Player Matchup

Skadi
Skadi
Dragontails983
Skadi
Level 66
God Stats
10W - 10L
1,551 SR
Queue Stats
304W - 327L
1,440 Elo+
Solo
Mulan
Mulan
Hesmir
Mulan
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,174 Elo+
Party 1
Merlin
Merlin
blackwolf1221
Merlin
Level 39
God Stats
35W - 28L
1,541 SR
Queue Stats
68W - 50L
1,471 Elo+
Party 3
Set
Set
jampool16
Set
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 113L
1,484 Elo+
Party 3
Susano
Susano
semperXero
Susano
Level 64
God Stats
0W - 1L
1,357 SR
Queue Stats
7W - 11L
1,406 Elo+
Party 1
Team Averages
Level 63
1,490 SR
1,395 Elo+

VS

Team Averages
Level 96
1,491 SR
1,433 Elo+
Ah Muzen Cab
Ah Muzen Cab
CFHELL
Ah Muzen Cab
Level 109
God Stats
11W - 8L
1,581 SR
Queue Stats
191W - 214L
1,411 Elo+
Solo
Zhong Kui
Zhong Kui
Hexecute
Zhong Kui
Level 128
God Stats
3W - 0L
1,512 SR
Queue Stats
86W - 69L
1,420 Elo+
Party 2
Nu Wa
Nu Wa
SabreReaper
Nu Wa
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,503 Elo+
Solo
Heimdallr
Heimdallr
SlobberFoot
Heimdallr
Level 24
God Stats
38W - 30L
1,281 SR
Queue Stats
87W - 80L
1,413 Elo+
Party 2
Cerberus
Cerberus
Xcelentshot
Cerberus
Level 117
God Stats
7W - 7L
1,583 SR
Queue Stats
41W - 49L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 20
13,334
952
12,528
19,218
8,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
Hesmir
Mulan
20
0 / 7 / 22
12,691
907
10,418
31,273
19,689
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 8 / 16
14,840
1,060
27,333
24,921
8,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 8 / 12
14,788
1,056
14,379
25,130
8,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
semperXero
Susano
20
11 / 9 / 15
15,976
1,141
22,544
25,495
8,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CFHELL
Ah Muzen Cab
20
8 / 6 / 14
14,666
1,048
21,170
17,766
8,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Hexecute
Zhong Kui
20
12 / 5 / 20
15,958
1,140
34,934
23,062
25,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 6 / 18
14,830
1,059
29,176
14,486
5,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
SlobberFoot
Heimdallr
20
2 / 5 / 23
13,172
941
9,297
15,486
6,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
Xcelentshot
Cerberus
20
6 / 7 / 25
14,604
1,043
24,387
23,439
35,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
136
29
Kills
36
36
Deaths
29
85
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CFHELL
Ah Muzen Cab
8
6
14
2.5
L
1
4
20
2.75
L
Mulan
Hesmir
Mulan
0
7
22
1.57
W
Zhong Kui
Hexecute
Zhong Kui
12
5
20
4.4
W
8
6
18
2.83
W
Heimdallr
SlobberFoot
Heimdallr
2
5
23
2.7
W
Cerberus
Xcelentshot
Cerberus
6
7
25
2.64
L
8
8
16
2
L
9
8
12
1.88
L
Susano
semperXero
Susano
11
9
15
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,202
Damage
118,964
126,037
Taken
94,239
52,392
Mitigated
82,102
4,745
Healing
23,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CFHELL
Ah Muzen Cab
21,170
6,527
397
4,505
17,766
8,976
0
5,417
12,349
0
60,275
L
12,528
7,180
0
0
19,218
8,103
0
12,676
6,492
186
37,694
L
Mulan
Hesmir
Mulan
10,418
1,814
0
3,441
31,273
19,689
0
23,299
6,893
469
17,295
W
Zhong Kui
Hexecute
Zhong Kui
34,934
5,600
0
10,523
23,062
25,551
0
5,588
17,474
61,890
0
W
29,176
6,464
0
699
14,486
5,316
0
5,818
8,668
53,030
0
W
Heimdallr
SlobberFoot
Heimdallr
9,297
4,768
1,451
3,098
15,486
6,982
0
5,915
9,571
0
24,201
W
Cerberus
Xcelentshot
Cerberus
24,387
1,911
0
2,721
23,439
35,277
0
5,250
18,189
39,500
0
L
27,333
708
0
0
24,921
8,291
0
16,926
7,577
72,578
0
L
14,379
6,337
0
633
25,130
8,245
0
16,015
8,890
0
43,261
L
Susano
semperXero
Susano
22,544
3,162
0
671
25,495
8,064
0
17,707
7,688
0
60,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,629
Gold Earned
73,230
329
Minions Killed
290
6
Camps Cleared
8
1,417,524
Distance Traveled
1,149,376
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,666
1,048
83
6
3
203,344
0
L
Skadi
13,334
952
61
4
1
232,834
0
L
Mulan
12,691
907
24
2
1
300,010
0
W
Zhong Kui
15,958
1,140
88
6
3
233,377
0
W
Nu Wa
14,830
1,059
56
4
0
235,534
1
W
Heimdallr
13,172
941
27
2
1
227,997
0
W
Cerberus
14,604
1,043
36
3
1
249,124
0
L
Merlin
14,840
1,060
102
7
0
284,941
0
L
Set
14,788
1,056
61
4
4
312,229
0
L
Susano
15,976
1,141
81
6
0
287,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role