Player Matchup

Cthulhu
Cthulhu
DarthStark6669
Cthulhu
Level 67
God Stats
3W - 1L
1,740 SR
Queue Stats
32W - 29L
1,624 Elo+
Party 1
Susano
Susano
GorgonDestroyer
Susano
Level 18
God Stats
1W - 2L
1,790 SR
Queue Stats
2W - 5L
1,381 Elo+
Party 1
Thoth
Thoth
Mao Mao Mao2785
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,225 Elo+
Solo
Team Averages
Level 31
1,677 SR
1,410 Elo+

VS

Team Averages
Level 35
1,613 SR
1,519 Elo+
Cu Chulainn
Cu Chulainn
Dale Dimmadomee
Cu Chulainn
Level 28
God Stats
1W - 1L
1,501 SR
Queue Stats
24W - 21L
1,513 Elo+
Party 2
Raijin
Raijin
Doug Dimmadomee
Raijin
Level 60
God Stats
1W - 1L
1,665 SR
Queue Stats
9W - 8L
1,623 Elo+
Party 2
Pele
Pele
tupadre013
Pele
Level 18
God Stats
11W - 6L
1,672 SR
Queue Stats
38W - 42L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,724
745
2,457
3,482
2,366
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 3 / 0
3,691
738
1,120
4,296
1,217
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 1 / 0
3,448
690
228
641
114
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dale Dimmadomee
Cu Chulainn
7
2 / 0 / 2
4,680
936
2,797
3,227
2,102
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

7
0 / 0 / 5
4,486
897
1,692
2,140
610
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
3 / 0 / 2
4,727
945
1,266
2,456
688
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
5
5
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Dale Dimmadomee
Cu Chulainn
2
0
2
3
L
0
1
0
0
W
0
0
5
2.5
L
0
3
0
0
L
0
1
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,805
Damage
5,755
8,419
Taken
7,823
3,697
Mitigated
3,400
1,269
Healing
2,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Dale Dimmadomee
Cu Chulainn
2,797
757
0
1,240
3,227
2,102
207
707
2,420
0
13,036
L
2,457
48
0
727
3,482
2,366
0
1,096
2,311
11,395
0
W
1,692
270
0
370
2,140
610
391
1,224
791
15,790
0
L
1,120
219
0
532
4,296
1,217
0
585
3,611
0
6,591
L
228
176
0
10
641
114
0
43
573
1,286
0
W
1,266
274
0
472
2,456
688
184
536
1,895
0
8,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,863
Gold Earned
13,893
32
Minions Killed
73
0
Camps Cleared
0
191,201
Distance Traveled
268,585
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
4,680
936
14
3
0
95,950
0
L
Cthulhu
3,724
745
17
3
0
84,257
1
W
Raijin
4,486
897
38
8
0
76,443
0
L
Susano
3,691
738
14
3
0
85,632
0
L
Thoth
3,448
690
1
0
0
21,312
0
W
Pele
4,727
945
21
4
0
96,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role