Player Matchup

Jormungandr
Jormungandr
FistedWaffle168
Jormungandr
Level 5
God Stats
3W - 7L
1,500 SR
Queue Stats
5W - 12L
1,478 Elo+
Party 1
Bakasura
Bakasura
KinkieBinkie153
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,474 Elo+
Solo
Sylvanus
Sylvanus
Puglife4207282
Sylvanus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,478 Elo+
Party 1
Skadi
Skadi
Sunfl02wer_
Skadi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,424 Elo+
Solo
Merlin
Merlin
august_nebular
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,734 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,518 Elo+

VS

Team Averages
Level 35
1,624 SR
1,606 Elo+
Neith
Neith
Ferloky79
Neith
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 6L
1,524 Elo+
Solo
Cthulhu
Cthulhu
Happysoulguy
Cthulhu
Level 23
God Stats
12W - 8L
1,749 SR
Queue Stats
14W - 11L
1,681 Elo+
Solo
Kukulkan
Kukulkan
LightsAflame
Kukulkan
Level 29
God Stats
16W - 17L
1,666 SR
Queue Stats
33W - 29L
1,558 Elo+
Solo
Susano
Susano
Zerxous
Susano
Level 103
God Stats
9W - 6L
1,454 SR
Queue Stats
81W - 63L
1,641 Elo+
Party 2
Chang'e
Chang'e
marcellanicole
Chang'e
Level 7
God Stats
4W - 2L
1,753 SR
Queue Stats
12W - 11L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FistedWaffle168
Jormungandr
18
0 / 12 / 9
11,283
940
7,842
25,609
25,599
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
16
1 / 14 / 4
10,371
864
3,718
21,778
8,880
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Sylvanus
17
3 / 5 / 6
11,173
931
5,837
20,580
18,879
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 7 / 7
11,146
929
8,792
15,168
5,445
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 5 / 6
14,080
1,173
31,555
12,662
5,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ferloky79
Neith
18
4 / 3 / 15
11,435
953
11,935
12,236
4,572
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Happysoulguy
Cthulhu
19
8 / 4 / 17
12,966
1,081
23,715
17,397
7,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
LightsAflame
Kukulkan
20
12 / 0 / 15
13,580
1,132
23,115
8,202
3,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Susano
Zerxous
Susano
20
17 / 2 / 14
14,231
1,186
25,334
16,235
10,209
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 6 / 12
11,088
924
3,913
10,487
7,811
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
116
15
Kills
43
43
Deaths
15
32
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Neith
Ferloky79
Neith
4
3
15
3.83
L
Jormungandr
FistedWaffle168
Jormungandr
0
12
9
0.38
W
Cthulhu
Happysoulguy
Cthulhu
8
4
17
4.13
L
Bakasura
1
14
4
0.21
W
Kukulkan
LightsAflame
Kukulkan
12
0
15
19.5
L
Sylvanus
3
5
6
1.2
L
2
7
7
0.79
W
Susano
Zerxous
Susano
17
2
14
12
L
9
5
6
2.4
W
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,744
Damage
88,012
95,797
Taken
64,557
63,929
Mitigated
32,835
12,039
Healing
16,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ferloky79
Neith
11,935
7,229
0
619
12,236
4,572
0
8,316
3,820
0
20,794
L
Jormungandr
FistedWaffle168
Jormungandr
7,842
3,849
128
2,140
25,609
25,599
0
13,314
12,116
32,087
0
W
Cthulhu
Happysoulguy
Cthulhu
23,715
4,342
1,278
6,024
17,397
7,208
0
11,867
5,323
39,798
0
L
Bakasura
3,718
2,751
0
716
21,778
8,880
0
11,343
10,260
0
9,461
W
Kukulkan
LightsAflame
Kukulkan
23,115
2,690
0
1,193
8,202
3,035
0
5,128
2,724
77,628
0
L
Sylvanus
5,837
1,807
2,019
3,822
20,580
18,879
0
13,538
6,942
10,455
0
L
8,792
4,132
0
384
15,168
5,445
0
7,259
7,759
0
20,225
W
Susano
Zerxous
Susano
25,334
9,292
0
5,537
16,235
10,209
0
12,416
3,744
0
32,552
L
31,555
3,034
0
2,830
12,662
5,126
0
5,289
7,248
79,089
0
W
3,913
953
680
1,042
10,487
7,811
0
6,930
3,377
6,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,053
Gold Earned
63,300
209
Minions Killed
231
4
Camps Cleared
6
937,047
Distance Traveled
1,095,114
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,435
953
21
2
1
188,331
0
L
Jormungandr
11,283
940
28
2
3
169,615
0
W
Cthulhu
12,966
1,081
32
3
0
230,484
2
L
Bakasura
10,371
864
23
2
0
200,066
1
W
Kukulkan
13,580
1,132
153
13
2
258,585
1
L
Sylvanus
11,173
931
11
1
0
173,172
2
L
Skadi
11,146
929
20
2
1
179,883
0
W
Susano
14,231
1,186
15
1
2
248,661
0
L
Merlin
14,080
1,173
127
11
0
214,311
0
W
Chang'e
11,088
924
10
1
1
169,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role