Player Matchup

Ne Zha
Ne Zha
AlysonJ
Ne Zha
Level 27
God Stats
1W - 2L
1,800 SR
Queue Stats
139W - 81L
1,616 Elo+
Solo
Cerberus
Cerberus
Fectory
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
VientoDeprisa
Scylla
Level 26
God Stats
1W - 1L
1,807 SR
Queue Stats
67W - 33L
1,691 Elo+
Solo
Ra
Ra
VipperMD
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
VitorGamer115
Anhur
Level 28
God Stats
31W - 27L
1,443 SR
Queue Stats
42W - 39L
1,281 Elo+
Party 2
Team Averages
Level 27
1,610 SR
1,518 Elo+

VS

Team Averages
Level 28
1,599 SR
1,509 Elo+
Cupid
Cupid
 
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
CLOROQUINO
Tyr
Level 28
God Stats
11W - 5L
1,399 SR
Queue Stats
43W - 28L
1,493 Elo+
Solo
Cerberus
Cerberus
DianaGhostless
Cerberus
Level 28
God Stats
22W - 7L
1,886 SR
Queue Stats
87W - 75L
1,391 Elo+
Solo
Kukulkan
Kukulkan
Hakayshi
Kukulkan
Level 26
God Stats
3W - 0L
1,711 SR
Queue Stats
87W - 84L
1,395 Elo+
Party 1
Susano
Susano
Neninho
Susano
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 11L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AlysonJ
Ne Zha
1
0 / 0 / 0
2,670
445
0
0
0
Cerberus
Fectory
Cerberus
2
0 / 0 / 0
2,906
484
359
998
316
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes

Shoes

+6%
Movement Speed

8
2 / 0 / 0
4,705
784
1,887
1,889
433
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 2 / 2
3,386
564
1,628
3,749
810
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
2 / 3 / 0
3,750
625
2,488
3,174
600
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
7
2 / 1 / 2
4,398
733
2,016
2,711
590
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 0
4,136
689
1,301
2,862
1,341
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
5
2 / 1 / 2
4,115
686
1,958
4,673
1,380
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Hakayshi
Kukulkan
7
1 / 1 / 0
4,033
672
402
1,726
534
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Neninho
Susano
5
0 / 1 / 0
3,942
657
219
3,340
750
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
4
Kills
5
5
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
1
2
3
L
Ne Zha
AlysonJ
Ne Zha
0
0
0
0
W
0
0
0
0
W
Cerberus
2
1
2
3
L
Cerberus
Fectory
Cerberus
0
0
0
0
W
Kukulkan
Hakayshi
Kukulkan
1
1
0
1
W
Susano
Neninho
Susano
0
1
0
0
L
2
0
0
2
L
0
2
2
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,362
Damage
5,896
9,810
Taken
15,312
2,159
Mitigated
4,595
2,644
Healing
6,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,016
1,359
468
880
2,711
590
69
805
1,906
0
12,921
L
Ne Zha
AlysonJ
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
1,301
205
0
1,561
2,862
1,341
344
420
2,367
0
15,405
W
Cerberus
1,958
132
198
1,452
4,673
1,380
0
1,473
3,200
6,896
0
L
Cerberus
Fectory
Cerberus
359
0
0
704
998
316
0
0
923
1,940
0
W
Kukulkan
Hakayshi
Kukulkan
402
0
0
0
1,726
534
0
710
1,016
16,365
0
W
Susano
Neninho
Susano
219
48
0
1,460
3,340
750
0
391
2,949
0
16,103
L
1,887
361
0
712
1,889
433
0
487
1,402
24,998
0
L
1,628
687
312
670
3,749
810
0
685
3,014
8,343
0
L
2,488
1,645
0
246
3,174
600
0
1,188
1,986
0
10,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,417
Gold Earned
20,624
95
Minions Killed
144
0
Camps Cleared
0
409,030
Distance Traveled
581,516
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,398
733
28
5
0
111,104
0
L
Ne Zha
2,670
445
0
0
0
0
0
W
Tyr
4,136
689
41
7
0
107,071
0
W
Cerberus
4,115
686
8
1
0
131,973
2
L
Cerberus
2,906
484
2
0
0
47,818
1
W
Kukulkan
4,033
672
28
5
0
112,690
3
W
Susano
3,942
657
39
7
0
118,678
1
L
Scylla
4,705
784
57
10
0
131,429
3
L
Ra
3,386
564
18
3
0
126,038
2
L
Anhur
3,750
625
18
3
0
103,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role