Player Matchup

Sol
Sol
Azura-Zuna
Sol
Level 66
God Stats
2W - 4L
1,436 SR
Queue Stats
16W - 25L
1,353 Elo+
Party 1
Achilles
Achilles
Silver-DrakFou
Achilles
Level 108
God Stats
0W - 2L
1,280 SR
Queue Stats
8W - 14L
1,338 Elo+
Party 1
Rama
Rama
xShayShay
Rama
Level 87
God Stats
2W - 1L
1,858 SR
Queue Stats
161W - 170L
1,454 Elo+
Party 1
Team Averages
Level 87
1,525 SR
1,382 Elo+

VS

Team Averages
Level 86
1,510 SR
1,409 Elo+
Neith
Neith
Unparalleled-YT-
Neith
Level 43
God Stats
61W - 59L
1,516 SR
Queue Stats
156W - 169L
1,374 Elo+
Solo
Hel
Hel
jumbo0897
Hel
Level 86
God Stats
3W - 3L
1,508 SR
Queue Stats
294W - 306L
1,430 Elo+
Solo
Ymir
Ymir
thekori
Ymir
Level 128
God Stats
76W - 64L
1,505 SR
Queue Stats
299W - 323L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 5
10,411
612
11,507
10,863
3,153
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
14
2 / 3 / 7
11,198
659
8,305
20,891
17,628
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
14
3 / 1 / 7
10,498
618
8,054
12,337
4,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
11,394
670
15,788
13,294
4,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 5 / 4
11,580
681
12,681
13,302
4,715
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
thekori
Ymir
14
3 / 4 / 4
10,758
633
9,298
15,028
13,060
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
10
Kills
10
10
Deaths
11
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
6
5
1.25
L
Achilles
2
3
7
1.83
W
3
2
6
3
W
4
5
4
1.2
W
Ymir
thekori
Ymir
3
4
4
1.25
L
Rama
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,866
Damage
37,767
44,091
Taken
41,624
25,251
Mitigated
22,685
6,192
Healing
18,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,507
1,819
0
1,960
10,863
3,153
0
5,775
5,088
39,888
0
L
Achilles
8,305
2,718
21
3,552
20,891
17,628
0
10,338
10,553
0
25,401
W
15,788
7,568
0
4,639
13,294
4,910
2,814
3,697
9,597
0
60,269
W
12,681
1,809
4,697
7,088
13,302
4,715
132
3,448
9,854
52,941
0
W
Ymir
thekori
Ymir
9,298
731
0
2,134
15,028
13,060
60
4,382
10,646
28,029
0
L
Rama
8,054
6,453
0
659
12,337
4,470
0
5,935
6,402
0
52,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,107
Gold Earned
33,732
168
Minions Killed
167
0
Camps Cleared
0
802,469
Distance Traveled
850,557
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,411
612
53
3
0
238,164
0
L
Achilles
11,198
659
27
2
0
277,800
1
W
Neith
11,394
670
75
4
0
290,766
0
W
Hel
11,580
681
71
4
0
289,656
0
W
Ymir
10,758
633
21
1
0
270,135
5
L
Rama
10,498
618
88
5
0
286,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role