Player Matchup

Guan Yu
Guan Yu
Gryf2099
Guan Yu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,210 Elo+
Party 3
Fenrir
Fenrir
GryfPL
Fenrir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,210 Elo+
Party 3
Cthulhu
Cthulhu
StruenB
Cthulhu
Level 16
God Stats
11W - 11L
1,532 SR
Queue Stats
308W - 392L
1,106 Elo+
Party 2
Izanami
Izanami
Wismi_2025
Izanami
Level 16
God Stats
23W - 22L
1,393 SR
Queue Stats
23W - 31L
1,147 Elo+
Party 2
Kukulkan
Kukulkan
frankepow
Kukulkan
Level 28
God Stats
2W - 0L
1,649 SR
Queue Stats
26W - 30L
1,269 Elo+
Solo
Team Averages
Level 20
1,515 SR
1,188 Elo+

VS

Team Averages
Level 22
1,518 SR
1,230 Elo+
Sylvanus
Sylvanus
FERDINALI
Sylvanus
Level 18
God Stats
9W - 6L
1,681 SR
Queue Stats
64W - 49L
1,190 Elo+
Solo
Anhur
Anhur
INashiliMuniya
Anhur
Level 22
God Stats
8W - 15L
1,374 SR
Queue Stats
91W - 116L
1,262 Elo+
Solo
Scylla
Scylla
lobo853
Scylla
Level 23
God Stats
12W - 15L
1,760 SR
Queue Stats
82W - 95L
1,335 Elo+
Party 1
Cthulhu
Cthulhu
pime09
Cthulhu
Level 21
God Stats
8W - 10L
1,290 SR
Queue Stats
81W - 133L
1,164 Elo+
Solo
Neith
Neith
xMr-Ze_TS---
Neith
Level 26
God Stats
8W - 13L
1,483 SR
Queue Stats
91W - 124L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gryf2099
Guan Yu
20
3 / 3 / 6
14,137
471
9,712
18,480
9,456
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
GryfPL
Fenrir
20
11 / 4 / 10
15,017
501
19,241
26,118
21,405
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
StruenB
Cthulhu
17
0 / 1 / 2
12,526
418
4,588
13,214
5,998
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Wismi_2025
Izanami
20
3 / 1 / 2
13,015
434
9,538
9,863
3,796
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
frankepow
Kukulkan
20
14 / 7 / 8
16,737
558
30,134
19,609
8,225
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FERDINALI
Sylvanus
19
2 / 7 / 3
13,058
435
13,165
25,017
29,295
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
2 / 4 / 2
12,203
407
5,866
13,828
5,291
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
lobo853
Scylla
19
4 / 10 / 2
12,488
416
15,169
23,603
18,192
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
pime09
Cthulhu
15
0 / 3 / 2
10,384
346
6,902
12,047
10,780
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 7 / 5
14,702
490
16,666
25,314
10,974
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
31
Kills
16
16
Deaths
31
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
FERDINALI
Sylvanus
2
7
3
0.5
W
Guan Yu
Gryf2099
Guan Yu
3
3
6
2
W
Fenrir
GryfPL
Fenrir
11
4
10
4
L
2
4
2
0.75
W
Cthulhu
StruenB
Cthulhu
0
1
2
1
W
Izanami
Wismi_2025
Izanami
3
1
2
4
W
Kukulkan
frankepow
Kukulkan
14
7
8
2.57
L
Scylla
lobo853
Scylla
4
10
2
0.5
L
Cthulhu
pime09
Cthulhu
0
3
2
0.33
L
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,213
Damage
57,768
87,284
Taken
99,809
48,880
Mitigated
74,532
25,090
Healing
19,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
FERDINALI
Sylvanus
13,165
2,885
1,665
4,485
25,017
29,295
477
12,502
12,515
51,947
0
W
Guan Yu
Gryf2099
Guan Yu
9,712
2,423
2,199
3,692
18,480
9,456
3,432
7,847
9,933
0
66,789
W
Fenrir
GryfPL
Fenrir
19,241
6,467
0
11,385
26,118
21,405
1,103
6,499
19,569
0
90,008
L
5,866
1,552
585
1,466
13,828
5,291
469
5,083
8,745
0
57,856
W
Cthulhu
StruenB
Cthulhu
4,588
69
633
0
13,214
5,998
0
5,041
8,148
36,361
0
W
Izanami
Wismi_2025
Izanami
9,538
5,349
0
2,240
9,863
3,796
1,472
5,793
4,070
0
87,501
W
Kukulkan
frankepow
Kukulkan
30,134
4,994
0
4,941
19,609
8,225
5,006
9,256
10,328
132,760
0
L
Scylla
lobo853
Scylla
15,169
1,352
390
4,652
23,603
18,192
1,617
8,493
15,110
71,655
0
L
Cthulhu
pime09
Cthulhu
6,902
446
0
1,284
12,047
10,780
0
2,344
9,703
37,025
0
L
16,666
8,701
0
5,342
25,314
10,974
567
6,300
19,014
0
91,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,432
Gold Earned
62,835
690
Minions Killed
434
0
Camps Cleared
0
2,624,373
Distance Traveled
2,176,862
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,058
435
86
3
0
472,218
4
W
Guan Yu
14,137
471
134
4
0
585,349
3
W
Fenrir
15,017
501
98
3
0
546,734
1
L
Anhur
12,203
407
109
4
0
455,194
1
W
Cthulhu
12,526
418
54
2
0
520,065
0
W
Izanami
13,015
434
192
6
0
542,086
0
W
Kukulkan
16,737
558
212
7
0
430,139
3
L
Scylla
12,488
416
93
3
0
396,162
0
L
Cthulhu
10,384
346
45
2
0
340,482
2
L
Neith
14,702
490
101
3
0
512,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role