Player Matchup

Nike
Nike
Bronze III
Relevent En3rGy
Nike
Bronze III
Level 97
God Stats
13W - 11L
1,655 SR
Queue Stats
118W - 114L
512 MMR
Party 1
Apollo
Apollo
Bronze III
SirWele
Apollo
Bronze III
Level 62
God Stats
7W - 9L
1,491 SR
Queue Stats
33W - 32L
927 MMR
Party 1
Ra
Ra
Bronze I
rsm 8
Ra
Bronze I
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 76L
995 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 75
1,548 SR
811 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 69
1,540 SR
887 MMR
Medusa
Medusa
Bronze III
Gradus187
Medusa
Bronze III
Level 63
God Stats
1W - 0L
1,320 SR
Queue Stats
4W - 15L
545 MMR
Solo
Hades
Hades
Silver III
OGAfrican9374
Hades
Silver III
Level 76
God Stats
13W - 8L
1,616 SR
Queue Stats
14W - 21L
1,544 MMR
Solo
Chaac
Chaac
Bronze III
SiilentDeath07
Chaac
Bronze III
Level 69
God Stats
18W - 12L
1,684 SR
Queue Stats
160W - 213L
572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 9
11,944
703
16,795
19,877
13,191
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
SirWele
Apollo
15
6 / 10 / 9
12,337
726
14,658
22,539
9,554
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
15
5 / 10 / 5
11,775
693
11,940
15,366
5,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
KumbhakarnaAnubisSobekChronosAphrodite

VS

Bans
BacchusYmirCthulhuAresCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gradus187
Medusa
15
4 / 7 / 16
12,082
711
11,657
15,885
3,734
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
9 / 4 / 13
13,251
779
17,256
19,880
11,929
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
15 / 5 / 11
13,942
820
18,491
21,381
18,406
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
68
16
Kills
28
28
Deaths
16
23
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Medusa
Gradus187
Medusa
4
7
16
1.71
W
9
4
13
3.88
L
5
8
9
1.19
W
15
5
11
4.1
L
Apollo
SirWele
Apollo
6
10
9
1.05
L
Ra
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,393
Damage
47,404
57,782
Taken
57,146
28,734
Mitigated
34,069
11,342
Healing
24,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Gradus187
Medusa
11,657
7,022
445
3,478
15,885
3,734
452
2,153
13,457
0
38,429
W
17,256
1,117
1,062
10,396
19,880
11,929
244
4,956
14,649
70,182
0
L
16,795
3,624
0
1,989
19,877
13,191
0
4,656
14,771
0
35,405
W
18,491
3,954
0
8,807
21,381
18,406
1,447
5,071
16,022
0
43,390
L
Apollo
SirWele
Apollo
14,658
9,583
0
3,401
22,539
9,554
0
7,090
15,049
168
44,161
L
Ra
11,940
664
1,968
3,984
15,366
5,989
0
4,887
10,054
47,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,056
Gold Earned
39,275
139
Minions Killed
193
0
Camps Cleared
0
823,831
Distance Traveled
858,523
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,082
711
58
3
0
276,730
2
W
Hades
13,251
779
93
5
0
282,191
2
L
Nike
11,944
703
25
1
0
304,712
1
W
Chaac
13,942
820
42
2
0
299,602
1
L
Apollo
12,337
726
45
3
0
268,055
1
L
Ra
11,775
693
69
4
0
251,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role