Player Matchup

Chaac
Chaac
BlxssMyPxmp5518
Chaac
Level 5
God Stats
1W - 1L
1,343 SR
Queue Stats
1W - 2L
1,406 Elo+
Party 2
Nemesis
Nemesis
SuckaGD
Nemesis
Level 13
God Stats
4W - 3L
1,454 SR
Queue Stats
4W - 3L
1,462 Elo+
Solo
Anubis
Anubis
zScythor
Anubis
Level 25
God Stats
2W - 2L
1,642 SR
Queue Stats
2W - 3L
1,368 Elo+
Party 2
Team Averages
Level 14
1,480 SR
1,412 Elo+

VS

Team Averages
Level 26
1,480 SR
1,424 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
comander-foxx
Susano
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 44L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
ryandalex2
Kukulkan
Level 13
God Stats
2W - 2L
1,441 SR
Queue Stats
22W - 21L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
5,877
534
2,817
7,925
3,996
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Nemesis
SuckaGD
Nemesis
10
1 / 5 / 2
6,818
620
4,360
9,252
3,033
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
zScythor
Anubis
8
1 / 6 / 1
6,626
602
3,463
7,288
2,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 0 / 14
8,274
752
4,797
6,999
4,557
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 3 / 12
8,005
728
4,183
7,060
2,197
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
ryandalex2
Kukulkan
13
10 / 0 / 6
9,136
831
9,131
4,698
1,962
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
16
16
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
14
9
L
0
5
1
0.1
L
Nemesis
SuckaGD
Nemesis
1
5
2
0.4
W
4
3
12
3.33
W
Kukulkan
ryandalex2
Kukulkan
10
0
6
13
L
Anubis
zScythor
Anubis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,640
Damage
18,111
24,465
Taken
18,757
9,889
Mitigated
8,716
3,764
Healing
2,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,797
1,186
391
1,363
6,999
4,557
519
1,698
5,301
19,510
0
L
2,817
600
0
1,549
7,925
3,996
0
4,807
3,118
0
5,059
L
Nemesis
SuckaGD
Nemesis
4,360
802
0
1,125
9,252
3,033
0
5,358
3,894
0
16,986
W
4,183
1,005
0
599
7,060
2,197
824
1,319
5,741
0
16,620
W
Kukulkan
ryandalex2
Kukulkan
9,131
1,480
0
408
4,698
1,962
1,124
516
4,182
50,870
0
L
Anubis
zScythor
Anubis
3,463
61
0
1,090
7,288
2,860
193
3,763
3,525
14,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,321
Gold Earned
25,415
55
Minions Killed
115
0
Camps Cleared
0
449,914
Distance Traveled
535,909
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,274
752
26
2
0
188,494
1
L
Chaac
5,877
534
4
0
0
127,700
0
L
Nemesis
6,818
620
20
2
0
183,032
1
W
Susano
8,005
728
23
2
0
172,467
2
W
Kukulkan
9,136
831
66
6
0
174,948
2
L
Anubis
6,626
602
31
3
0
139,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role