Player Matchup

Achilles
Achilles
Gold V
pro123matacrias
Achilles
Gold V
Level 113
God Stats
2W - 1L
1,549 SR
Queue Stats
25W - 29L
1,675 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,549 SR
1,675 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 88
1,500 SR
1,420 MMR
Chaac
Chaac
Gold III
KuroBrian
Chaac
Gold III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 141L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
4 / 1 / 0
13,012
813
13,665
14,325
13,246
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
PersephoneAh Muzen CabHelBakasuraArachne

VS

Bans
He BoSetSkadiHeimdallrChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KuroBrian
Chaac
18
1 / 4 / 0
11,652
728
8,920
16,693
10,488
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
KuroBrian
Chaac
1
4
0
0.25
W
Achilles
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,665
Damage
8,920
14,325
Taken
16,693
13,246
Mitigated
10,488
3,659
Healing
5,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
KuroBrian
Chaac
8,920
4,928
0
5,401
16,693
10,488
0
80
16,238
0
80,703
W
Achilles
13,665
9,057
0
3,659
14,325
13,246
1,381
136
14,189
0
101,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,012
Gold Earned
11,652
172
Minions Killed
147
0
Camps Cleared
0
307,562
Distance Traveled
308,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,652
728
147
9
0
308,768
0
W
Achilles
13,012
813
172
11
0
307,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role