Player Matchup

Medusa
Medusa
Chester1337
Medusa
Level 125
God Stats
6W - 2L
1,717 SR
Queue Stats
349W - 350L
1,377 Elo+
Solo
Terra
Terra
Mungosandybanks
Terra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 176L
1,506 Elo+
Solo
Fenrir
Fenrir
Pitti246
Fenrir
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,298 Elo+
Party 1
Cernunnos
Cernunnos
Wraygun
Cernunnos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,482 Elo+
Solo
Arachne
Arachne
warghwurgh
Arachne
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 95
1,543 SR
1,433 Elo+

VS

Team Averages
Level 100
1,592 SR
1,567 Elo+
Hachiman
Hachiman
Akvalia
Hachiman
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
AlanK
Guan Yu
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 139L
1,603 Elo+
Party 3
Thoth
Thoth
IMIcGuire
Thoth
Level 69
God Stats
2W - 0L
1,703 SR
Queue Stats
46W - 45L
1,602 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Teninz
Kumbhakarna
Level 90
God Stats
6W - 1L
1,759 SR
Queue Stats
531W - 494L
1,550 Elo+
Party 2
Vulcan
Vulcan
xCH4OTICx
Vulcan
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 62L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
5 / 7 / 11
13,481
710
30,486
22,648
10,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 7 / 12
12,388
652
13,890
28,561
30,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Pitti246
Fenrir
20
6 / 10 / 12
12,951
682
14,699
21,608
11,725
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Wraygun
Cernunnos
20
7 / 4 / 9
14,003
737
20,026
17,188
8,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
warghwurgh
Arachne
20
4 / 7 / 10
12,660
666
12,644
21,781
10,914
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Akvalia
Hachiman
19
4 / 6 / 24
12,870
677
25,702
19,601
8,441
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
AlanK
Guan Yu
20
5 / 7 / 20
12,424
654
18,159
31,269
52,924
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
IMIcGuire
Thoth
20
4 / 3 / 20
13,238
697
12,861
11,467
5,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Teninz
Kumbhakarna
20
11 / 5 / 20
14,322
754
19,242
30,826
36,235
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
xCH4OTICx
Vulcan
20
11 / 3 / 16
14,966
788
24,771
13,266
7,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
135
24
Kills
35
35
Deaths
24
54
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Akvalia
Hachiman
4
6
24
2.67
W
Guan Yu
AlanK
Guan Yu
5
7
20
2.14
L
Medusa
5
7
11
1.5
W
Thoth
IMIcGuire
Thoth
4
3
20
4.67
L
2
7
12
1.14
L
Fenrir
Pitti246
Fenrir
6
10
12
1.2
W
Kumbhakarna
Teninz
Kumbhakarna
11
5
20
4.2
L
Cernunnos
Wraygun
Cernunnos
7
4
9
2.88
L
Arachne
warghwurgh
Arachne
4
7
10
1.29
W
Vulcan
xCH4OTICx
Vulcan
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,745
Damage
100,735
111,786
Taken
106,429
71,326
Mitigated
110,036
47,063
Healing
37,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Akvalia
Hachiman
25,702
11,734
3,505
3,344
19,601
8,441
3,027
1,291
18,310
0
48,842
W
Guan Yu
AlanK
Guan Yu
18,159
1,447
8,005
7,807
31,269
52,924
195
4,192
27,077
0
30,479
L
Medusa
30,486
15,003
1,097
5,167
22,648
10,462
2,184
9,088
13,338
0
78,036
W
Thoth
IMIcGuire
Thoth
12,861
768
2,319
2,230
11,467
5,006
984
1,207
10,260
35,602
0
L
13,890
2,010
15,044
11,231
28,561
30,198
364
17,618
10,745
25,703
0
L
Fenrir
Pitti246
Fenrir
14,699
2,679
702
1,638
21,608
11,725
450
10,051
11,382
0
21,190
W
Kumbhakarna
Teninz
Kumbhakarna
19,242
1,916
3,308
3,657
30,826
36,235
0
5,951
24,875
39,519
0
L
Cernunnos
Wraygun
Cernunnos
20,026
8,807
5,119
4,130
17,188
8,027
970
8,361
8,802
0
52,875
L
Arachne
warghwurgh
Arachne
12,644
8,418
0
2,935
21,781
10,914
0
11,756
9,951
0
22,179
W
Vulcan
xCH4OTICx
Vulcan
24,771
9,773
1,821
1,102
13,266
7,430
888
1,249
12,017
63,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,483
Gold Earned
67,820
211
Minions Killed
272
0
Camps Cleared
0
1,680,218
Distance Traveled
1,597,870
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,870
677
58
3
0
308,566
4
W
Guan Yu
12,424
654
28
1
0
325,300
1
L
Medusa
13,481
710
73
4
0
328,819
0
W
Thoth
13,238
697
40
2
0
285,378
0
L
Terra
12,388
652
15
1
0
328,419
1
L
Fenrir
12,951
682
14
1
0
307,864
0
W
Kumbhakarna
14,322
754
51
3
0
368,890
6
L
Cernunnos
14,003
737
82
4
0
336,771
0
L
Arachne
12,660
666
27
1
0
378,345
1
W
Vulcan
14,966
788
95
5
0
309,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role