Player Matchup

Kuzenbo
Kuzenbo
Doeriss
Kuzenbo
Level 28
God Stats
1W - 3L
1,287 SR
Queue Stats
138W - 181L
1,430 Elo+
Solo
Fenrir
Fenrir
MedicatedKata
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Raijin
Raijin
Saraa1441
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
TheRealStali
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Chaac
Chaac
god_given_talent
Chaac
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 26L
1,636 Elo+
Party 1
Team Averages
Level 24
1,457 SR
1,513 Elo+

VS

Team Averages
Level 55
1,481 SR
1,471 Elo+
Cabrakan
Cabrakan
Bombbedo
Cabrakan
Level 88
God Stats
3W - 1L
1,396 SR
Queue Stats
80W - 64L
1,459 Elo+
Solo
Hachiman
Hachiman
GOS iStaR
Hachiman
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 128L
1,460 Elo+
Party 3
Fafnir
Fafnir
Kazlahh
Fafnir
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 45L
1,243 Elo+
Party 3
Baba Yaga
Baba Yaga
midipagm
Baba Yaga
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,689 Elo+
Solo
Khepri
Khepri
uC Tyler
Khepri
Level 29
God Stats
4W - 1L
1,507 SR
Queue Stats
156W - 162L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Doeriss
Kuzenbo
20
7 / 6 / 12
14,384
685
14,822
23,345
31,657
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
12 / 9 / 14
17,148
817
27,025
28,827
15,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
Saraa1441
Raijin
18
2 / 13 / 10
13,206
629
12,129
19,046
7,353
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
20
3 / 13 / 9
13,368
637
5,108
19,760
9,000
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 9 / 14
14,670
699
19,626
39,068
33,456
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bombbedo
Cabrakan
20
23 / 8 / 12
17,694
843
44,269
24,915
19,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
GOS iStaR
Hachiman
20
18 / 8 / 19
19,490
928
41,392
23,764
11,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fafnir
Kazlahh
Fafnir
20
5 / 6 / 23
15,014
715
10,365
26,029
47,295
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
midipagm
Baba Yaga
20
4 / 8 / 17
13,433
640
13,934
17,587
8,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
uC Tyler
Khepri
2
0 / 0 / 0
5,858
279
0
0
0

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
121
29
Kills
50
50
Deaths
30
59
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bombbedo
Cabrakan
23
8
12
3.63
L
Kuzenbo
Doeriss
Kuzenbo
7
6
12
2.17
W
Hachiman
GOS iStaR
Hachiman
18
8
19
3.44
W
Fafnir
Kazlahh
Fafnir
5
6
23
2.75
L
12
9
14
2.11
L
Raijin
Saraa1441
Raijin
2
13
10
0.54
L
Serqet
3
13
9
0.58
L
5
9
14
1.33
W
Baba Yaga
midipagm
Baba Yaga
4
8
17
1.56
W
Khepri
uC Tyler
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,710
Damage
109,960
130,046
Taken
92,295
96,886
Mitigated
86,775
33,697
Healing
25,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bombbedo
Cabrakan
44,269
4,915
660
7,062
24,915
19,432
1,128
9,404
15,337
65,714
0
L
Kuzenbo
Doeriss
Kuzenbo
14,822
4,312
2,838
5,810
23,345
31,657
429
10,090
13,255
38,334
0
W
Hachiman
GOS iStaR
Hachiman
41,392
25,378
1,038
8,056
23,764
11,601
2,942
7,101
16,663
0
89,062
W
Fafnir
Kazlahh
Fafnir
10,365
5,518
399
4,375
26,029
47,295
1,341
6,511
19,098
29,311
0
L
27,025
13,676
515
7,469
28,827
15,420
2,645
16,899
11,928
0
42,702
L
Raijin
Saraa1441
Raijin
12,129
1,404
114
0
19,046
7,353
141
9,698
9,348
23,306
0
L
Serqet
5,108
2,449
248
0
19,760
9,000
1,490
9,633
10,127
0
22,653
L
19,626
4,690
1,036
15,667
39,068
33,456
628
22,248
16,820
0
52,174
W
Baba Yaga
midipagm
Baba Yaga
13,934
426
0
3,635
17,587
8,447
255
3,935
13,652
30,859
0
W
Khepri
uC Tyler
Khepri
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,776
Gold Earned
71,489
181
Minions Killed
185
0
Camps Cleared
0
1,527,212
Distance Traveled
1,146,218
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
17,694
843
42
2
0
284,181
1
L
Kuzenbo
14,384
685
26
1
0
328,271
0
W
Hachiman
19,490
928
96
5
0
285,319
0
W
Fafnir
15,014
715
18
1
0
278,779
0
L
Fenrir
17,148
817
33
2
0
341,701
0
L
Raijin
13,206
629
22
1
0
240,810
0
L
Serqet
13,368
637
25
1
0
273,869
0
L
Chaac
14,670
699
75
4
0
342,561
2
W
Baba Yaga
13,433
640
29
1
0
297,939
0
W
Khepri
5,858
279
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role