Player Matchup

Hachiman
Hachiman
Desnaw
Hachiman
Level 18
God Stats
50W - 51L
1,469 SR
Queue Stats
65W - 59L
1,228 Elo+
Solo
Bellona
Bellona
DriZzZzL3
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,281 Elo+
Solo
Hel
Hel
Totooo147
Hel
Level 29
God Stats
2W - 4L
1,531 SR
Queue Stats
61W - 69L
1,294 Elo+
Party 1
Fenrir
Fenrir
Yeye-Ouwens
Fenrir
Level 7
God Stats
0W - 3L
1,244 SR
Queue Stats
1W - 7L
946 Elo+
Solo
Ne Zha
Ne Zha
eveee147
Ne Zha
Level 32
God Stats
8W - 11L
1,402 SR
Queue Stats
73W - 86L
1,280 Elo+
Party 1
Team Averages
Level 20
1,429 SR
1,206 Elo+

VS

Team Averages
Level 25
1,532 SR
1,291 Elo+
Zhong Kui
Zhong Kui
MatthiLP
Zhong Kui
Level 29
God Stats
2W - 1L
1,502 SR
Queue Stats
18W - 25L
1,198 Elo+
Solo
Izanami
Izanami
Shaderino V
Izanami
Level 30
God Stats
16W - 15L
1,505 SR
Queue Stats
239W - 248L
1,348 Elo+
Solo
Anubis
Anubis
concelot2
Anubis
Level 25
God Stats
3W - 0L
1,633 SR
Queue Stats
36W - 34L
1,352 Elo+
Solo
Arachne
Arachne
rcenalmor
Arachne
Level 25
God Stats
5W - 5L
1,500 SR
Queue Stats
230W - 287L
1,303 Elo+
Solo
Yemoja
Yemoja
yabon23
Yemoja
Level 18
God Stats
6W - 11L
1,521 SR
Queue Stats
18W - 44L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Desnaw
Hachiman
20
3 / 8 / 2
13,608
504
10,432
19,638
4,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
DriZzZzL3
Bellona
19
3 / 3 / 2
13,227
490
7,453
23,605
20,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
12 / 4 / 5
15,621
579
25,511
18,398
10,284
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
7
0 / 1 / 0
8,739
324
369
3,471
845
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
eveee147
Ne Zha
20
3 / 5 / 7
13,984
518
12,497
31,707
21,119
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MatthiLP
Zhong Kui
9
0 / 1 / 0
9,064
336
1,509
4,038
2,267
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Shaderino V
Izanami
20
8 / 7 / 5
16,187
600
31,237
25,228
14,486
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
concelot2
Anubis
20
4 / 6 / 2
15,175
562
18,202
17,885
9,097
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
rcenalmor
Arachne
20
8 / 2 / 3
15,644
579
14,136
22,323
11,996
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
yabon23
Yemoja
18
1 / 5 / 2
12,484
462
5,867
16,095
10,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
21
Kills
21
21
Deaths
21
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Desnaw
Hachiman
3
8
2
0.5
L
Bellona
DriZzZzL3
Bellona
3
3
2
1.33
W
Zhong Kui
MatthiLP
Zhong Kui
0
1
0
0
W
Izanami
Shaderino V
Izanami
8
7
5
1.5
L
12
4
5
3.63
L
Fenrir
0
1
0
0
W
Anubis
concelot2
Anubis
4
6
2
0.83
L
Ne Zha
eveee147
Ne Zha
3
5
7
1.3
W
Arachne
rcenalmor
Arachne
8
2
3
4.75
W
Yemoja
yabon23
Yemoja
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,262
Damage
70,951
96,819
Taken
85,569
57,560
Mitigated
48,541
25,202
Healing
28,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Desnaw
Hachiman
10,432
5,517
0
1,411
19,638
4,669
5,845
7,734
11,904
0
80,238
L
Bellona
DriZzZzL3
Bellona
7,453
1,916
0
1,177
23,605
20,643
2,249
3,379
20,226
0
44,962
W
Zhong Kui
MatthiLP
Zhong Kui
1,509
432
0
669
4,038
2,267
691
637
3,401
11,575
0
W
Izanami
Shaderino V
Izanami
31,237
24,721
0
9,175
25,228
14,486
7,828
8,861
16,367
0
148,581
L
25,511
3,296
6,007
7,127
18,398
10,284
2,528
5,366
13,032
113,434
0
L
Fenrir
369
41
0
829
3,471
845
0
748
2,723
0
5,547
W
Anubis
concelot2
Anubis
18,202
247
0
6,083
17,885
9,097
1,251
4,223
13,662
114,148
0
L
Ne Zha
eveee147
Ne Zha
12,497
4,009
0
8,651
31,707
21,119
1,287
8,351
23,356
394
84,496
W
Arachne
rcenalmor
Arachne
14,136
7,549
0
11,641
22,323
11,996
0
4,694
17,629
0
127,586
W
Yemoja
yabon23
Yemoja
5,867
1,333
1,141
20
16,095
10,695
2,504
8,214
7,881
58,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,179
Gold Earned
68,554
507
Minions Killed
660
0
Camps Cleared
0
1,836,830
Distance Traveled
1,937,007
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,608
504
148
5
0
401,463
3
L
Bellona
13,227
490
78
3
0
445,846
1
W
Zhong Kui
9,064
336
24
1
0
138,194
0
W
Izanami
16,187
600
188
7
0
428,625
0
L
Hel
15,621
579
170
6
0
426,598
1
L
Fenrir
8,739
324
10
0
0
83,792
0
W
Anubis
15,175
562
194
7
0
429,070
5
L
Ne Zha
13,984
518
101
4
0
479,131
1
W
Arachne
15,644
579
157
6
0
547,513
1
W
Yemoja
12,484
462
97
4
0
393,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role