Player Matchup

Sol
Sol
Dunderhonung
Sol
Level 88
God Stats
1W - 3L
1,383 SR
Queue Stats
34W - 39L
1,315 Elo+
Party 1
Fafnir
Fafnir
SwEg33k
Fafnir
Level 62
God Stats
1W - 1L
1,170 SR
Queue Stats
17W - 26L
1,239 Elo+
Party 1
Neith
Neith
smurre
Neith
Level 99
God Stats
9W - 6L
1,441 SR
Queue Stats
21W - 31L
1,197 Elo+
Party 1
Team Averages
Level 83
1,331 SR
1,250 Elo+

VS

Team Averages
Level 27
1,426 SR
1,403 Elo+
Scylla
Scylla
Guldbar
Scylla
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 78L
1,500 Elo+
Party 2
Hachiman
Hachiman
LetsJs
Hachiman
Level 8
God Stats
0W - 2L
1,278 SR
Queue Stats
3W - 9L
1,210 Elo+
Solo
Bastet
Bastet
madtilmennesker
Bastet
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 197L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 2
10,598
757
10,374
6,162
2,171
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fafnir
SwEg33k
Fafnir
13
2 / 0 / 12
9,458
676
3,242
10,875
13,752
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
smurre
Neith
12
2 / 0 / 11
9,137
653
7,468
5,270
1,955
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Guldbar
Scylla
11
0 / 6 / 0
7,752
554
5,118
7,191
2,582
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
LetsJs
Hachiman
12
0 / 3 / 0
7,681
549
5,818
7,344
2,682
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 0
7,564
540
5,643
11,669
5,648
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
15
Kills
0
0
Deaths
15
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
11
0
2
12
L
Scylla
Guldbar
Scylla
0
6
0
0
L
Hachiman
LetsJs
Hachiman
0
3
0
0
W
Fafnir
SwEg33k
Fafnir
2
0
12
8
L
0
6
0
0
W
Neith
smurre
Neith
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,084
Damage
16,579
22,307
Taken
26,204
17,878
Mitigated
10,912
8,887
Healing
2,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,374
2,740
0
4,664
6,162
2,171
2,281
1,235
4,927
42,991
0
L
Scylla
Guldbar
Scylla
5,118
292
171
489
7,191
2,582
0
3,660
3,531
28,174
0
L
Hachiman
LetsJs
Hachiman
5,818
4,060
0
0
7,344
2,682
318
5,196
2,148
0
23,904
W
Fafnir
SwEg33k
Fafnir
3,242
373
0
3,465
10,875
13,752
78
3,595
7,280
20,879
0
L
5,643
730
0
1,491
11,669
5,648
0
4,945
6,724
0
28,711
W
Neith
smurre
Neith
7,468
3,241
0
758
5,270
1,955
556
349
4,921
0
28,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,193
Gold Earned
22,997
174
Minions Killed
122
0
Camps Cleared
0
747,296
Distance Traveled
642,065
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,598
757
92
7
0
286,581
1
L
Scylla
7,752
554
56
4
0
188,079
0
L
Hachiman
7,681
549
33
2
0
215,063
1
W
Fafnir
9,458
676
26
2
0
228,020
4
L
Bastet
7,564
540
33
2
0
238,923
0
W
Neith
9,137
653
56
4
0
232,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role