Player Matchup

Jormungandr
Jormungandr
Ahgamer plays
Jormungandr
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 19L
1,188 Elo+
Party 1
Arachne
Arachne
Coryrichards16
Arachne
Level 16
God Stats
42W - 25L
1,620 SR
Queue Stats
56W - 51L
1,212 Elo+
Party 3
Cupid
Cupid
ThePickleMan259
Cupid
Level 16
God Stats
61W - 38L
1,603 SR
Queue Stats
70W - 59L
1,282 Elo+
Party 3
Cthulhu
Cthulhu
scarthedestroy
Cthulhu
Level 8
God Stats
2W - 6L
1,493 SR
Queue Stats
11W - 17L
1,246 Elo+
Party 1
Agni
Agni
woo1010
Agni
Level 15
God Stats
2W - 3L
1,066 SR
Queue Stats
15W - 27L
1,215 Elo+
Solo
Team Averages
Level 13
1,456 SR
1,229 Elo+

VS

Team Averages
Level 11
1,302 SR
1,222 Elo+
Yemoja
Yemoja
BarrelSatyr1011
Yemoja
Level 13
God Stats
1W - 2L
1,112 SR
Queue Stats
12W - 16L
1,125 Elo+
Party 2
Cupid
Cupid
DrWalnut
Cupid
Level 16
God Stats
3W - 4L
1,074 SR
Queue Stats
4W - 10L
1,060 Elo+
Party 2
Fenrir
Fenrir
Fiz clan 534
Fenrir
Level 15
God Stats
8W - 9L
1,325 SR
Queue Stats
26W - 29L
1,250 Elo+
Solo
Ymir
Ymir
Melom1
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Agni
Agni
SpartanSpecs
Agni
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 6L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ahgamer plays
Jormungandr
20
1 / 10 / 23
15,040
940
10,013
34,926
16,235
20
17 / 7 / 13
18,530
1,158
40,153
32,202
19,880
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
20 / 8 / 10
18,798
1,175
48,053
30,040
12,187
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 12 / 22
14,608
913
13,147
31,261
25,614
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Agni
woo1010
Agni
20
1 / 1 / 22
15,912
995
24,491
10,285
4,159
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 21
15,427
964
10,851
17,515
17,007
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
DrWalnut
Cupid
20
10 / 12 / 18
16,124
1,008
37,257
33,253
13,784
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
20
16 / 5 / 12
16,791
1,049
22,962
28,407
23,005
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
Melom1
Ymir
20
6 / 15 / 18
16,174
1,011
29,765
41,793
57,217
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 5 / 24
17,090
1,068
27,034
23,084
13,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
131
39
Kills
38
38
Deaths
39
90
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ahgamer plays
Jormungandr
1
10
23
1.25
W
0
2
21
5.25
L
17
7
13
3.36
W
Cupid
DrWalnut
Cupid
10
12
18
1.58
W
Fenrir
16
5
12
4.4
W
Ymir
Melom1
Ymir
6
15
18
1
W
6
5
24
3.6
L
20
8
10
3.13
L
0
12
22
0.92
L
Agni
woo1010
Agni
1
1
22
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,857
Damage
127,869
138,714
Taken
144,052
78,075
Mitigated
124,432
9,858
Healing
11,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ahgamer plays
Jormungandr
10,013
3,328
0
0
34,926
16,235
0
18,675
15,376
33,521
0
W
10,851
2,310
3,659
495
17,515
17,007
0
7,103
10,412
46,765
0
L
40,153
27,878
0
4,741
32,202
19,880
0
14,376
17,826
0
45,636
W
Cupid
DrWalnut
Cupid
37,257
24,713
605
3,312
33,253
13,784
0
11,038
22,215
0
57,445
W
Fenrir
22,962
6,954
0
165
28,407
23,005
0
9,824
18,583
0
43,044
W
Ymir
Melom1
Ymir
29,765
9,042
0
5
41,793
57,217
0
11,935
29,858
46,022
0
W
27,034
3,482
0
2,962
23,084
13,419
0
7,751
15,333
55,251
0
L
48,053
33,876
79
2,229
30,040
12,187
0
14,343
15,697
0
62,958
L
13,147
1,099
1,169
102
31,261
25,614
0
14,564
16,697
33,463
0
L
Agni
woo1010
Agni
24,491
1,680
0
1,538
10,285
4,159
0
5,692
4,593
62,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,888
Gold Earned
81,606
222
Minions Killed
253
0
Camps Cleared
2
1,482,428
Distance Traveled
1,457,597
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,040
940
47
3
0
255,490
1
W
Yemoja
15,427
964
59
4
0
287,496
0
L
Arachne
18,530
1,158
12
1
0
357,555
0
W
Cupid
16,124
1,008
43
3
0
292,657
0
W
Fenrir
16,791
1,049
47
3
1
334,422
3
W
Ymir
16,174
1,011
35
2
1
259,079
2
W
Agni
17,090
1,068
69
4
0
283,943
0
L
Cupid
18,798
1,175
28
2
0
300,710
0
L
Cthulhu
14,608
913
37
2
0
288,464
1
L
Agni
15,912
995
98
6
0
280,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role