
11,622
0
L
Neith
24,852
7,821
2,548
6,484
18,974
8,352
848
9,759
9,215
0
51,851
W
Fenrir
SpLeNDYD
Fenrir
7,252
1,429
4,674
5,650
20,332
25,200
0
5,400
14,932
0
15,331
L
10,105
3,723
1,538
5,366
20,954
11,396
435
9,268
11,686
0
21,444
L
17,162
3,170
2,216
1,779
21,387
18,427
119
11,924
9,463
957
36,338
L
18,619
903
3,442
4,494
18,921
8,948
372
11,535
7,386
33,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,181
Gold Earned
57,345
161
Minions Killed
161
0
Camps Cleared
0
1,550,517
Distance Traveled
1,451,308
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,277
722
24
1
0
276,206
0
W
Sol
13,638
802
62
4
0
291,608
2
W
Sun Wukong
12,198
718
18
1
0
302,035
0
W
Discordia
12,736
749
46
3
0
321,595
3
L
Geb
10,118
595
1
0
0
266,411
0
L
Neith
11,653
685
54
3
0
287,282
0
W
Fenrir
11,332
667
11
1
0
359,073
2
L
Kali
11,120
654
32
2
0
303,066
1
L
Nike
12,582
740
34
2
0
290,187
0
L
Nox
11,872
698
40
2
0
304,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role